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Tevion2GO

Firestation gate issues

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Hello,

I changed the gates of Firestation 2 in my private Los Angeles mod edit.

The problem I have now is that vehicles wont start in their correct position. If I send them manually to station there is no parking issue.

 

Does anybody have a solution for this? I think it has something to do with the LAFirestationStart.script.

 

61391832989e228837ca2f18c577e09a.th.png  bbb19656cd1c77262e20a4dd6fe5c5f0.th.png

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Gates are named the same. otherwise there would be an error. I found that out the hard way :laugh:

My guess is that cars that spawn at the start orientate themself towards the gates and that my new gates mess up this orientation.

 

Also do you think the fact that I use two different gate models has something to do with this issue?

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