Alex Neumeister Posted February 20, 2019 Report Share Posted February 20, 2019 Alright thank you very much. Quote Link to comment Share on other sites More sharing options...
Dennis Reid Posted February 20, 2019 Report Share Posted February 20, 2019 That looks to be a texture issue. Like itchboy said all the materials in the model must have a correctly named texture and UV map. Quote Link to comment Share on other sites More sharing options...
TheVolume Posted February 20, 2019 Report Share Posted February 20, 2019 I m Blender user to , you just missing textures and try to export with out Textures That never works Quote Link to comment Share on other sites More sharing options...
Alex Neumeister Posted February 20, 2019 Report Share Posted February 20, 2019 Yeah I realized that afterwords. What confused me was two days ago I exported a model just fine without having to check textures. Not sure why all of a sudden it stopped having an "automatic texture" or something but who knows. Thank you very much Quote Link to comment Share on other sites More sharing options...
hqueen Posted October 5, 2019 Report Share Posted October 5, 2019 On 2/25/2015 at 5:48 PM, MedicalByte said: I followed the tutorial and enabled the import/export in user preferences but, it still dosent give me the option to import v3o in the fire/import menu Quote Link to comment Share on other sites More sharing options...
TTBL225 Posted December 21, 2019 Report Share Posted December 21, 2019 Anyone having any luck using this script with the new 2.8 update? I am unable to use this script and I am pretty much stuck. Quote Link to comment Share on other sites More sharing options...
itchboy Posted December 21, 2019 Report Share Posted December 21, 2019 Not compatible with 2.81 unfortunately. It is up to medicalByte to update it hopefully sooner than later. Quote Link to comment Share on other sites More sharing options...
MonsterGamer Posted November 7, 2020 Report Share Posted November 7, 2020 Doesnt work anymore http://www.emergency-planet.com/uploads/emoticons/default_sad.png Quote Link to comment Share on other sites More sharing options...
Chris07 Posted December 18, 2021 Report Share Posted December 18, 2021 I'm trying really hard to move 100% to blender and get ZModeler out of my life so I have begun updating this script to be compatible with Blender v2.8+. Currently testing using Blender 3.0...which is amazing btw...and have import working. Working on export functionality and hope to eventually implement things like model compression/decompression and bones/animation. We'll see. The animation part will be a challenge. I'll post an update as soon as I get the base functionality this had before working. Quote Link to comment Share on other sites More sharing options...
THVFD Posted December 18, 2021 Report Share Posted December 18, 2021 @Chris07 i helped get this current version working. if you need help send me a message on discord. i'm not a whole lot with scripting but, i was involved in the orignal making of the current import script Quote Link to comment Share on other sites More sharing options...
Chris07 Posted December 18, 2021 Report Share Posted December 18, 2021 Much appreciated my man. What were some significant bugs that were present in the original version? It's nice to know what's caused by me and whats to be expected and possibly fix. Quote Link to comment Share on other sites More sharing options...
Somone Posted December 23, 2021 Report Share Posted December 23, 2021 In case anyone is still looking for a 2.8+ plus version, there is an updated version of this for Blender 3.0 on the german forum (might still have some bugs) Quote Link to comment Share on other sites More sharing options...
Somone Posted December 25, 2021 Report Share Posted December 25, 2021 In case anyone is still looking for a 2.8+ plus version, there is an updated version of this for Blender 3.0 on the german forum (might still have some bugs) Quote Link to comment Share on other sites More sharing options...
Somone Posted August 20 Report Share Posted August 20 I have updated the plugin to blender 4.2.Changelog v2.0: - Changed Blender Version to 4.2 - Import allows for selection of multiple files - Bone animated objects can now be imported and exported - Fixed a bug where import failed if there is a texture component in the scene without a texture assigned - Fixed a bug where the import failes if the material name contains special characters - The standard scaling has been changed from 4500 to 6000 - The standard import setting has been changed to use existing textures by default Download can be found on the Emergency Hub. Quote Link to comment Share on other sites More sharing options...