Jump to content
Blackout

Creating a mod

Recommended Posts

So, as far as I know, to make a mod your either:

 

A) create a new map, which will have all of your work saved to it. The problem with that is how do you get other people your files?

 

B) you create a new project. You can do this by going to View -> prefab browser -> right click on any prefab there and select "show in asset browser" Then in the bottom left corner you can select "Create new project (TODO)". How ever when I attempt this i get an error saying [QSF error] QSF asset browser dialog failed to create the project "insertnamehere".   I am wondering if this is because I am not running the game as an admin (which I don't know how to do with it being in steam)

 

any one have any insight?

Link to comment
Share on other sites

To run as an admin

 

../SteamLibrary\SteamApps\common\Emergency 5\bin 

 

then I have a x64r folder in that is Emergency5 application.  right click. Properties  > Compatibility  check run as administrator  you can also do the same for em_laucher app.   in folder above.

 

you might have a different folder in bin if your on 32 bit system. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...