Jump to content
helljumper51

EM5 Modding

Recommended Posts

Just save your model as OBJ file - every common 3d program should be able to handle this format. Then take your model-file, drag and drop it into the editor and the editor will transform it automatically into MESH files. The textures support normal, bump and specular mapping. Forget Zmodeler and all the other tools - you won't need them anymore.

Link to comment
Share on other sites

Just save your model as OBJ file - every common 3d program should be able to handle this format. Then take your model-file, drag and drop it into the editor and the editor will transform it automatically into MESH files. The textures support normal, bump and specular mapping. Forget Zmodeler and all the other tools - you won't need them anymore.

 

 

So I the OBJ file will be able to handle the UV mapping I give it?

Link to comment
Share on other sites

Just save your model as OBJ file - every common 3d program should be able to handle this format. Then take your model-file, drag and drop it into the editor and the editor will transform it automatically into MESH files. The textures support normal, bump and specular mapping. Forget Zmodeler and all the other tools - you won't need them anymore.

Often importing and exporting can damage and change models, its best to find out the format and best program to make models with before getting carried away, for if there is a special plug in.

Hopefully they will see sense and just use something like the standard .x directx model type.

Link to comment
Share on other sites

As far as I can tell to "create a new mod" it's strictly map based. You can't select different modifications in the game, just different maps. As well in the editor there is no "create new mod" button, just create a new map. So as far as I know if you want to make a new mod just copy an existing map and make your changes in there.

 

Still don't know how to edit a vehicle or its lights, attributes, staffing, whether it's deployed or not... anything really. 

 

I'll post back here as I find things and explore around

Link to comment
Share on other sites

You can don't worry, you can mod anything you could have modded in Emergency 4, the guys over at emergency-forum are working everything out, and they have already found a few things about the editing and adding of vehicles. The problem is the layout of the folder is completely different, with different file names and different file extensions, that's why its confusing. 

Link to comment
Share on other sites

You can don't worry, you can mod anything you could have modded in Emergency 4, the guys over at emergency-forum are working everything out, and they have already found a few things about the editing and adding of vehicles. The problem is the layout of the folder is completely different, with different file names and different file extensions, that's why its confusing. 

Do you have a ink to that forum... 

Link to comment
Share on other sites

Do you have a ink to that forum... 

 

http://www.emergency-forum.de/board330-emergency-5/board379-emergency-5-modding/, you need to be logged in to see things.

BTW i have found the mod map, its in %appdata\..\Roaming\Promotion Software GmbH\EMERGENCY 5\mods

seems like they hide the mod link until a period of time when mods are made (i guess).

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...