TheHockeydude39 Posted December 30, 2014 Report Share Posted December 30, 2014 1.4 is pretty nice, and I've only found one bug so far--the master stream on the aerial doesn't work. FF operating the aerial doesn't do anything, and I can't tell him to extinguish.1. Which ladder?2. It works like a charm for me. Did you have it hooked up to a hydrant/tanker? Because if the water tank ran out, it will not work anymore. Quote Link to comment Share on other sites More sharing options...
TheForceRD Posted December 30, 2014 Report Share Posted December 30, 2014 Everytime the Canadian Airplane flights above Emergency vehicles, they get damage. Quote Link to comment Share on other sites More sharing options...
itchboy Posted December 30, 2014 Report Share Posted December 30, 2014 Everytime the Canadian Airplane flights above Emergency vehicles, they get damage. Thats a feature in EM4, not the mod Quote Link to comment Share on other sites More sharing options...
rescue_nerd Posted December 30, 2014 Report Share Posted December 30, 2014 Version 1.4 has been released. It's on there facebook page.Thanks for telling us I'm downloading it right now. Quote Link to comment Share on other sites More sharing options...
999madtom Posted December 30, 2014 Report Share Posted December 30, 2014 Is there a way you can get firefighters in normal turnout gear not in SCUBA? Because mine can only go from station t-shirt to SCUBA gear. Quote Link to comment Share on other sites More sharing options...
Mrtucker555 Posted December 30, 2014 Report Share Posted December 30, 2014 i cant get on to the facebook page does anyone have a better link? Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted December 30, 2014 Author Report Share Posted December 30, 2014 Is there a way you can get firefighters in normal turnout gear not in SCUBA? Because mine can only go from station t-shirt to SCUBA gear.That's all that I put in the mod The Facebook page which has been posted many times already is https://www.emergency-planet.com/bostonmodguys Quote Link to comment Share on other sites More sharing options...
Mrtucker555 Posted December 30, 2014 Report Share Posted December 30, 2014 my apologies i tried using the link on the first page and got an error thats the only reason i asked Quote Link to comment Share on other sites More sharing options...
999madtom Posted December 30, 2014 Report Share Posted December 30, 2014 That's all that I put in the mod The Facebook page which has been posted many times already is https://www.emergency-planet.com/bostonmodguysOk, sorry about that. Quote Link to comment Share on other sites More sharing options...
EmergencyFan97 Posted December 30, 2014 Report Share Posted December 30, 2014 The ladder in Station 1. And yeah, I had it connected to a hydrant. I'll try again later, see if it replicates. Quote Link to comment Share on other sites More sharing options...
TheForceRD Posted December 30, 2014 Report Share Posted December 30, 2014 Thats a feature in EM4, not the modis it possible to disable that? Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted December 30, 2014 Author Report Share Posted December 30, 2014 is it possible to disable that?No. It is not possible to alter the way the game operates.Let me ask you this... What happens in real life when you drop thousands of gallons of water onto people and vehicles from a plane traveling at 200 miles per hour and from 1,000 +/- feet? Quote Link to comment Share on other sites More sharing options...
TheForceRD Posted December 30, 2014 Report Share Posted December 30, 2014 No. It is not possible to alter the way the game operates.Let me ask you this... What happens in real life when you drop thousands of gallons of water onto people and vehicles from a plane traveling at 200 miles per hour and from 1,000 +/- feet?lol you right... but is really annoying that you have half of the town on fire and all your vehicles are blowing up. Quote Link to comment Share on other sites More sharing options...
Ace Posted December 30, 2014 Report Share Posted December 30, 2014 1.4 with black/orange rigs Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted December 30, 2014 Author Report Share Posted December 30, 2014 The dispatcher in station 1 can open any bay door from the buttons on the wall. The buttons are color coded for each station according to the districts's color Quote Link to comment Share on other sites More sharing options...
Ace Posted December 30, 2014 Report Share Posted December 30, 2014 Yeah I realized that near the end haha Quote Link to comment Share on other sites More sharing options...
rescue_nerd Posted December 30, 2014 Report Share Posted December 30, 2014 There are many great improvements to the mod in the new version. Unfortunately you removed the normal station-control thing (the one from LA-mod). Now there's no way to change the personnel in the vehicles, right? I also didn't get what the use of the REHAB-button was... little help. Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted December 30, 2014 Author Report Share Posted December 30, 2014 There are many great improvements to the mod in the new version. Unfortunately you removed the normal station-control thing (the one from LA-mod). Now there's no way to change the personnel in the vehicles, right? I also didn't get what the use of the REHAB-button was... little help.You are given plenty of personnel to start with. There is a new control panel that allows you to call more personnel to stations 1 and 3. The rehab button works with Squad 4 which is the scene support/lighting/rehab unit. Quote Link to comment Share on other sites More sharing options...
Soldjaboy Posted December 30, 2014 Report Share Posted December 30, 2014 Nice update, guys! Do y'all have any plans on using another model for the Mayberry County engines or are y'all going to continue to use the same Peirce model from the La Mod? I do have one issue, though. I've noticed that the ambulances have a hard time finding a path to the hospital. That's if I use the "Go to Hospital" command. I don't have that problem when I use the "Move to" command. However, when they finally get to the hospital, they sit at the front door forever before they unload the patient. Any thoughts? Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted December 30, 2014 Author Report Share Posted December 30, 2014 Nice update, guys! Do y'all have any plans on using another model for the Mayberry County engines or are y'all going to continue to use the same Peirce model from the La Mod? I do have one issue, though. I've noticed that the ambulances have a hard time finding a path to the hospital. That's if I use the "Go to Hospital" command. I don't have that problem when I use the "Move to" command. However, when they finally get to the hospital, they sit at the front door forever before they unload the patient. Any thoughts?The models will all be updated after the Boston mod comes out. As for the hospital issue, the paths are all there, I just need to do a minor update to the barriers. As for them sitting there forever, I built that in. Working in an ambulance personally, you are never just in and out of the hospital in s matter of seconds. Quote Link to comment Share on other sites More sharing options...
Soldjaboy Posted December 30, 2014 Report Share Posted December 30, 2014 Oh okay. Yeah, I know that is true. I spent hour upon hour at the Med in Memphis, TN when I was doing clinicals with my local ambulance service for EMT-B. I didn't realize that was for a purpose. In that case, VERY good addition! lol Quote Link to comment Share on other sites More sharing options...
rescue_nerd Posted December 30, 2014 Report Share Posted December 30, 2014 You are given plenty of personnel to start with. There is a new control panel that allows you to call more personnel to stations 1 and 3. The rehab button works with Squad 4 which is the scene support/lighting/rehab unit.Yes, there are plenty units but why don't you allow to call more personnel? Okay, thank You. Quote Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted December 30, 2014 Report Share Posted December 30, 2014 If you guys call in the vollys you get 10 more guys Quote Link to comment Share on other sites More sharing options...
BeastyBill88 Posted December 30, 2014 Report Share Posted December 30, 2014 I love the mod, but I accidently broke the tanker lol. Also is anyone else having the problem with the tow truck having its move to command disabled? Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted December 30, 2014 Report Share Posted December 30, 2014 No. It is not possible to alter the way the game operates.Let me ask you this... What happens in real life when you drop thousands of gallons of water onto people and vehicles from a plane traveling at 200 miles per hour and from 1,000 +/- feet?IRL most of the drop systems are setup to disperse the water not directly dump it so in reality you just get a heavy rain shower on top of you, not really damage as a result of the rain. Think a heavy thunderstorm, same idea... Except that is falling from far higher than 1,000-2,000 feet. Without having ice in the water drop you don't really have to worry about damages. The Forward speed of the aircraft really does not have a heavy effect on the end velocity when it strikes the ground. Quote Link to comment Share on other sites More sharing options...