tysohug Posted November 6, 2014 Report Share Posted November 6, 2014 To add to the last commenter, when using the Tanker to act as a hydrant, my Engine was unable to detach its supply line. Now I know you guys said you cant do Engine to Engine but Engine to Tanker, is that the same rule? I thought it wasnt.To use the tanker as a hydrant you have to use the rapid deployment button on the tanker for it to work properly. Quote Link to comment Share on other sites More sharing options...
Handsup! Posted November 6, 2014 Report Share Posted November 6, 2014 Anyone else not having the dog spawn? :/ But great mod. Like using the vollies. Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted November 6, 2014 Author Report Share Posted November 6, 2014 To add to the last commenter, when using the Tanker to act as a hydrant, my Engine was unable to detach its supply line. Now I know you guys said you cant do Engine to Engine but Engine to Tanker, is that the same rule? I thought it wasnt.In the V1.1 update that bug is fixed, however, you still can not link engine to engine or tanker to tanker Quote Link to comment Share on other sites More sharing options...
Unit 42 Posted November 7, 2014 Report Share Posted November 7, 2014 Okay, thank you. Quote Link to comment Share on other sites More sharing options...
ses Posted November 7, 2014 Report Share Posted November 7, 2014 liking this mod .... alotgreat work guys Quote Link to comment Share on other sites More sharing options...
Robi1845 Posted November 7, 2014 Report Share Posted November 7, 2014 Hey man, amazing mod!!!! Reminds me exactly like my towns fire district. I do have one question though.. In my town due to the limited water resources, our chief has the ability to call for a Tanker Task Force (TTF) which sends 2 or 3 tankers to the scene, could you have the ability to put that as a option in the chiefs menu? Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted November 7, 2014 Author Report Share Posted November 7, 2014 Hey man, amazing mod!!!! Reminds me exactly like my towns fire district.I do have one question though.. In my town due to the limited water resources, our chief has the ability to call for a Tanker Task Force (TTF) which sends 2 or 3 tankers to the scene, could you have the ability to put that as a option in the chiefs menu?I am working on that today actually, you read my mind Quote Link to comment Share on other sites More sharing options...
Robi1845 Posted November 7, 2014 Report Share Posted November 7, 2014 I am working on that today actually, you read my mindThanks, ive always wanted a mod thats simulates my town. My life is complete lol Quote Link to comment Share on other sites More sharing options...
freakinfuzzball Posted November 7, 2014 Report Share Posted November 7, 2014 I've played a couple long freeplay sessions with the mod so far and it's great! The units are awesome, the volunteer aspect is very cool and the updated map all add up to new and exciting gameplay. I would agree with what others have mentioned before me about the frequency of events, having that slowed down would be great. I just had two Man with a Gun calls, a commercial structure fire and a EMS call all going on at the same time. Other than that, keep up the good work. Quote Link to comment Share on other sites More sharing options...
Handsup! Posted November 7, 2014 Report Share Posted November 7, 2014 I've played a couple long freeplay sessions with the mod so far and it's great! The units are awesome, the volunteer aspect is very cool and the updated map all add up to new and exciting gameplay. I would agree with what others have mentioned before me about the frequency of events, having that slowed down would be great. I just had two Man with a Gun calls, a commercial structure fire and a EMS call all going on at the same time. Other than that, keep up the good work. They've corrected that in an update which should come out tonight (US time; I'm British!) Quote Link to comment Share on other sites More sharing options...
novius Posted November 8, 2014 Report Share Posted November 8, 2014 First fire call: fleet services and surrounding structures. R1 E2 T3 E8 E10 L10 forestry and all medical units for 10 patients. Very impressive, definitely a busy call. Quote Link to comment Share on other sites More sharing options...
squamishfire Posted November 8, 2014 Report Share Posted November 8, 2014 Curious you didn't call in E3 or E2? Quote Link to comment Share on other sites More sharing options...
novius Posted November 8, 2014 Report Share Posted November 8, 2014 E3 manned the station with two for calls. R2 members were on the engine. So far I've only used the starting number of firefighters. It's a neat challenge Quote Link to comment Share on other sites More sharing options...
Fred03 Posted November 8, 2014 Report Share Posted November 8, 2014 I am working on that today actually, you read my mindCould they be different model tankers? Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted November 8, 2014 Author Report Share Posted November 8, 2014 Could they be different model tankers?As discussed elsewhere in this post, no. The script fire not currently allow for more than one prototype of tanker Quote Link to comment Share on other sites More sharing options...
Guest Posted November 8, 2014 Report Share Posted November 8, 2014 Which unit or personel can transport dead body ? Quote Link to comment Share on other sites More sharing options...
Chris1990 Posted November 8, 2014 Report Share Posted November 8, 2014 Yah the corner guys cant pickup dead bodys Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted November 8, 2014 Author Report Share Posted November 8, 2014 And if you look at the other posts, that has been fixed in the update. Quote Link to comment Share on other sites More sharing options...
Guest Posted November 8, 2014 Report Share Posted November 8, 2014 OK, I found some errors, ambulances loses direction when leaving hospital and stucked in parking lot, tow trucks, fire engines, etc. stucked between buildings when arriving to case. Fire captain is useles for firefighting, he is only call county firetrucks and switching off box alarm. Quote Link to comment Share on other sites More sharing options...
freakinfuzzball Posted November 8, 2014 Report Share Posted November 8, 2014 OK, I found some errors, ambulances loses direction when leaving hospital and stucked in parking lot, tow trucks, fire engines, etc. stucked between buildings when arriving to case. Fire captain is useles for firefighting, he is only call county firetrucks and switching off box alarm.That is what an incident commander/Chief does........... Quote Link to comment Share on other sites More sharing options...
ENG51INE Posted November 8, 2014 Author Report Share Posted November 8, 2014 OK, I found some errors, ambulances loses direction when leaving hospital and stucked in parking lot, tow trucks, fire engines, etc. stucked between buildings when arriving to case.Fire captain is useles for firefighting, he is only call county firetrucks and switching off box alarm.You really need to pay attention to what other people have already pointed out. Why don't you take a deep breath and WAIT FOR THE UPDATE. Quote Link to comment Share on other sites More sharing options...
Fred03 Posted November 8, 2014 Report Share Posted November 8, 2014 Jolly good mod. Must add on the natural gas explosion I had a invisible casualty (apparently) didn't get in the way of completing the mission though. In addition the old squad does not have the jaws on it even though it says it does. Also I can't speak for the others but I find myself missing a few units I had come to depend on, namely the mass casualty and EMS/PD helicopters, some additional PD units would be nice as well. Quite good overall mod though, good work! Quote Link to comment Share on other sites More sharing options...
Guest Posted November 8, 2014 Report Share Posted November 8, 2014 That is what an incident commander/Chief does...........When the city is stuck in massive traffic jam, all available fire apparatus is on fire scene on other side of the city and chief is the only one who is close to the burning vehicle, why he can't use fire extinguisher ? You really need to pay attention to what other people have already pointed out. Why don't you take a deep breath and WAIT FOR THE UPDATE.Does it bother you so much that I report detected errors? Quote Link to comment Share on other sites More sharing options...
Handsup! Posted November 8, 2014 Report Share Posted November 8, 2014 When the city is stuck in massive traffic jam, all available fire apparatus is on fire scene on other side of the city and chief is the only one who is close to the burning vehicle, why he can't use fire extinguisher ? Does it bother you so much that I report detected errors? No just when you report errors that have been 'detected' around 15 times before. The update should be out soon we hope! Please don't be so rude on every thread :9 Quote Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted November 8, 2014 Report Share Posted November 8, 2014 Your rudeness is getting very very irritating... Quote Link to comment Share on other sites More sharing options...