Pottyscotty Posted October 12, 2014 Report Share Posted October 12, 2014 How would I go about creating new animations for persons, is this possible in ZMod 2 or 3? Do I need a seperate program? Thanks to any answers. Quote Link to comment Share on other sites More sharing options...
cops Posted October 12, 2014 Report Share Posted October 12, 2014 the only way to do it easy is via Zmodeler 3 Otherwise you could follow Hoppah's tutorial (that's a bit harder) Quote Link to comment Share on other sites More sharing options...
Chris07 Posted October 12, 2014 Report Share Posted October 12, 2014 the only way to do it easy is via Zmodeler 3 ...and even then it's a complete nightmare. Quote Link to comment Share on other sites More sharing options...
Pottyscotty Posted October 12, 2014 Author Report Share Posted October 12, 2014 the only way to do it easy is via Zmodeler 3 Otherwise you could follow Hoppah's tutorial (that's a bit harder)So you can actually edit the animations? I now have a reason to spend money - Can I have a link to that tutorial though please, thanks. Quote Link to comment Share on other sites More sharing options...
cops Posted October 12, 2014 Report Share Posted October 12, 2014 So you can actually edit the animations? I now have a reason to spend money - Can I have a link to that tutorial though please, thanks.Your wish is my command Quote Link to comment Share on other sites More sharing options...
Pottyscotty Posted October 12, 2014 Author Report Share Posted October 12, 2014 Your wish is my command Is that only for ZMod 3 though Mr. Genie? Quote Link to comment Share on other sites More sharing options...
cops Posted October 12, 2014 Report Share Posted October 12, 2014 yes sir, ^^ Quote Link to comment Share on other sites More sharing options...
Chris07 Posted October 13, 2014 Report Share Posted October 13, 2014 Just as a warning, trying to edit PERSON models in ZModeler 3 is VERY difficult. Moving and rotating the bones is extremely difficult on person models and it's quite hard to get things in a proper position without distorting the model. Quote Link to comment Share on other sites More sharing options...
ZModeler Posted October 13, 2014 Report Share Posted October 13, 2014 Just as a warning, trying to edit PERSON models in ZModeler 3 is VERY difficult. Moving and rotating the bones is extremely difficult on person models and it's quite hard to get things in a proper position without distorting the model. Either use one-step IK and move the child bone to control parent bone (make sure to enable "affect children" option in Move tool options), or use Rotate tool (toggle off "Pivot" at the bottom) and use Local axes so you can rotate joints directly. Note, you can move skeleton up in browser window, or move geometry lower, so you will highlight bones with cursor instead of a mesh. P.S. always set "Linear" interpolation for animation keys, as other modes will give different result than you will see in game. P.P.S. I'll add a button for "IK" in top commands bar, so (when only one skeleton is avail) you can toggle IK mode quickly (and/or assign hotkey for this for even quicker action). Quote Link to comment Share on other sites More sharing options...