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MegaPixel

One Incident at a time?

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Apologies if this isn't in the right topic, I wasn't really sure what it'd go under. I've also had a look around the forum, and search option but couldn't seem to find anything that could help us.

 

Me and a friend of mine often enjoy playing EM4 [With mods such as LA, Harbour, etc]; but we've recently got put off by the fact we can never put in a "realistic" amount of detail into one scenario, without having to rush to another incident. Is there a way, and if possible; how? to make it so on multiplayer (With LA Mod, Harbor mod etc) so that one one Incident will occur at a time?

 

We enjoy game-play where we can focus on one thing to put in lots of effort into it. 

 

Thanks!

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You can try editing the xml files in the Specs folder such as fp_params_endless_mp.xml or fp_params_challenge_mp.xml.

 

This tutorial will walk you through editing them: http://forum.emergency-planet.com/tutorials/article/14-how-to-edit-your-freeplay-files/ 

 

You can increase to make events less frequent and allow longer responses:

<MinDurationBetweenEvents value = "60.0" />

<MaxIdleDuration value = "17.0" />

<InitialEventWaitDuration value="8.0"/>

 

I usually use:

<MinDurationBetweenEvents value = "400.0" />

<MaxIdleDuration value = "100.0" />

<InitialEventWaitDuration value="100.0"/>

 

Both you and your friend will need identical files to work I believe, and I'd make copies of the original in case the edits affect your game in a negative way. I've never edited multiplayer files before, only single player.

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You can try editing the xml files in the Specs folder such as fp_params_endless_mp.xml or fp_params_challenge_mp.xml.

 

This tutorial will walk you through editing them: http://forum.emergency-planet.com/tutorials/article/14-how-to-edit-your-freeplay-files/ 

 

You can increase to make events less frequent and allow longer responses:

<MinDurationBetweenEvents value = "60.0" />

<MaxIdleDuration value = "17.0" />

<InitialEventWaitDuration value="8.0"/>

 

I usually use:

<MinDurationBetweenEvents value = "400.0" />

<MaxIdleDuration value = "100.0" />

<InitialEventWaitDuration value="100.0"/>

 

Both you and your friend will need identical files to work I believe, and I'd make copies of the original in case the edits affect your game in a negative way. I've never edited multiplayer files before, only single player.

Awesome! Thanks alot!

 

Definitely going to help us add a bit more of a 'realism' kind of element too it. :3

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Awesome! Thanks alot!

 

Definitely going to help us add a bit more of a 'realism' kind of element too it. :3

No problem, does it work with multiplayer?

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