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timmiej93

Need help animating a rolling gate

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Hey guys,
 
THVFD and myself are working on a Tech Station to add to freeplay maps. This station will have functions that are similar to the LA Mod Fire Station.

 

The only problem we are having now is the gates and their animations. We tried using the default Fire Station gates (from the LA Mod), but those are too narrow. So we stretched them to fit our needs, but (of course?) that disabled the animations, and neither of us has any knowledge about animations. 

We would love some help on this, even if it's just a pointer in the right direction, a tutorial or anything. But since we're both total nitwits regarding animating, it would be a great help if someone could animate the gate for us, or widen the original FS gate while keeping the original animation.

 

Any tips or help is welcome.

 

Tim

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If you just stretched the model sideways (y axis), didn't change the height and didn't add or remove polygons, you may be able to use the original animation still, because it should only move using the x and z axes in this case. 

 

Open the old model and copy the M and A lines to the bottom of the new file. In the editor, make sure the animations are not set as loop and give it a test.

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