TACRfan Posted March 8, 2016 Report Share Posted March 8, 2016 13 minutes ago, Tom Smy said: Are u going to add all the units to the call out menu eventually and are you going to put firefighters in engine 2 on the call out menu? Eventually. 46 minutes ago, patvmru said: Ty so much for release downloading to try it out now so delete all old files from pc to avoid issues install clean new version yeah? Yep 1 hour ago, Tom Smy said: I dont know if you've thought of this already but what about adding the park script instead of return to station script if your having trouble with it? I am going to add it but not yet, I have been working on this mod non stop to release it and I'm going to take a short brake, my PC has now broken also. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 8, 2016 Report Share Posted March 8, 2016 Also im going to be assisting TACRFAN my first priority will be adding the freeplay map to multiplayer. Minus the on map vehicles. Sorry if this was ment to be a secret. Quote Link to comment Share on other sites More sharing options...
tbone1fire Posted March 8, 2016 Report Share Posted March 8, 2016 3 hours ago, TACRfan said: Hmm I am not sure why that is New mod I figured it out I had the setting set up wrong. I got it working great mod it would be nice to see rapid deployment so I can get an engine fighting a fire while I am getting more trucks sent to the scene Quote Link to comment Share on other sites More sharing options...
Connor Morris Posted March 9, 2016 Report Share Posted March 9, 2016 cant wait 6.0 Quote Link to comment Share on other sites More sharing options...
TACRfan Posted March 9, 2016 Report Share Posted March 9, 2016 17 minutes ago, Connor Morris said: cant wait 6.0 its released 1 Quote Link to comment Share on other sites More sharing options...
XTXTactics Posted March 9, 2016 Report Share Posted March 9, 2016 19 minutes ago, Connor Morris said: cant wait 6.0 That is 6.0 mate. Quote Link to comment Share on other sites More sharing options...
slinkierbus268 Posted March 9, 2016 Report Share Posted March 9, 2016 Brilliant update, so many new amazing vehicles! 1 Quote Link to comment Share on other sites More sharing options...
TACRfan Posted March 9, 2016 Report Share Posted March 9, 2016 17 minutes ago, slinkierbus268 said: Brilliant update, so many new amazing vehicles! Thank you Quote Link to comment Share on other sites More sharing options...
Tom Smy Posted March 9, 2016 Report Share Posted March 9, 2016 Could you release a small update to fix the sirens so they go with the right vehicles please? because at the moment the SECAmb ambulance's siren sounds like a fire engine or something Quote Link to comment Share on other sites More sharing options...
TACRfan Posted March 9, 2016 Report Share Posted March 9, 2016 2 hours ago, Tom Smy said: Could you release a small update to fix the sirens so they go with the right vehicles please? because at the moment the SECAmb ambulance's siren sounds like a fire engine or something That's only if you call them in from out of the map, and actually if you look at older SECAmb sprinters they have very similar sirens Quote Link to comment Share on other sites More sharing options...
CamoflaugeKoala Posted March 10, 2016 Report Share Posted March 10, 2016 Absolutely love this mod, one problem though: For some reason when I try to make a Paramedic grab a medical bag the game crashes my whole PC, is there anyway to fix this? Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted March 10, 2016 Report Share Posted March 10, 2016 Alt - tab out of the game and ignore the script error that has appeared. Quote Link to comment Share on other sites More sharing options...
TACRfan Posted March 10, 2016 Report Share Posted March 10, 2016 8 hours ago, CamoflaugeKoala said: Absolutely love this mod, one problem though: For some reason when I try to make a Paramedic grab a medical bag the game crashes my whole PC, is there anyway to fix this? As random person said, alt+tab out of the game and then click ignore. unfortunately this is because I added the ability to get medical bags from the police vans for the police medics, if you use any of the other commands that get script errors like turning off the radio on the fire engines and you click ignore you should not get any other script errors in the game. Quote Link to comment Share on other sites More sharing options...
TACRfan Posted March 11, 2016 Report Share Posted March 11, 2016 4 hours ago, Mark_ said: I love this mod!! It keeps getting better and better! But TACRfan, just to check, you didn't delete system 32 after that joke ? No I left it alone Quote Link to comment Share on other sites More sharing options...
CamoflaugeKoala Posted March 11, 2016 Report Share Posted March 11, 2016 Ok thanks guys, I'll try that next time it happens. Quote Link to comment Share on other sites More sharing options...
Guest Posted March 11, 2016 Report Share Posted March 11, 2016 Gonna add two folders in next main version. I'm gonna put in files that can either make your units take fire damage or keep it how it is. Hopefully gonna get some screens of the freeplay map working in multiplayer by the end of the month. Quote Link to comment Share on other sites More sharing options...
Tom Smy Posted March 11, 2016 Report Share Posted March 11, 2016 On 3/9/2016 at 9:44 PM, TACRfan said: That's only if you call them in from out of the map, and actually if you look at older SECAmb sprinters they have very similar sirens yes but the models arent the older SECAmb sprinters could i change it myself in the files? Quote Link to comment Share on other sites More sharing options...
TACRfan Posted March 11, 2016 Report Share Posted March 11, 2016 25 minutes ago, Tom Smy said: yes but the models arent the older SECAmb sprinters could i change it myself in the files? You could but involves going into the script, if you change it you won't be able to play multiplayer because you files will be different from other people, if you tell me which vehicles you want to see changed I will change them and release a patch to everyone Quote Link to comment Share on other sites More sharing options...
Tom Smy Posted March 11, 2016 Report Share Posted March 11, 2016 4 hours ago, TACRfan said: You could but involves going into the script, if you change it you won't be able to play multiplayer because you files will be different from other people, if you tell me which vehicles you want to see changed I will change them and release a patch to everyone ok could you change the SECAmb vehicles in the callout menu to the sirens that they have on the map and can you do that for kent police and KFRS also on the callout menu engine one has paramedics of somesort on there instead of firefighters so could you put firefighters on there and one other thing the PSU van in the Kent Police callout menu has traffic police and pcso's in it so could you add riot police on that vehicle as well thanks Quote Link to comment Share on other sites More sharing options...
tbone1fire Posted March 12, 2016 Report Share Posted March 12, 2016 my call out menue is still LA stuff 1 Quote Link to comment Share on other sites More sharing options...
XTXTactics Posted March 12, 2016 Report Share Posted March 12, 2016 It will show up as LA stuff for the thumbnails but once you click and dispatch them it should be british vehicles. If not then I advise you re-download and drag it into the mods folder Quote Link to comment Share on other sites More sharing options...
TACRfan Posted March 12, 2016 Report Share Posted March 12, 2016 12 hours ago, Tom Smy said: ok could you change the SECAmb vehicles in the callout menu to the sirens that they have on the map and can you do that for kent police and KFRS also on the callout menu engine one has paramedics of somesort on there instead of firefighters so could you put firefighters on there and one other thing the PSU van in the Kent Police callout menu has traffic police and pcso's in it so could you add riot police on that vehicle as well thanks The police in the PSU van are not traffic, they should be police with high vis, the pcso is also a replacement for the negotiator that's why he is in a lot of vehicles Quote Link to comment Share on other sites More sharing options...
Tom Smy Posted March 12, 2016 Report Share Posted March 12, 2016 38 minutes ago, TACRfan said: The police in the PSU van are not traffic, they should be police with high vis, the pcso is also a replacement for the negotiator that's why he is in a lot of vehicles oh ok then Quote Link to comment Share on other sites More sharing options...
XTXTactics Posted March 12, 2016 Report Share Posted March 12, 2016 Just a tip everyone, when you use the follow function you sometimes encounter that the officer is equipped with a firearm when they shouldn't have one, the fix to this bug is to change that / those officer(s) into the Hi-Vis, they are then unequipped the firearm. You can then change back to the uniform you was in previously. Quote Link to comment Share on other sites More sharing options...
Mlg Saver Posted March 12, 2016 Report Share Posted March 12, 2016 0.49 If i turn Radio on Crash game. Why?? Quote Link to comment Share on other sites More sharing options...