itchboy Posted July 18, 2014 Report Share Posted July 18, 2014 I love the international model. My city uses them and I think the model came out very well and will be a great additionThank you. Good that you like it. Link to comment Share on other sites More sharing options...
marcoclusius1 Posted July 18, 2014 Report Share Posted July 18, 2014 not wanna be rude or so, but al the links in first post are dead Link to comment Share on other sites More sharing options...
Guest Posted July 18, 2014 Report Share Posted July 18, 2014 ****Version 1.2 Released**** -One known issue, Medic 52 may not park properly the first time. The only thing you have to do is just hit the ToStation button again and it should park no problem. Link to comment Share on other sites More sharing options...
marcoclusius1 Posted July 18, 2014 Report Share Posted July 18, 2014 not wanna be rude or so, but al the links in first post are dead ****Version 1.2 Released**** -One known issue, Medic 52 may not park properly the first time. The only thing you have to do is just hit the ToStation button again and it should park no problem. now the download works again haha Link to comment Share on other sites More sharing options...
Guest Posted July 18, 2014 Report Share Posted July 18, 2014 now the download works again haha I was updating the links and you clicked on the old one that I had already deleted the file from. Should all be good now Link to comment Share on other sites More sharing options...
senecafire1218 Posted July 18, 2014 Report Share Posted July 18, 2014 This looks Amazing!! But I am having troubles. I have tried to download it on both links.. However I can not get it to install as a mod. I have other mods and I tried to do it how I did those. When I try to install "the package" It says the mod doesn't exist, or something along those lines. If you could please help me install it, that would be great, Thank you.. Link to comment Share on other sites More sharing options...
axeman1224 Posted July 18, 2014 Report Share Posted July 18, 2014 ****Version 1.2 Released**** -One known issue, Medic 52 may not park properly the first time. The only thing you have to do is just hit the ToStation button again and it should park no problem. You should be able to place a VO between stalls, block the vehicle access and that should fix the problem. I'll give it a try and see what happens. -Worked. Link to comment Share on other sites More sharing options...
Guest Posted July 19, 2014 Report Share Posted July 19, 2014 There are barricades there already. It just seemed that 52 didnt always want to pull into the station Link to comment Share on other sites More sharing options...
axeman1224 Posted July 19, 2014 Report Share Posted July 19, 2014 (edited) There are barricades there already. It just seemed that 52 didnt always want to pull into the stationI checked the barriers and they are set to "Freely accessible." When I set them to "No Vehicle" everything parked normally. I also didn't have the issue with 52 not pulling in, mine would pull in sideways. Edited July 19, 2014 by axeman1224 Link to comment Share on other sites More sharing options...
Guest Posted July 19, 2014 Report Share Posted July 19, 2014 hmm ok. Wooops i mush have forgot to make it a barricade Link to comment Share on other sites More sharing options...
willowfork fire capt Posted July 19, 2014 Report Share Posted July 19, 2014 why did you put firefighter/paramedic instead of ff/emt in the trucks Link to comment Share on other sites More sharing options...
Guest Posted July 19, 2014 Report Share Posted July 19, 2014 Because that's how I wanted it Link to comment Share on other sites More sharing options...
axeman1224 Posted July 19, 2014 Report Share Posted July 19, 2014 why did you put firefighter/paramedic instead of ff/emt in the trucksThis is a simple fix if you wish to change it yourself. Link to comment Share on other sites More sharing options...
willowfork fire capt Posted July 19, 2014 Report Share Posted July 19, 2014 Because that's how I wanted itk Link to comment Share on other sites More sharing options...
Guest Posted July 19, 2014 Report Share Posted July 19, 2014 It Really is. If you wish to change it, just edit the unit XML files. You just have to change the personel section from paramedic to ff/emt or something like that. Link to comment Share on other sites More sharing options...
willowfork fire capt Posted July 19, 2014 Report Share Posted July 19, 2014 ok thanks Link to comment Share on other sites More sharing options...
jwillie Posted July 19, 2014 Report Share Posted July 19, 2014 Awesome mod. Believe it is going to me my new favorite. Just 2 questions. Is there anyway to limit the traffic? Traffic gets blocked up all of the time at every intersection. At the train crossings they always get hit by the train and blow up causing a huge mess. Any way to fix this? Also the other thing that happened was I had a fire the southeast corner of the map. As soon as I got trucks there a pop up showed up saying "Congratulations you have reached a high score, however things have become out of control" (or something to that affect) and then exited the game. Any way to shut that off? Other than that a totally awesome mod! Great work so far. Hope to see more to come! Thanks for your work! Link to comment Share on other sites More sharing options...
byankeesjeter Posted July 19, 2014 Report Share Posted July 19, 2014 Great mod. Only having one problem while playing. The FF/Paramedics have so many commands that sometimes the option to pump on the engine disappears and can't be selected. Other than that throughly enjoying it. Link to comment Share on other sites More sharing options...
Guest Posted July 19, 2014 Report Share Posted July 19, 2014 When you hover over the engine the command should show up of you have a line installed Link to comment Share on other sites More sharing options...
axeman1224 Posted July 19, 2014 Report Share Posted July 19, 2014 It Really is. If you wish to change it, just edit the unit XML files. You just have to change the personel section from paramedic to ff/emt or something like that. This is a simple fix if you wish to change it yourself. Because that's how I wanted itGoing back and reading our comments, it may seem that we came off as rude...this issue with FF_EMTs is that they have little to no use medically in the game. If you wish to use an Engine for medical assists, having FF_EMT is pretty pointless. I can understand some wish to try and run things realistic with 3 FF_EMT and 1 Paramedic but with the scripts involved it is much easier to just make all the personnel the same unit. If I have read most of the stuff on limited water supply correctly, a lot of the scripting has to deal with the nearest idle unit conducting the desired operation. So if you have the standard 3-1 ratio going, there is a good change you will loose your paramedic to pump operation or tagging a fire hydrant. I hope this sheds some light on the topic. Link to comment Share on other sites More sharing options...
byankeesjeter Posted July 19, 2014 Report Share Posted July 19, 2014 When you hover over the engine the command should show up of you have a line installed Great thank you, that totally fixed the problem. Only other issue I've found is firefighters can't reenter the Hazmat unit. Link to comment Share on other sites More sharing options...
The Loot Posted July 19, 2014 Report Share Posted July 19, 2014 Going back and reading our comments, it may seem that we came off as rude...this issue with FF_EMTs is that they have little to no use medically in the game. If you wish to use an Engine for medical assists, having FF_EMT is pretty pointless. I can understand some wish to try and run things realistic with 3 FF_EMT and 1 Paramedic but with the scripts involved it is much easier to just make all the personnel the same unit. If I have read most of the stuff on limited water supply correctly, a lot of the scripting has to deal with the nearest idle unit conducting the desired operation. So if you have the standard 3-1 ratio going, there is a good change you will loose your paramedic to pump operation or tagging a fire hydrant. I hope this sheds some light on the topic. I've run into the GetEquipment limit with my LA mod personnel, so I decided to re-specialize my paramedics and remove fire-hose and pump commands, that way they are focused on rescue and medical tasks. I have some ideas on some workarounds, but they might be complicated. I also have an idea on fixing that person switch with the supply line remove, plus the wye and hose extension commands. Just waiting for some professional help. Link to comment Share on other sites More sharing options...
axeman1224 Posted July 19, 2014 Report Share Posted July 19, 2014 I've run into the GetEquipment limit with my LA mod personnel, so I decided to re-specialize my paramedics and remove fire-hose and pump commands, that way they are focused on rescue and medical tasks. I have some ideas on some workarounds, but they might be complicated. I also have an idea on fixing that person switch with the supply line remove, plus the wye and hose extension commands. Just waiting for some professional help.Didn't you apply the limited water logic to the LA mod? I would love to get my hands on your private mod. Link to comment Share on other sites More sharing options...
The Loot Posted July 19, 2014 Report Share Posted July 19, 2014 Well, I might have somewhat fixed that person switching "bug" with the remove supply line, wye, and extension commands. Took one little line.n->ChangePrototype(p.GetPrototypeFileName());Didn't you apply the limited water logic to the LA mod? I would love to get my hands on your private mod. Yep. I've still got plenty of work to do and details to finish, and that's before getting any permissions I might need. OT: I did figure out how to make it so that when I select two paramedics, the EMT case now turns in Get Stretcher, and activates correctly. That's one less command I need to have on my people. I'm going to try that, and Key Press parameters on others and see how that works out. Link to comment Share on other sites More sharing options...
LAD23DER Posted July 19, 2014 Report Share Posted July 19, 2014 Only other issue I've found is firefighters can't reenter the Hazmat unit.A few pages back is the fix, I think u have to equip them with a hose and then drop the hose to make them available to renter the truck. Link to comment Share on other sites More sharing options...