The Loot Posted May 26, 2014 Report Share Posted May 26, 2014 I recently upgraded my system, now using a GTX 780, and now I'm getting a white overlay on my ladder trucks. Hadn't seen it when I was running the game on my old system. Anyone have an idea on the cause and/or a fix? Quote Link to comment Share on other sites More sharing options...
itchboy Posted May 26, 2014 Report Share Posted May 26, 2014 Go to edit prototype and check if Alpha reflections are turned on. Quote Link to comment Share on other sites More sharing options...
The Loot Posted May 26, 2014 Author Report Share Posted May 26, 2014 That's exactly what it was, thanks! Weird how my old Gfx card never had that issue. Quote Link to comment Share on other sites More sharing options...
itchboy Posted May 26, 2014 Report Share Posted May 26, 2014 You must have accidentally clicked it when you were editing the ladder truck. It happens... Quote Link to comment Share on other sites More sharing options...
Hoppah Posted May 26, 2014 Report Share Posted May 26, 2014 Perhaps your old graphics card wasn't able of showing alpha reflections and turned them off automatically. Quote Link to comment Share on other sites More sharing options...
The Loot Posted May 26, 2014 Author Report Share Posted May 26, 2014 Most likely; it was an underpowered hunk of junk. My new rig is blazing fast and capable, so it's a whole new experience (the best part being that it cost little more than 1/3 of the usual I paid for past pre-built systems). I can finally handle awesome lighting in mods now! Quote Link to comment Share on other sites More sharing options...
Hoppah Posted May 26, 2014 Report Share Posted May 26, 2014 Yeah, computers, especially desktops, aren't that expensive anymore. Quote Link to comment Share on other sites More sharing options...
The Loot Posted May 27, 2014 Author Report Share Posted May 27, 2014 Not when you (or someone you know) can do all the build work on it, and you shop around for parts. I just never took the initiative in the past to do a custom build; it was always big name pre-built. Quote Link to comment Share on other sites More sharing options...
The Loot Posted June 8, 2014 Author Report Share Posted June 8, 2014 (edited) Alright, new related issue. When I turned off alpha reflections on the ladder, the basket turns mostly transparent. When alphas are on, the basket it fine, but the truck has that overlay again. I've made sure the basket super prototype has alphas off, and it looks fine on its own, but not on the vehicle. I wonder if maybe the model or texture files are causing these issues. Edited July 28, 2015 by Newfoundking What the hell? Quote Link to comment Share on other sites More sharing options...
itchboy Posted June 8, 2014 Report Share Posted June 8, 2014 Is the ladder modified in any way? Quote Link to comment Share on other sites More sharing options...
The Loot Posted June 8, 2014 Author Report Share Posted June 8, 2014 I'm wondering if it's because I converted the "aerial_ladder" texture into a png. I tried to do the same to the "aerial_ladder_basket_super" dds, but it never converted right. Quote Link to comment Share on other sites More sharing options...
itchboy Posted June 8, 2014 Report Share Posted June 8, 2014 Thats probably it. DDS files have certain transparency settings that are different from PNG. The game reads these formats differently. Try going back to DXT1 DDS in your converter from PNG. Quote Link to comment Share on other sites More sharing options...
The Loot Posted June 8, 2014 Author Report Share Posted June 8, 2014 I restored the original v3o and dds files, and everything is fine now. Not sure if I'll be able to edit the texture, because after unlocking the texture, when I open it in Paint.Net, there's not a lot of the texture showing; just the wheels really. It stays the same after converting to png. Quote Link to comment Share on other sites More sharing options...
itchboy Posted June 8, 2014 Report Share Posted June 8, 2014 Paint.net? Try setting transparency to 100%. If this doesnt work, try saving it in DXT3 or DXT5 and see if it comes out fine. Quote Link to comment Share on other sites More sharing options...
The Loot Posted June 8, 2014 Author Report Share Posted June 8, 2014 Can't figure out how to do either of those. I just also installed a dds plugin for GIMP, but it's showing the same, and I'm not seeing either of those options there either. For some reason, that original dds texture ends up making the vehicle invisible when alphas are turned off on it. Something really weird is going on with the ladder textures. Quote Link to comment Share on other sites More sharing options...
itchboy Posted June 8, 2014 Report Share Posted June 8, 2014 Give it to me...Or shoud I give you my textures? Quote Link to comment Share on other sites More sharing options...
theparanoid Posted June 8, 2014 Report Share Posted June 8, 2014 turn your graphic setting to low. Leave the alpha on. Quote Link to comment Share on other sites More sharing options...
itchboy Posted June 8, 2014 Report Share Posted June 8, 2014 Well...that works too. Setting graphics details to low disables the alpha effect on objects whether it is enabled or not. But I wonder if The Loot is willing to sacrifice bloom effects, water shader effects and smooth shadows just for one glitchy firetruck despite the fact he has a frickin' GTX 780. Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted June 8, 2014 Report Share Posted June 8, 2014 IF the damned thing doesnt make use of the alpha traits, meaning nothing is transparent via the alpha channel, delete the alpha channel from the texture and/or save it as a .BMP and re-associate the model file to BMP instead of DDS since BMP doesnt have alphas =) Quote Link to comment Share on other sites More sharing options...
The Loot Posted June 9, 2014 Author Report Share Posted June 9, 2014 Alright, I got it figured. None of those ideas worked (in fact, I ended up making the basket pure black or white with two different methods), but I noticed that while GIMP still displayed it as a mostly transparent image after I converted it to bmp, Explorer showed the texture just fine in the image viewer. I took a screencap, cropped it, pasted it over the dds file, saved it, and now it looks fine. That was weird. Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted June 9, 2014 Report Share Posted June 9, 2014 Welcome to GIMP and why we don't use it, it works differently than other programs (as is always the case) for whatever reason it doesnt do alpha channels in a separate arena like psp/photosux does.. In either of those programs you can simply delete the alpha channel which is alot easier if it doesnt serve a legit purpose. Quote Link to comment Share on other sites More sharing options...