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station parking

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i've changed the location of where a battalion chief and an engine park on map by using the montana mod 2 bay station and moving the virtual objects the trigger vo has been moved along with the parking vo when the battalion or engine gets to the station they will turn like they are going to back in but then they drive to the side and try to go through the wall dose anyone know how to fix this

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It can be two different things

 

1) In the parking script you define what dirrection the cars are surpose to be turning, so if you have turned the new station a different dirrection the cars try to park as if it was the old station 

2) you have forgot to change the physics of the new station so all of it is barricaded and its therefor not possible to driv threw it. 

 

But it most likely won't be the second error since it would mean the cars wouldn't be able to move out of the station in the first place. 

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yea i've got VO's to determine the walls of the station but the chief's car still gose around to the side of the station and it will sit there bc of the VO's being a block to allow no vehilces

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2 questions 

1) did you turn the station in a different dirrection than the original one?

2) if you take a fire fighter and ask him to run to the other side of the station, can he run threw it or does he run around it?

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