sgtmatt325 Posted February 20, 2014 Report Share Posted February 20, 2014 Hey there,I know this might sound cruel but it happens everyday,Can you electrify a house when its on fire so if any firefighters enter they will go down and you will need a engineer head to a box next to the house and turn the power off but also be able to turn it back on once the fire is out?I was thinking when the power is on the box has a green light and when its off it has a red light. Quote Link to comment Share on other sites More sharing options...
Guest Posted February 20, 2014 Report Share Posted February 20, 2014 Hmm I saw this on em2012 I think would probably be doable Quote Link to comment Share on other sites More sharing options...
The Loot Posted February 20, 2014 Report Share Posted February 20, 2014 Sounds like a Mission script would be the best bet, like the smoke injuries in several missions, but that is completely different from Freeplay scripting. It would be possible in freeplay with something like the BMA script.Check for fire in VO containing OpenHouseAdd Command PowerOn to ElectricalBox object named for VOIf Person is in VO and ElectricalBox has PowerOn, injure person Quote Link to comment Share on other sites More sharing options...
sgtmatt325 Posted February 20, 2014 Author Report Share Posted February 20, 2014 Sounds like a Mission script would be the best bet, like the smoke injuries in several missions, but that is completely different from Freeplay scripting. It would be possible in freeplay with something like the BMA script.Check for fire in VO containing OpenHouseAdd Command PowerOn to ElectricalBox object named for VOIf Person is in VO and ElectricalBox has PowerOn, injure personSounds like i'm just gonna have to wait for someone to make a script of it. Quote Link to comment Share on other sites More sharing options...