Officer Will Troll Posted February 14, 2014 Report Share Posted February 14, 2014 So I followed this guide to convert some civi cars to be brought in to be usable as essentially unmarked police cars. The problem is that when I go in game, they don't appear in my menu for reinforcements and I don't know why. This was the guide I used: Steps:1)Go into editor2)Open LA Mod3)When loaded Go to Vehicles>Civil-Cars(Trucks/07 LA Civil/etc.)4)Click on the vehicle you want to make into a unit5)Click 'CLONE'6)In the right square click the .. to the point to where you should see01 LA Ambulance02 LA Fire Department03 LA Policeetc.7)Double-click 03 LA Police8)save to whatever you want it to be called9)Top of EDIT box opened after Cloning there should be a name tab, change it to whatever you want to call it10) Click 'TRAITS' Look for a drop-down box saying 'No Squad Vehicle'11)Change it to Police StW12)Hit OK13)Click 'LIGHTS'/Edit lights(Blue light means Code 3 light, it can be any color, it just calls it bluelight because the default units all have blue lights)14)Click OK15)Click 'COMMANDS'16)Give it whatever commands you want it to have(Vmcd are LA vehicle commands, but it can have commands with the Vmcd in front, just as long as it isn't a person command{Pmcd, draw weapon, arrest,etc.})17)Click OK18)Click OK19)Close Editor20)Open C:>Program Files>Wizzard Works/Sixteen Tons>911FR/Em4>Mods>LA Mod>Units>Vehicles>Police21)Copy the 120unmarked file22)Paste/rename to what the unit is called23)Edit XML file inside folder using Notepad24)Name it(For both freeplay AND campain)Where it says <unit id="CV_UMPC">25)Change the prototype(Where it says <prototype name="mod:Prototypes/Vehicles/03 LA Police/cv_umpc.e4p," change the cv_umpc to whatever you called it when you pressed 'CLONE'{make sure the .e4p is behind it})26)You're basically done now, if you're fine with it not having an in-game name like 'New Car' instead of 'ID_NEW_CAR(etc.)' Quote Link to comment Share on other sites More sharing options...
The Loot Posted February 14, 2014 Report Share Posted February 14, 2014 You also have to add the prototype file to freeplaybase.xml for it to show up. Quote Link to comment Share on other sites More sharing options...
Officer Will Troll Posted February 14, 2014 Author Report Share Posted February 14, 2014 Yeah I had just thought of that and did that. 2 of the cars seem to be working, the third once deployed can not be moved or anythnig. I edit the commands and it doesn't save. Not entirely sure why though. Quote Link to comment Share on other sites More sharing options...
Darryl Posted February 14, 2014 Report Share Posted February 14, 2014 Make sure you've done the commands of the vehicle in the editor. Quote Link to comment Share on other sites More sharing options...