sgtmatt325 Posted January 20, 2014 Report Share Posted January 20, 2014 Hey there,I edited a map that was a .png but once a converted it into .tga it won't work and i get the message "cannot load flood texture", I've done map editing like this before and it worked but this time it just won't. its already set to RGB and 8 bit/channel, at this point i'm just lost of what to do with it so that's why i'm turning to you guys. Quote Link to comment Share on other sites More sharing options...
rettungstier Posted January 20, 2014 Report Share Posted January 20, 2014 double-check all the necessary features/properties: max size 8192x8192 pixel72 dpi24 bit uncompressed*.tga formatuse the "import texture" feature to import, not the "load texture" button ^^etc. Quote Link to comment Share on other sites More sharing options...
sgtmatt325 Posted January 21, 2014 Author Report Share Posted January 21, 2014 double-check all the necessary features/properties: max size 8192x8192 pixel72 dpi24 bit uncompressed*.tga formatuse the "import texture" feature to import, not the "load texture" button ^^etc. I've done everything twice and still nothing works, I been at this for 3 days now and starting to give up Quote Link to comment Share on other sites More sharing options...
sgtmatt325 Posted January 22, 2014 Author Report Share Posted January 22, 2014 Anyone willing to A) convert the map for me or B) point me in the right direction, at this point i'm lost of how to make it work. Quote Link to comment Share on other sites More sharing options...