LAD23DER Posted April 16, 2014 Report Share Posted April 16, 2014 Wow! Link to comment Share on other sites More sharing options...
rafaelmfernandez Posted April 16, 2014 Author Report Share Posted April 16, 2014 FDNY Engine 283New BOF gameplay video will be up with an actual FDNY Dispatcher dispatching for us. Link to comment Share on other sites More sharing options...
Guest Posted April 16, 2014 Report Share Posted April 16, 2014 I don't really like it to much I don't why tho:/ Link to comment Share on other sites More sharing options...
Fred03 Posted April 16, 2014 Report Share Posted April 16, 2014 The rear lights look a little odd being black. But then again the NYFD has always had a *cough* distinctive look to their units. Link to comment Share on other sites More sharing options...
rafaelmfernandez Posted April 16, 2014 Author Report Share Posted April 16, 2014 This is the real engine. Link to comment Share on other sites More sharing options...
Guest Posted April 16, 2014 Report Share Posted April 16, 2014 I don't know then cause I saw the real pic last week must be me getting bored with emegency4:( Link to comment Share on other sites More sharing options...
rafaelmfernandez Posted April 17, 2014 Author Report Share Posted April 17, 2014 Video is up now. Link to comment Share on other sites More sharing options...
Guest Posted April 17, 2014 Report Share Posted April 17, 2014 Will watch when it ain't private:) Link to comment Share on other sites More sharing options...
rafaelmfernandez Posted April 17, 2014 Author Report Share Posted April 17, 2014 Check out our latest features: Minimap Debut: Our first preview of our minimap, giving future players an idea of the layout of the map.New Units (Engine 233, 271, Ladder 176, Field Communications Unit and RAC Unit 2)Field Comm @ 11:53RAC 2 @ 09:19New Smoke effects (New large smoke plume effect visible for miles!)@ 11:18 New Audio (New sirens, new ladder hydraulic sounds)@ 1:17 & 12:07 Our replica of the FDNY MDT (Mobile Data Terminal) used to dispatch units and for the dispatcher to keep track who is responding, available, and onscene.FDNY Staten Island Dispatcher 276, a new member at NYCERU (Our multiplayer group) joins us.NYCERU Multiplayer GroupTeamspeak IP: 64.154.38.226:9494L111 - Mark GregoryBn37/Field Comm - Andrew Brennan (AKB360)Thanks to FDNY Dispatcher Mike, and John Hopper "Butters" Link to comment Share on other sites More sharing options...
Graffspee Posted April 17, 2014 Report Share Posted April 17, 2014 Awesome work....Looks Great!!!! Link to comment Share on other sites More sharing options...
Guest Posted April 17, 2014 Report Share Posted April 17, 2014 I can't believe I'm saying this but as a supporter since the orginal New York submod I'm not As excited for this one raf sorry :/ Link to comment Share on other sites More sharing options...
Fred03 Posted April 17, 2014 Report Share Posted April 17, 2014 Well I am, I'm really looking forward to using all your new scripts and things that I've heard about but not gotten to play due to a old PC. Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted April 17, 2014 Report Share Posted April 17, 2014 The new smoke looks awesome, and I'm liking the amount of realism on fire scenes with the ventilation and stuff. Everything looks pretty sweet. If I have one negative comment, I would just say that some of the map textures aren't doing it for me...I don't know what it is, but some of the streets and stuff look kinda plain or something. Still, the amount of new gameplay features will outweigh that. Link to comment Share on other sites More sharing options...
rafaelmfernandez Posted April 17, 2014 Author Report Share Posted April 17, 2014 The new smoke looks awesome, and I'm liking the amount of realism on fire scenes with the ventilation and stuff. Everything looks pretty sweet. If I have one negative comment, I would just say that some of the map textures aren't doing it for me...I don't know what it is, but some of the streets and stuff look kinda plain or something. Still, the amount of new gameplay features will outweigh that. Thanks for the feedback, Dyson has the latest version and is going to see if he can work on the map texture. Link to comment Share on other sites More sharing options...
Fred03 Posted April 17, 2014 Report Share Posted April 17, 2014 Would it be possible to make it so the smoke actually reflected the fire conditions? Like when their is lots of fire have black smoke and when it gets knocked down have white smoke? Link to comment Share on other sites More sharing options...
rafaelmfernandez Posted April 18, 2014 Author Report Share Posted April 18, 2014 This weekend a large scale optimization project on the current version of the Brooklyn Modification will take place. I will be going through all of the current Units and combining all of the textures into one file. This will reduce the size of the mod by over 200Mbs, extremely reduce loading times AND hopefully allow Intel users and other low spec PCs the ability to run the mod. We will formally announce when we find out how successful the optimization is. Stay tuned and hope for the best! Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted April 18, 2014 Report Share Posted April 18, 2014 Sounds great! Hopefully I'll be able to run the mod even faster now, which will be pretty nice. I'll be looking forward to the news. Link to comment Share on other sites More sharing options...
LAD23DER Posted April 18, 2014 Report Share Posted April 18, 2014 That"s gonna make a lot of people happy! Thanks for all you do Raf Link to comment Share on other sites More sharing options...
TheForceRD Posted April 18, 2014 Report Share Posted April 18, 2014 This weekend a large scale optimization project on the current version of the Brooklyn Modification will take place. I will be going through all of the current Units and combining all of the textures into one file. This will reduce the size of the mod by over 200Mbs, extremely reduce loading times AND hopefully allow Intel users and other low spec PCs the ability to run the mod. We will formally announce when we find out how successful the optimization is. Stay tuned and hope for the best!Formally announce what? Release date? Link to comment Share on other sites More sharing options...
Guest Posted April 18, 2014 Report Share Posted April 18, 2014 No the intel test Link to comment Share on other sites More sharing options...
rafaelmfernandez Posted April 19, 2014 Author Report Share Posted April 19, 2014 The team has a huge announcement. Stay tuned in the next few days! Link to comment Share on other sites More sharing options...
jdclark2008 Posted April 19, 2014 Report Share Posted April 19, 2014 10-4 "K" Link to comment Share on other sites More sharing options...
LAD23DER Posted April 19, 2014 Report Share Posted April 19, 2014 Can't wait! Link to comment Share on other sites More sharing options...
Hastings Posted April 20, 2014 Report Share Posted April 20, 2014 I'm not a pro in emergency services, but I'm curious, why on many pics and videos there are sooo many units present, and only two-three are actually puttin out fires? Like this one: http://i.imgur.com/6qByEwm.jpgThere are like 27 FFs, and only ladders doing some work. Or here.http://i.imgur.com/1XecV4C.jpg Looks like those guys are only after that grill chicken lol Link to comment Share on other sites More sharing options...
Guest Posted April 20, 2014 Report Share Posted April 20, 2014 Couple of emts incase of food poisoning;) haha Link to comment Share on other sites More sharing options...