Blackout Posted February 16, 2014 Author Report Share Posted February 16, 2014 Well the other day when I read the news about emergency 5 hopefully coming out this year it got me excited. So excited that I wanted to make a new model. So I started working on a new truck model, and 3 days later it's now done.... well aside from the UV mapping and skin, but I can get that done another day. The truck is going to be a slick top patrol truck. And I may end up using the cab section on a light equipment type vehicle As far as the mod goes... My original plan was to make this mod for emergency 5. Just start making models so when EM5 was released, I would have a bunch of brand new units to put in my mod. After not hearing about the game for basically a year I started working on the map and lights which, who knows if they will transfer over or not... So, now I'm back to my original plan of making new models for emergency 5. I'll decide at a later date if this mod will actually be released for EM4 or not and of course, keep you posted when I decide. Hope you enjoy what you've seen so far! Quote Link to comment Share on other sites More sharing options...
Fred03 Posted February 17, 2014 Report Share Posted February 17, 2014 Truck looks good. I am personally not sure how much stock the community should put in ANY news about EM5 but that's your call. Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 17, 2014 Author Report Share Posted February 17, 2014 Well for now I am just going to make a bunch of models. The mod will be coming out for either emergency 4 or 5. And possibly both... Quote Link to comment Share on other sites More sharing options...
Ace Posted February 17, 2014 Report Share Posted February 17, 2014 Nice RAM model Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted February 17, 2014 Report Share Posted February 17, 2014 Overkill on the poly count =/ em4 no likey the heavy polygons Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 18, 2014 Author Report Share Posted February 18, 2014 Really? I didn't think so. When I looked through some units they have normally around 3000 polys. The new seagrave unit in harbor city has 11,000 polys and it runs just fine. Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted February 18, 2014 Report Share Posted February 18, 2014 Fine for you, not everyone is blessed with a higher performing computer... Especially when it comes to online-play which is why we try to keep them lighter.. Mine average around 2500-3000 total (including all goodies to make it police or fire or whatever). Rare vehicles ones that arent used alot or in quantity you can make higher but the larger poly vehicles add up as there are more of them.. A solo 10k model isnt that bad but if it is called 10x that's 100,000 polys plus lights. Your model could be streamlined (merge the polys) and still look pretty awesome without having all the polys especially on the roof for example. Quote Link to comment Share on other sites More sharing options...
Hoppah Posted February 18, 2014 Report Share Posted February 18, 2014 Really? I didn't think so. When I looked through some units they have normally around 3000 polys. The new seagrave unit in harbor city has 11,000 polys and it runs just fine. Well the absolute count isn't that high really. But like MikeyPI said, you could've streamlined the model by merging polygons which would've resulted in a model with twice as few polygons and it would probably look the same. Especially the roof, the rear window and the tailgate, they're all basically flat parts and do not need that many polygons. In other words, when you start building bigger models try to keep that in mind, because it will result in better performance. Especially if you're planning to replace a lot of models. A single 11k polygon model doesn't hurt any system. Try replacing 200 original models with 11k polygon models and 50 textures each and you're going to get memory leaks. Plenty of great examples on the forums where mods do not work for a lot of people for an apparent 'unknown' reason. You may want to check out this small guide: http://forum.emergency-planet.com/topic/18637-guide-tips-on-game-performance/ Quote Link to comment Share on other sites More sharing options...
Kay Dee McCoy Posted February 18, 2014 Report Share Posted February 18, 2014 You're a BEAST!!.... Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 19, 2014 Author Report Share Posted February 19, 2014 @ Mikey and Hoppah - Thanks for the advice. I'll take a look at cutting down the poly's, especially in the flat/less detailed areas. @ McCoy - Thanks?!? Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 21, 2014 Author Report Share Posted February 21, 2014 Finished the UV mapping and the skin for the patrol truck Now I'll just have to update the patrol car to match with the new patrol theme! Enjoy! Quote Link to comment Share on other sites More sharing options...
ENG343INE Posted February 21, 2014 Report Share Posted February 21, 2014 awesome job on the police patrol truck Quote Link to comment Share on other sites More sharing options...
Ace Posted February 21, 2014 Report Share Posted February 21, 2014 Great RAM Quote Link to comment Share on other sites More sharing options...
LAD23DER Posted February 21, 2014 Report Share Posted February 21, 2014 Nice job on the pickup Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 21, 2014 Author Report Share Posted February 21, 2014 And here is the updated patrol 1 and 2 skin Quote Link to comment Share on other sites More sharing options...
Guest Posted February 21, 2014 Report Share Posted February 21, 2014 Might just be me but the wheels looks weird:/ Quote Link to comment Share on other sites More sharing options...
LAD23DER Posted February 21, 2014 Report Share Posted February 21, 2014 Yeah I agree with gunswat, maybe the black around silver as showed here-- http://www.autoblog.com/tag/police+interceptor/ Great job, though. Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 21, 2014 Author Report Share Posted February 21, 2014 Yea i may have to try that out see how it looks. The current wheels do look a bit too fancy for a police car haha. Thanks for the advice guys Quote Link to comment Share on other sites More sharing options...
Guest Posted February 22, 2014 Report Share Posted February 22, 2014 I thought they were to small aswell but I think that's just me being stupid Quote Link to comment Share on other sites More sharing options...
Blackout Posted February 26, 2014 Author Report Share Posted February 26, 2014 Well I have finished the second fire unit for the mod. Obviously it is the same base model as the patrol truck I created. I named it Squad 4 for now, not sure what I am going to call it or what number it will have. Also the wheels weren't showing up in Zmodler2 so I just left them off... You can see the wheels in on the patrol truck! Enjoy! Quote Link to comment Share on other sites More sharing options...
Guest Posted February 26, 2014 Report Share Posted February 26, 2014 Looks great well done Quote Link to comment Share on other sites More sharing options...
ENG343INE Posted February 26, 2014 Report Share Posted February 26, 2014 AWSOME JOB on the squad Quote Link to comment Share on other sites More sharing options...
LAD23DER Posted February 26, 2014 Report Share Posted February 26, 2014 Nice job Quote Link to comment Share on other sites More sharing options...
Blackout Posted March 3, 2014 Author Report Share Posted March 3, 2014 South Fire paint scheme on the Spartan Gladiator model Quote Link to comment Share on other sites More sharing options...
LAD23DER Posted March 3, 2014 Report Share Posted March 3, 2014 Great Job! Quote Link to comment Share on other sites More sharing options...