Guest Posted July 10, 2013 Report Share Posted July 10, 2013 Hey I know this is probably already posted somewhere but I'm having problems with some mods crashing to desktop when i select them in the mod select menu and I've something similar to this before however it was a mod that was overlapping so I deleted it this time however it is not working even once i've deleted all the mods from the mod folder. Any suggestions ? maybe a reinstall? .Thanks Init Filesystem...Registered FS device "local"Registered FS device "base"Registered FS device "lang"Init UpdateChain...Init Timer...Init Screen...Init Scriptscheduler...!Graphics system: ATI Technologies Inc. AMD Radeon HD 7700 SeriesGL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_floInit GFX...Init Vision...|Vision DLL path: C:\Program Files (x86)\sixteen tons entertainment\Emergency 4\vision71.dll|Vision, Version PC-4, 7, 28, 0|Loading entity plugins of directory ...|List of loaded plug-ins:|Plug-in named 'CubeMapHandle_cl' loaded statically!|Plug-in named 'VisionConsoleEntity_cl' loaded statically!|Plug-in named 'VisBase_cl' loaded statically!|Plug-in named 'VisBaseEntity_cl' loaded statically!|Plug-in named 'VisMouseCamera_cl' loaded statically!|Plug-in named 'VisObject3D_cl' loaded statically!|Plug-in named 'VisActionHelperEntity_cl' loaded statically!|Plug-in named 'VarManager_cl' loaded statically!|Plug-in named 'BaseEntity_cl' loaded statically!|Plug-in named 'VBaseCameraEntity' loaded statically!|Plug-in named 'VCamEntity' loaded statically!|Plug-in named 'GameEntity_cl' loaded statically!|Plug-in named 'Emitter_cl' loaded statically!|Plug-in named 'BaseGameEntity_cl' loaded statically!|Plug-in named 'TargetEntity_cl' loaded statically!|Registering plug-ins done !|Initializing Vision Graphics Engine|Detecting CPU type and features|CPU:Pentium II/III FPU MMX ISSE 3DNow!|Vision Core: Allocated 28 kB of memory for Polygon Chunks|Vision Core: Allocated 9 kB of memory for Entities|Settings renderer configurationInitializing post processor 'PerceptionCore'* Skipping config fileInitializing post processor 'MotionBlur'* Skipping config fileInitializing post processor 'Nightvision'* Skipping config file|Initialising video driver: 0|Setting screen mode to x:1024 / y:768 / bpp:32 / refresh:0|Screen Mode is fullscreen, return value: 0|Stencil buffer: 8 bit / ZBuffer: 24 bit|Initializing OpenGL rendering subsystem|Setting initial Renderer States|Vendor: ATI Technologies Inc.|Renderer: AMD Radeon HD 7700 Series|Driver Version: 4.2.12217 Compatibility Profile Context 12.104.0.0|Found Extension GL_EXT_texture_filter_anisotropic|Found Extension GL_EXT_texture_lod_bias|Found Extension GL_ARB_multitexture|Found Extension GL_ARB_texture_env_dot3|Extension GL_ARB_texture_env_subtract not available|Found Extension GL_EXT_texture_edge_clamp|Found Extension GL_EXT_texture_env_add|Found Extension GL_EXT_texture_env_combine|Found Extension GL_EXT_texture_cube_map|Found Extension GL_ARB_texture_compression|Found Extension GL_EXT_texture_compression_s3tc|Found Extension GL_EXT_point_parameters|Extension GL_EXT_clip_volume_hint not available|Extension GL_EXT_vertex_weighting not available|Found Extension GL_EXT_separate_specular_color|Found Extension GL_EXT_stencil_wrap|Extension GL_EXT_vertex_shader not available|Found Extension GL_EXT_multi_draw_arrays|Found Extension GL_ATI_fragment_shader|Extension GL_ATI_pn_triangles not available|Extension GL_ATI_map_object_buffer not available|Found Extension GL_NV_texgen_reflection|Extension GL_NV_fence not available|Found Extension GL_NV_blend_square|Extension GL_NV_register_combiners not available|Extension GL_NV_register_combiners2 not available|Extension GL_NV_texture_env_combine4 not available|Extension GL_NV_texture_shader not available|Extension GL_NV_vertex_program not available|Extension GL_NV_vertex_program1_1 not available|Extension GL_NV_occlusion_query not available|Extension GL_EXT_paletted_texture not available|Found Extension GL_ATI_separate_stencil|Found Extension GL_EXT_texture_rectangle|Found Extension GL_ARB_depth_texture|Found Extension GL_ARB_shadow|Found Extension GL_SGIS_generate_mipmap|Found Extension GL_ARB_vertex_buffer_object|Found Extension WGL_ARB_render_texture|Extension WGL_NV_render_depth_texture not available|Extension WGL_NV_render_texture_rectangle not available|Found Extension WGL_ARB_pbuffer|Found Extension WGL_ARB_pixel_format|Found Extension WGL_EXT_swap_control|Found Extension GL_ARB_shader_objects|Found Extension GL_ARB_fragment_shader|Found Extension GL_ARB_vertex_shader|Found Extension GL_ARB_shading_language_100|Using ARB_vertex_buffer_object for fast geometry memory!OpenGL vendor: ATI Technologies Inc.OpenGL renderer: AMD Radeon HD 7700 Seriesrenderer-string: ATI;RD;RDNInit Input...Registered FS device "save"Init GameFramework...Init Audio...Init XGUI...Font loaded: base:/Fonts/Tahoma 11.xffFont loaded: base:/Fonts/Tahoma 11 bold.xffFont loaded: base:/Fonts/Lucida Console 11.xff?BLFileSystem::DeviceFromFilename("mod:Textures\Previews\curveview_nos3tc.tga"): unknown device name in URLEM4 Version 1.3f language enRegistered FS device "mod"mod found: Big Applemod found: ESM Magdeburg Modmod found: Harbor City 4.0 Publicmod found: Manhattan Modification 2.0.3mod found: My London Modmod found: North View v2.0mod found: NYC MOD 1.01mod found: south wlaesmod found: Squad 55 City Stations v2mod found: Ukraine Rescue Mod 1.2mod found: Wegberg_Mod_Sechsmod found: West Midlands|VisMain_cl::DeInit|DeInitializing Object Data...|DeInitializing World Data...|DeInitializing Surface and Texture Data...|Initializing Vision Graphics Engine|Detecting CPU type and features|CPU:Pentium II/III FPU MMX ISSE 3DNow!|Vision Core: Allocated 28 kB of memory for Polygon Chunks|Vision Core: Allocated 9 kB of memory for Entities|Settings renderer configuration|Loading World mod:\Maps\empty.v3d?ERROR: dynlight.vsf Version 3.0.0.0 or higher required!|Vision Core: Allocated 38 kB of memory for primitive data|Vision Core: Allocated 5 kB of memory for Patches|Vision Core: Allocated 1 kB of memory for Patch Edges|Vision Core: Allocated 75 kB of memory for Heightfields|Vision Core: Allocated 0 kB of memory for Texture Planes|Vision Core: Allocated 1 kB of memory for Vis Areas|Vision Core: Allocated 0 kB of memory for Vis Area Planes|Vision Core: Allocated 0 kB of memory for Vis Area Portals|Vision Core: Allocated 3 kB of memory for Lights|Vision Core: Allocated 8 kB of memory for World Vertices|Vision Core: Allocated 21 kB of memory for Vertex References|World contains 289 vertices, 256 polygons, 0 patches, 0 lights|Vision Core: Resized memory for Patch Edges to 1 kB.|Loading Font allyouneed.VFN|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o|[VNUM=1.43]|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframesScanning units...Scanning equipment...Loading equipment mod:Units/Equipment/F010Fire Extinguisher/...Loading equipment mod:Units/Equipment/F020Fire Hose/...Loading equipment mod:Units/Equipment/F030Jaws Of Life/...Loading equipment mod:Units/Equipment/F040Chain Saw/...Loading equipment mod:Units/Equipment/F050Axe/...Loading equipment mod:Units/Equipment/F060Jump Pad/...Loading equipment mod:Units/Equipment/P010Flash Grenade/...Loading equipment mod:Units/Equipment/P020Road Block/...Scanning personnel...Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/...|Loading Model mod:Models\Persons\Fire Department\firefighternorm.v3o|[VNUM=1.43]|Model contains 505 vertices, 590 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precached|Loading Model mod:Models\Persons\Fire Department\firefighternorm_upgrade.v3o|[VNUM=1.43]|Model contains 822 vertices, 612 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precachedLoading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/...|Loading Model mod:Models\Persons\Fire Department\firefightermask.v3o|[VNUM=1.43]|Model contains 498 vertices, 561 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precached|Loading Model mod:Models\Persons\Fire Department\firefightermask_upgraded.v3o|[VNUM=1.43]|Model contains 570 vertices, 615 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/...|Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o|[VNUM=1.43]|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached|Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o|[VNUM=1.43]|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Fire Department/040Diver/...|Loading Model mod:Models\Persons\Fire Department\diver.v3o|[VNUM=1.43]|Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/diver.e4p precached|Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o|[VNUM=1.43]|Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precachedScanning personnel...Loading personnel mod:Units/Personnel/Ambulance/010Doctor/...|Loading Model mod:Models\Persons\Ambulance\doctor_m.v3o|[VNUM=1.43]|Model contains 573 vertices, 468 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/doctor_m.e4p precached|Loading Model mod:Models\Persons\Ambulance\doctor_f.v3o|[VNUM=1.43]|Model contains 413 vertices, 524 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/doctor_f.e4p precached|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_m.v3o|[VNUM=1.43]|Model contains 773 vertices, 568 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_m.e4p precached|Loading Model mod:Models\Persons\Ambulance\doctor_upgraded_f.v3o|[VNUM=1.43]|Model contains 506 vertices, 586 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/doctor_upgraded_f.e4p precachedPrototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_m.e4p precachedPrototype mod:Prototypes/Persons/Ambulance/doctor_upgraded2_f.e4p precachedLoading personnel mod:Units/Personnel/Ambulance/020Paramedics/...|Loading Model mod:Models\Persons\Ambulance\paramedic.v3o|[VNUM=1.43]|Model contains 1446 vertices, 1070 polygons, 42 bones, 0 muscleanimframes?Cannot add default animation set to P: incompatible bone structure?Prototype mod:Prototypes/Persons/Ambulance/paramedic.e4p precached|Loading Model mod:Models\Persons\Ambulance\paramedic_upgraded.v3o|[VNUM=1.43]|Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes?Cannot add default animation set to P: incompatible bone structure?Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded.e4p precached?Cannot add default animation set to P: incompatible bone structure?Prototype mod:Prototypes/Persons/Ambulance/paramedic_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Ambulance/030Dog Leader/...|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog.v3o|[VNUM=1.43]|Model contains 369 vertices, 468 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/leaderrescuedog.e4p precached|Loading Model mod:Models\Persons\Ambulance\leaderrescuedog_upgraded.v3o|[VNUM=1.43]|Model contains 496 vertices, 568 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Ambulance/leaderrescuedog_upgraded2.e4p precachedScanning personnel...Loading personnel mod:Units/Personnel/Police/010Policeman/...|Loading Model mod:Models\Persons\Police\policeman_m.v3o|[VNUM=1.43]|Model contains 588 vertices, 480 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_m.e4p precached|Loading Model mod:Models\Persons\Police\policeman_f.v3o|[VNUM=1.43]|Model contains 413 vertices, 512 polygons, 20 bones, 0 muscleanimframes|Vision Core: Resized memory for Entities to 27 kB.Prototype mod:Prototypes/Persons/Police/policeman_f.e4p precached|Loading Model mod:Models\Persons\Police\policeman_upgraded_m.v3o|[VNUM=1.43]|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached|Loading Model mod:Models\Persons\Police\policeman_upgraded_f.v3o|[VNUM=1.43]|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precachedPrototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precachedPrototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precachedLoading personnel mod:Units/Personnel/Police/020Shooter/...|Loading Model mod:Models\Persons\Police\shooter.v3o|[VNUM=1.43]|Model contains 733 vertices, 612 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/shooter.e4p precached|Loading Model mod:Models\Persons\Police\shooter_upgraded.v3o|[VNUM=1.43]|Model contains 899 vertices, 682 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Police/030Sharp Shooter/...|Loading Model mod:Models\Persons\Police\sharpshooter.v3o|[VNUM=1.43]|Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached|Loading Model mod:Models\Persons\Police\sharpshooter_upgraded.v3o|[VNUM=1.43]|Model contains 589 vertices, 596 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Police/040Scout/...|Loading Model mod:Models\Persons\Police\scout.v3o|[VNUM=1.43]|Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/scout.e4p precached|Loading Model mod:Models\Persons\Police\scout_upgraded.v3o|[VNUM=1.43]|Model contains 506 vertices, 555 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Police/050Profiler/...|Loading Model mod:Models\Persons\Police\profiler.v3o|[VNUM=1.43]|Model contains 367 vertices, 468 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/profiler.e4p precached|Loading Model mod:Models\Persons\Police\profiler_upgrade.v3o|[VNUM=1.43]|Model contains 451 vertices, 498 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precachedPrototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precachedScanning personnel...Loading personnel mod:Units/Personnel/TEC/010Engineer/...|Loading Model mod:Models\Persons\TEC\engineer.v3o|[VNUM=1.43]|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/TEC/engineer.e4p precached|Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o|[VNUM=1.43]|Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precachedPrototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/Fire Department/010RW/...|Loading Model mod:Models\Vehicles\Fire Department\rw.v3o|[VNUM=1.43]|Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_wheel01.v3o|[VNUM=1.43]|Model contains 83 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o|[VNUM=1.43]|Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o|[VNUM=1.43]|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o|[VNUM=1.43]|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o|[VNUM=1.43]|Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o|[VNUM=1.43]|Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o|[VNUM=1.43]|Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o|[VNUM=1.43]|Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/020GTF/...|Loading Model mod:Models\Vehicles\Fire Department\gtf.v3o|[VNUM=1.43]|Model contains 1343 vertices, 891 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o|[VNUM=1.43]|Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o|[VNUM=1.43]|Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o|[VNUM=1.43]|Model contains 83 vertices, 72 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/030TLF/...|Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o|[VNUM=1.43]|Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o|[VNUM=1.43]|Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o|[VNUM=1.43]|Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o|[VNUM=1.43]|Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o|[VNUM=1.43]|Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o|[VNUM=1.43]|Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/040DLK/...|Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o|[VNUM=1.43]|Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o|[VNUM=1.43]|Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_base_super.v3o|[VNUM=1.43]|Model contains 240 vertices, 162 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_l1_super.v3o|[VNUM=1.43]|Model contains 88 vertices, 48 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_l2_super.v3o|[VNUM=1.43]|Model contains 64 vertices, 34 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_l3_super.v3o|[VNUM=1.43]|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_basket_super.v3o|[VNUM=1.43]|Model contains 156 vertices, 92 polygons, 0 bones, 7 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o|[VNUM=1.43]|Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_l4_super.v3o|[VNUM=1.43]|Model contains 48 vertices, 24 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/050LPF/...|Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o|[VNUM=1.43]|Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o|[VNUM=1.43]|Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o|[VNUM=1.43]|Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o|[VNUM=1.43]|Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/060DEKON/...|Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o|[VNUM=1.43]|Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o|[VNUM=1.43]|Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o|[VNUM=1.43]|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o|[VNUM=1.43]|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/070FMB/...|Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o|[VNUM=1.43]|Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o|[VNUM=1.43]|Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/080TFMB/...|Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o|[VNUM=1.43]|Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes|Vision Core: Resized memory for Entities to 45 kB.|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o|[VNUM=1.43]|Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/090FLB/...|Loading Model mod:Models\Vehicles\Fire Department\flb.v3o|[VNUM=1.43]|Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o|[VNUM=1.43]|Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/100LF/...|Loading Model mod:Models\Vehicles\Fire Department\lf.v3o|[VNUM=1.43]|Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/Ambulance/010NEF/...|Loading Model mod:Models\Vehicles\Ambulance\nef.v3o|[VNUM=1.43]|Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o|[VNUM=1.43]|Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/020RTW/...|Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o|[VNUM=1.43]|Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o|[VNUM=1.43]|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o|[VNUM=1.43]|Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o|[VNUM=1.43]|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/030RHF/...|Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o|[VNUM=1.43]|Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o|[VNUM=1.43]|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o|[VNUM=1.43]|Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o|[VNUM=1.43]|Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/040ITW/...|Loading Model mod:Models\Vehicles\Ambulance\itw.v3o|[VNUM=1.43]|Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o|[VNUM=1.43]|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o|[VNUM=1.43]|Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o|[VNUM=1.43]|Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/050RHC/...|Loading Model mod:Models\Vehicles\Ambulance\rhc.v3o|[VNUM=1.43]|Model contains 1220 vertices, 737 polygons, 0 bones, 8 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhc_door01.v3o|[VNUM=1.43]|Model contains 38 vertices, 20 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\ObjectChildren\rhc_rotor.v3o|[VNUM=1.43]|Model contains 372 vertices, 244 polygons, 0 bones, 93 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/Police/010STW/...|Loading Model mod:Models\Vehicles\Police\stw.v3o|[VNUM=1.43]|Model contains 688 vertices, 528 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\stw_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\stw_door01.v3o|[VNUM=1.43]|Model contains 46 vertices, 30 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/stw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/020MTW/...|Loading Model mod:Models\Vehicles\Police\mtw.v3o|[VNUM=1.43]|Model contains 1334 vertices, 664 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\mtw_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\mtw_door01.v3o|[VNUM=1.43]|Model contains 137 vertices, 56 polygons, 0 bones, 8 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mtw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/030SW/...|Loading Model mod:Models\Vehicles\Police\sw.v3o|[VNUM=1.43]|Model contains 1152 vertices, 676 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\sw_wheel01.v3o|[VNUM=1.43]|Model contains 56 vertices, 44 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\sw_door01.v3o|[VNUM=1.43]|Model contains 114 vertices, 58 polygons, 0 bones, 18 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/sw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/040WAW/...|Loading Model mod:Models\Vehicles\Police\waw.v3o|[VNUM=1.43]|Model contains 1489 vertices, 868 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\waw_wheel01.v3o|[VNUM=1.43]|Model contains 78 vertices, 64 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\waw_cannon_super.v3o|[VNUM=1.43]|Model contains 119 vertices, 73 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/waw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/050GTW/...|Loading Model mod:Models\Vehicles\Police\gtw.v3o|[VNUM=1.43]|Model contains 1124 vertices, 867 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\gtw_wheel01.v3o|[VNUM=1.43]|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\gtw_door01.v3o|[VNUM=1.43]|Model contains 36 vertices, 24 polygons, 0 bones, 8 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/gtw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/060PHC/...|Loading Model mod:Models\Vehicles\Police\phc.v3o|[VNUM=1.43]|Model contains 1844 vertices, 1055 polygons, 0 bones, 8 muscleanimframes|Loading Model mod:Models\Vehicles\Police\phc_door01.v3o|[VNUM=1.43]|Model contains 43 vertices, 20 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\ObjectChildren\phc_rotor.v3o|[VNUM=1.43]|Model contains 374 vertices, 240 polygons, 0 bones, 88 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/phc.e4p precachedLoading vehicle mod:Units/Vehicles/Police/070FLIGHT/...|Loading Model mod:Models\Vehicles\Police\getawaycar.v3o|[VNUM=1.43]|Model contains 523 vertices, 477 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\getawaycar_wheel01.v3o|[VNUM=1.43]|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Police\getawaycar_door01.v3o|[VNUM=1.43]|Model contains 68 vertices, 50 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\ObjectChildren\drivebyshooting_rifle.v3o|[VNUM=1.43]|Model contains 214 vertices, 94 polygons, 0 bones, 25 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/getawaycar.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/TEC/010FGRI/...|Loading Model mod:Models\Vehicles\TEC\fgri.v3o|[VNUM=1.43]|Model contains 839 vertices, 654 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgri_wheel01.v3o|[VNUM=1.43]|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgri_door01.v3o|[VNUM=1.43]|Model contains 65 vertices, 52 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgri.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/020ASF/...|Loading Model mod:Models\Vehicles\TEC\asf.v3o|[VNUM=1.43]|Model contains 1360 vertices, 792 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\asf_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\asf_wheel02.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\asf_door01.v3o|[VNUM=1.43]|Model contains 60 vertices, 32 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/asf.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/030FGRR/...|Loading Model mod:Models\Vehicles\TEC\fgr.v3o|[VNUM=1.43]|Model contains 1079 vertices, 641 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_arm_super.v3o|[VNUM=1.43]|Model contains 77 vertices, 40 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_arm2_super.v3o|[VNUM=1.43]|Model contains 100 vertices, 60 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_base_super.v3o|[VNUM=1.43]|Model contains 268 vertices, 150 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_hook_super.v3o|[VNUM=1.43]|Model contains 53 vertices, 49 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_arm3_super.v3o|[VNUM=1.43]|Model contains 24 vertices, 16 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_arm4_super.v3o|[VNUM=1.43]|Model contains 100 vertices, 48 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgr.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/040FGRB/...|Loading Model mod:Models\Vehicles\TEC\fgrb.v3o|[VNUM=1.43]|Model contains 4888 vertices, 1958 polygons, 5 bones, 0 muscleanimframes|Vision Core: Resized memory for Entities to 63 kB.|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel02.v3o|[VNUM=1.43]|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgrb_wheel01.v3o|[VNUM=1.43]|Model contains 98 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgrb_ship_super.v3o|[VNUM=1.43]|Model contains 954 vertices, 490 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgrb_stand_super.v3o|[VNUM=1.43]|Model contains 130 vertices, 64 polygons, 0 bones, 6 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgrb.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/050FGRT/...|Loading Model mod:Models\Vehicles\TEC\fgr_t.v3o|[VNUM=1.43]|Model contains 1144 vertices, 900 polygons, 0 bones, 7 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_t_door01.v3o|[VNUM=1.43]|Model contains 32 vertices, 20 polygons, 0 bones, 8 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_t_super.v3o|[VNUM=1.43]|Model contains 120 vertices, 64 polygons, 0 bones, 18 muscleanimframes|Loading Model mod:Models\Objects\ObjectChildren\fgr_t_rotor.v3o|[VNUM=1.43]|Model contains 724 vertices, 412 polygons, 0 bones, 192 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgr_t.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/060RL/...|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer.v3o|[VNUM=1.43]|Model contains 2302 vertices, 1224 polygons, 0 bones, 26 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel01.v3o|[VNUM=1.43]|Model contains 112 vertices, 80 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgr_rb_dozer.e4p precachedLoading vehicle mod:Units/Vehicles/TEC/070TRL/...|Loading Model mod:Models\Vehicles\TEC\fgr_rb.v3o|[VNUM=1.43]|Model contains 1153 vertices, 656 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_rb_wheel01.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_rb_dozer_wheel02.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\TEC\fgr_rb_door01.v3o|[VNUM=1.43]|Model contains 186 vertices, 92 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/TEC/fgr_rb.e4p precachedcommand icon mod:UI/Game/Icons/Commands/AimedShot_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/AimedShot_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/AimedShot_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/AimedShot_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/AimedShot.dds not foundcursor mod:UI/Game/Icons/Cursor/AimEnd.dds not foundcommand icon mod:UI/Game/Icons/Commands/DropWithCrane_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/DropWithCrane_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/DropWithCrane_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/DropWithCrane_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/DropWithCrane.dds not foundcommand icon mod:UI/Game/Icons/Commands/EvacuatePerson_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/EvacuatePerson_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/EvacuatePerson_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/EvacuatePerson_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/EvacuatePerson.dds not foundcommand icon mod:UI/Game/Icons/Commands/FlyTo_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/FlyTo_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/FlyTo_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/FlyTo_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/FlyTo.dds not foundcommand icon mod:UI/Game/Icons/Commands/GetFlashgrenade_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/GetFlashgrenade_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/GetFlashgrenade_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/GetFlashgrenade_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/GetFlashgrenade.dds not foundcommand icon mod:UI/Game/Icons/Commands/Lift_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/Lift_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/Lift_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/Lift_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/Lift.dds not foundcommand icon mod:UI/Game/Icons/Commands/LiftWithRope_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/LiftWithRope_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/LiftWithRope_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/LiftWithRope_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/LiftWithRope.dds not foundcommand icon mod:UI/Game/Icons/Commands/LoadUp_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/LoadUp_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/LoadUp_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/LoadUp_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/LoadUp.dds not foundcommand icon mod:UI/Game/Icons/Commands/M10EnterHouse_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M10EnterHouse_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M10EnterHouse_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M10EnterHouse_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M10EnterHouse.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EnterStation_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EnterStation_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EnterStation_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EnterStation_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M11EnterStation.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EvacuateStation_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EvacuateStation_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EvacuateStation_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M11EvacuateStation_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M11EvacuateStation.dds not foundcommand icon mod:UI/Game/Icons/Commands/M14UseShears_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M14UseShears_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M14UseShears_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M14UseShears_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M14UseShears.dds not foundcommand icon mod:UI/Game/Icons/Commands/M15LiftWithRope_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M15LiftWithRope_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M15LiftWithRope_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M15LiftWithRope_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M15LiftWithRope.dds not foundcommand icon mod:UI/Game/Icons/Commands/M16UseShears_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M16UseShears_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M16UseShears_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M16UseShears_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M16UseShears.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EnterStation_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EnterStation_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EnterStation_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EnterStation_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M18EnterStation.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EvacuateStation_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EvacuateStation_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EvacuateStation_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M18EvacuateStation_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M18EvacuateStation.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterPanelRoom_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M19EnterPanelRoom.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterTunnel_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterTunnel_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterTunnel_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M19EnterTunnel_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M19EnterTunnel.dds not foundcommand icon mod:UI/Game/Icons/Commands/M4EnterStation_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/M4EnterStation_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/M4EnterStation_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/M4EnterStation_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/M4EnterStation.dds not foundcommand icon mod:UI/Game/Icons/Commands/PickUp_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/PickUp_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/PickUp_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/PickUp_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/PickUp.dds not foundcommand icon mod:UI/Game/Icons/Commands/Pull_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/Pull_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/Pull_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/Pull_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/Pull.dds not foundcommand icon mod:UI/Game/Icons/Commands/PutInCar_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/PutInCar_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/PutInCar_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/PutInCar_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/PutInCar.dds not foundcommand icon mod:UI/Game/Icons/Commands/RemoveEquipment_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/RemoveEquipment_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/RemoveEquipment_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/RemoveEquipment_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/RemoveEquipment.dds not foundcommand icon mod:UI/Game/Icons/Commands/RemoveFirehose_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/SearchLightOff_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/SearchLightOff_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/SearchLightOff_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/SearchLightOff_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/SearchLightOff.dds not foundcommand icon mod:UI/Game/Icons/Commands/SearchLightOn_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/SearchLightOn_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/SearchLightOn_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/SearchLightOn_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/SearchLightOn.dds not foundcommand icon mod:UI/Game/Icons/Commands/StopPull_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/StopPull_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/StopPull_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/StopPull_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/StopPull.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldFire_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldFire_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldFire_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldFire_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/MoveToFieldFire.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldSmoke_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/MoveToFieldSmoke.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldDummy_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/MoveToFieldDummy.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/MoveToFieldHouse_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/MoveToFieldHouse.dds not foundcommand icon mod:UI/Game/Icons/Commands/TutThrow_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/TutThrow_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/TutThrow_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/TutThrow_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/TutThrow.dds not foundcommand icon mod:UI/Game/Icons/Commands/Unload_disable.dds not foundcommand icon mod:UI/Game/Icons/Commands/Unload_normal.dds not foundcommand icon mod:UI/Game/Icons/Commands/Unload_over.dds not foundcommand icon mod:UI/Game/Icons/Commands/Unload_mousedown.dds not foundcursor mod:UI/Game/Icons/Cursor/Unload.dds not foundLoading strings meta list...Loaded lang:infotexts.xmlLoaded lang:poi.xmlLoaded lang:portraits.xmlLoaded lang:fail.xmlLoaded lang:ingamehelp.xmlLoaded lang:objectives.xmlLoaded lang:hints.xmlLoaded lang:missiontitles.xmlLoaded lang:missiontips.xmlLoaded lang:mission.xmlLoaded lang:talk.xmlLoaded lang:supervobj.xmlLoaded lang:supervfail.xmlLoaded lang:supervresult.xmlLoaded lang:supervtut.xmlLoaded lang:tutorial.xmlLoaded lang:command.xmlLoaded lang:supervobj.xmlLoaded lang:credits.xmlLoaded lang:supervquest.xmlLoaded lang:quest.xmlLoaded lang:supervaward.xmlLoaded lang:events.xmlLoaded lang:supervevents.xmlLoaded lang:superveventsobj.xmlLoaded lang:mainmenu.xmlLoaded lang:gui.xmlLoaded lang:score.xmlLoaded lang:strings.xmlLoaded lang:voices.xmlmod found: Big Applemod found: ESM Magdeburg Modmod found: Harbor City 4.0 Publicmod found: Manhattan Modification 2.0.3mod found: My London Modmod found: North View v2.0mod found: NYC MOD 1.01mod found: south wlaesmod found: Squad 55 City Stations v2mod found: Ukraine Rescue Mod 1.2mod found: Wegberg_Mod_Sechsmod found: West MidlandsInit Network...?VVideoTexture::InitTextureRenderer(): could not render source output pin [80040266]?VVideoTexture::InitTextureRenderer(): could not render source output pin [80040266]?VVideoTexture::InitTextureRenderer(): could not render source output pin [80040266]Campaign: 24 entries loaded|Loading Model base:Models\Objects\misc\theobject01.v3o|[VNUM=1.43]|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes|Loading Model base:Models\Objects\misc\theobject02.v3o|[VNUM=1.43]|Model contains 592 vertices, 962 polygons, 0 bones, 0 muscleanimframes?UIDialog: Could not load 'base:UI/Game/MissionResult/FreeplayRanking.xml'!Precaching prototypes|Loading Model mod:Models\Objects\Equipment\stretcher.v3o|[VNUM=1.43]|Model contains 216 vertices, 102 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Equipment/stretcher.e4p precached|Loading Model mod:Models\Objects\Wrecks\freightcarwreck01.v3o|[VNUM=1.43]|Model contains 802 vertices, 380 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/freightcarwreck01.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck01.v3o|[VNUM=1.43]|Model contains 875 vertices, 607 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck01.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck02.v3o|[VNUM=1.43]|Model contains 957 vertices, 688 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck02.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck03.v3o|[VNUM=1.43]|Model contains 932 vertices, 646 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck03.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck04.v3o|[VNUM=1.43]|Model contains 1396 vertices, 920 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck04.e4p precached|Loading Model mod:Models\Objects\Wrecks\wreck05.v3o|[VNUM=1.43]|Model contains 1246 vertices, 798 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/wreck05.e4p precached|Loading Model mod:Models\Objects\Wrecks\heliwreck01.v3o|[VNUM=1.43]|Model contains 1721 vertices, 926 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/heliwreck01.e4p precached|Loading Model mod:Models\Objects\Wrecks\truckwreck03.v3o|[VNUM=1.43]|Model contains 1721 vertices, 914 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Objects/Wrecks/truckwreck03.e4p precachedLoading gamma ramp...!UIStaticBitmap::ChangeBitmap: failed to load 'base:../mods/My London Mod/e4mod.dds'!UIStaticBitmap::ChangeBitmap: failed to load 'base:../mods/My London Mod/e4mod.dds'!UIStaticBitmap::ChangeBitmap: failed to load 'base:../mods/My London Mod/e4mod.dds'!UIStaticBitmap::ChangeBitmap: failed to load 'base:../mods/My London Mod/e4mod.dds'Deleting units...Scanning units...Scanning equipment...Loading equipment mod:Units/Equipment/F010Fire Extinguisher/...Loading equipment mod:Units/Equipment/F020Fire Hose/...Loading equipment mod:Units/Equipment/F030Jaws Of Life/...Loading equipment mod:Units/Equipment/F040Chain Saw/...Loading equipment mod:Units/Equipment/F050Axe/...Loading equipment mod:Units/Equipment/F060Jump Pad/...Loading equipment mod:Units/Equipment/P010Flash Grenade/...Loading equipment mod:Units/Equipment/P020Road Block/...Scanning personnel...Loading personnel mod:Units/Personnel/Fire Department/010Fire Fighter/...|Loading Model mod:Models\Persons\Wuppertal_Feuerwehr\BFM.v3o|[VNUM=1.43]|Model contains 701 vertices, 825 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighternorm.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefighternorm_upgrade2.e4p precachedLoading personnel mod:Units/Personnel/Fire Department/020Fire Fighter Masked/...|Loading Model mod:Models\Persons\Wuppertal_Feuerwehr\BFM_AGT.v3o|[VNUM=1.43]|Model contains 1025 vertices, 1086 polygons, 20 bones, 0 muscleanimframes|Fixing invalid blended vertex weightings for model mod:Models\Persons\Wuppertal_Feuerwehr\BFM_AGT!Prototype mod:Prototypes/Persons/Fire Department/firefightermask.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefightermask_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Fire Department/030Fire Fighter ABC/...|Loading Model mod:Models\Persons\Fire Department\firefighterabc.v3o|[VNUM=1.43]|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighterabc.e4p precached|Loading Model mod:Models\Persons\Fire Department\firefighterabc_upgraded.v3o|[VNUM=1.43]|Model contains 664 vertices, 527 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/firefighterabc_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Fire Department/040Diver/...|Loading Model mod:Models\Persons\Fire Department\diver.v3o|[VNUM=1.43]|Model contains 668 vertices, 644 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/diver.e4p precached|Loading Model mod:Models\Persons\Fire Department\diver_upgraded.v3o|[VNUM=1.43]|Model contains 743 vertices, 706 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Fire Department/diver_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Fire Department/diver_upgraded2.e4p precachedScanning personnel...Loading personnel mod:Units/Personnel/Ambulance/010Doctor/...|Loading Model mod:Models\Persons\DRK\doctor_upgraded_m.v3o|[VNUM=1.43]|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/DRK/doctor_m.e4p precachedLoading personnel mod:Units/Personnel/Ambulance/011Paramedic/...|Loading Model mod:Models\Persons\DRK\paramedic_single_upgraded.v3o|[VNUM=1.43]|Model contains 649 vertices, 504 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/DRK/paramedic_single.e4p precachedLoading personnel mod:Units/Personnel/Ambulance/020Paramedics/...|Loading Model mod:Models\Persons\DRK\paramedic_upgraded.v3o|[VNUM=1.43]|Model contains 1514 vertices, 1110 polygons, 42 bones, 0 muscleanimframes?Cannot add default animation set to P: incompatible bone structure?Prototype mod:Prototypes/Persons/DRK/paramedic.e4p precachedLoading personnel mod:Units/Personnel/Ambulance/030Dog Leader/...|Loading Model mod:Models\Persons\DRK\leaderrescuedog_upgraded.v3o|[VNUM=1.43]|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/DRK/leaderrescuedog.e4p precachedScanning personnel...Loading personnel mod:Units/Personnel/Police/010Policeman/...|Loading Model mod:Models\Persons\Police\Polizist Jacke (Hellgrün) Warn.v3o|[VNUM=1.43]|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_m.e4p precached|Loading Model mod:Models\Persons\Police\Polizistin Jacke (Hellgrün).v3o|[VNUM=1.43]|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_f.e4p precached|Loading Model mod:Models\Persons\Police\Polizist Jacke (Blau).v3o|[VNUM=1.43]|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_upgraded_m.e4p precached|Loading Model mod:Models\Persons\Police\Polizistin Jack (Hellgrün) Weste.v3o|[VNUM=1.43]|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_upgraded_f.e4p precached|Loading Model mod:Models\Persons\Police\Polizist Jacke (Blau) Weste.v3o|[VNUM=1.43]|Model contains 883 vertices, 604 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_upgraded2_m.e4p precached|Loading Model mod:Models\Persons\Police\Polizistin Jacke (Blau)Weste.v3o|[VNUM=1.43]|Model contains 562 vertices, 619 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/policeman_upgraded2_f.e4p precachedLoading personnel mod:Units/Personnel/Police/020Shooter/...|Loading Model mod:Models\Persons\Police\Shooter.v3o|[VNUM=1.43]|Model contains 562 vertices, 662 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/shooter.e4p precachedPrototype mod:Prototypes/Persons/Police/shooter_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Police/shooter_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Police/030Sharp Shooter/...Prototype mod:Prototypes/Persons/Police/sharpshooter.e4p precached|Loading Model mod:Models\Persons\Police\SEK Sniper (schwarz).v3o|[VNUM=1.43]|Model contains 435 vertices, 500 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/sharpshooter_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Police/sharpshooter_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Police/040Scout/...|Loading Model mod:Models\Persons\Police\SEK Scout (schwarz).v3o|[VNUM=1.43]|Model contains 418 vertices, 500 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/scout.e4p precachedPrototype mod:Prototypes/Persons/Police/scout_upgraded.e4p precachedPrototype mod:Prototypes/Persons/Police/scout_upgraded2.e4p precachedLoading personnel mod:Units/Personnel/Police/050Profiler/...|Loading Model mod:Models\Persons\Police\Zivil Warnweste.v3o|[VNUM=1.41]|Model contains 366 vertices, 468 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/Police/profiler.e4p precachedPrototype mod:Prototypes/Persons/Police/profiler_upgrade.e4p precachedPrototype mod:Prototypes/Persons/Police/profiler_upgrade2.e4p precachedScanning personnel...Loading personnel mod:Units/Personnel/TEC/010Engineer/...|Loading Model mod:Models\Persons\TEC\engineer.v3o|[VNUM=1.43]|Model contains 613 vertices, 506 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/TEC/engineer.e4p precached|Loading Model mod:Models\Persons\TEC\engineer_upgraded.v3o|[VNUM=1.43]|Model contains 777 vertices, 656 polygons, 20 bones, 0 muscleanimframesPrototype mod:Prototypes/Persons/TEC/engineer_upgraded.e4p precachedPrototype mod:Prototypes/Persons/TEC/engineer_upgraded2.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/Fire Department/001BFHLF/...|Loading Model mod:Models\Vehicles\HLF Childs\CHIDEA_ATFL_HLF_7GR_GL.v3o|[VNUM=1.43]|Model contains 2106 vertices, 2294 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\01 wheels\Wheel02.v3o|[VNUM=1.43]|Model contains 1104 vertices, 368 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\01 wheels\Wheel01.v3o|[VNUM=1.43]|Model contains 446 vertices, 352 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\HLF Childs\hellakl8000f.v3o|[VNUM=1.43]|Model contains 224 vertices, 182 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\HLF Childs\typ43led.v3o|[VNUM=1.43]|Model contains 92 vertices, 84 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\HLF Childs\CHIDEA_ATFL_HLF_7GR_GL_door01.v3o|[VNUM=1.43]|Model contains 57 vertices, 54 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\HLF Childs\HWA_HaenschTyp40\HWA_Typ40.v3o|[VNUM=1.43]|Model contains 1179 vertices, 528 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Blaulichter\Sonstiges\Schlauchhaspel\Schlauchhaspel.v3o|[VNUM=1.43]|Model contains 2704 vertices, 996 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Blaulichter\Spiegel\Spiegel.v3o|[VNUM=1.43]|Model contains 218 vertices, 118 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Blaulichter\Presslufthorn Groß.v3o|[VNUM=1.43]|Model contains 289 vertices, 98 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_tube_super.v3o|[VNUM=1.43]|Model contains 82 vertices, 80 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\Chidea\Chidea_Back_Leiter.v3o|[VNUM=1.43]|Model contains 193 vertices, 148 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\Chidea\CHIDEA_LF16_DACH.v3o|[VNUM=1.43]|Model contains 1688 vertices, 1042 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/hlfbf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/002BFHLF2/...|Loading Model mod:Models\Vehicles\Blaulichter\Haensch Nova Blau\Haensch Nova LKW B.v3o|[VNUM=1.43]|Model contains 444 vertices, 164 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/hlfbf2.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/003BFTLF/...|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346.v3o|[VNUM=1.43]|Model contains 8796 vertices, 3912 polygons, 0 bones, 25 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\tgm_wheel_h.v3o|[VNUM=1.43]|Model contains 78 vertices, 45 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\tgm_wheel_v.v3o|[VNUM=1.43]|Model contains 78 vertices, 45 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_door_left.v3o|[VNUM=1.43]|Model contains 26 vertices, 11 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_door_right.v3o|[VNUM=1.43]|Model contains 24 vertices, 10 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\blaulicht\Sputnik nano.v3o|[VNUM=1.43]|Model contains 144 vertices, 176 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\blaulicht\Hänsch2.v3o|[VNUM=1.43]|Model contains 334 vertices, 288 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G1.v3o|[VNUM=1.43]|Model contains 109 vertices, 54 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G2.v3o|[VNUM=1.43]|Model contains 111 vertices, 56 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G3.v3o|[VNUM=1.43]|Model contains 81 vertices, 44 polygons, 0 bones, 4 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G4.v3o|[VNUM=1.43]|Model contains 85 vertices, 46 polygons, 0 bones, 4 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G5.v3o|[VNUM=1.43]|Model contains 127 vertices, 60 polygons, 0 bones, 4 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_G6.v3o|[VNUM=1.43]|Model contains 123 vertices, 62 polygons, 0 bones, 4 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Übergang\6346_GR.v3o|[VNUM=1.43]|Model contains 82 vertices, 46 polygons, 0 bones, 4 muscleanimframes|Loading Model mod:Models\Objects\Chidea\CHIDEA_Martinshorn01.v3o|[VNUM=1.43]|Model contains 70 vertices, 102 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\Chidea\CHIDEA_Martinshorn02.v3o|[VNUM=1.43]|Model contains 70 vertices, 102 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\Chidea\Chidea_steckleiter_2er_01.v3o|[VNUM=1.43]|Model contains 248 vertices, 186 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/m-hlf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/004ELW1/...|Loading Model mod:Models\Vehicles\DL\DL\VW T5 Facelift ZB.v3o|[VNUM=1.43]|Model contains 3899 vertices, 1555 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5 Facelift\t5_wheel01.v3o|[VNUM=1.43]|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Blaulichter\Frontbltizer\Sputnik nano.v3o|[VNUM=1.43]|Model contains 144 vertices, 176 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\DL\DL\door01.v3o|[VNUM=1.43]|Model contains 471 vertices, 186 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\DL\DL\door02.v3o|[VNUM=1.43]|Model contains 493 vertices, 191 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\DL\DL\door03.v3o|[VNUM=1.43]|Model contains 259 vertices, 99 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\DL\DL\door04.v3o|[VNUM=1.43]|Model contains 610 vertices, 220 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Blaulichter\Hella\RTK 7 TRSP\RTK 7 Sprinter.v3o|[VNUM=1.43]|Model contains 1032 vertices, 424 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/elw5.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/005ELWD/...|Loading Model mod:Models\Vehicles\T5\T5\T5.v3o|[VNUM=1.43]|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Blaulichter\rtkqsdopblitz2000o.v3o|[VNUM=1.43]|Model contains 437 vertices, 388 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5\T5\Seitenblende.v3o|[VNUM=1.43]|Model contains 118 vertices, 68 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5\T5\T5_door01.v3o|[VNUM=1.43]|Model contains 722 vertices, 321 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5\T5\T5_door02.v3o|[VNUM=1.43]|Model contains 1056 vertices, 512 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/elw1.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/006ELSA/...|Loading Model mod:Models\Vehicles\Koffer.v3o|[VNUM=1.43]|Model contains 3720 vertices, 2474 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\01 wheels\Wheel01s.v3o|[VNUM=1.43]|Model contains 446 vertices, 352 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\01 wheels\Wheel02s.v3o|[VNUM=1.43]|Model contains 1104 vertices, 368 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\BL_Techno_rtw_Door.v3o|[VNUM=1.43]|Model contains 116 vertices, 88 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\DBS975_Mini.v3o|[VNUM=1.43]|Model contains 276 vertices, 92 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\Markise.v3o|[VNUM=1.43]|Model contains 316 vertices, 110 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\Chidea\CHIDEA_Martinshorn04.v3o|[VNUM=1.43]|Model contains 49 vertices, 88 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\Chidea\CHIDEA_Martinshorn03.v3o|[VNUM=1.43]|Model contains 49 vertices, 88 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/elsa.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/007DLK/...|Loading Model mod:Models\Vehicles\MB LN2 DLK3\MB LN_DLK.v3o|[VNUM=1.43]|Model contains 11997 vertices, 4039 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_vorderrad.v3o|[VNUM=1.43]|Model contains 1333 vertices, 560 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_hinterrad.v3o|[VNUM=1.43]|Model contains 1345 vertices, 660 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\RTK\RKL_hoch.v3o|[VNUM=1.43]|Model contains 588 vertices, 196 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_canon_super.v3o|[VNUM=1.43]|Model contains 35 vertices, 33 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\MB LN2 DLK3\base_neu.v3o|[VNUM=1.43]|Model contains 2375 vertices, 3685 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_leiter_L1_ohneBL.v3o|[VNUM=1.43]|Model contains 528 vertices, 508 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_leiter_l2.v3o|[VNUM=1.43]|Model contains 464 vertices, 450 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_leiter_l3.v3o|[VNUM=1.43]|Model contains 464 vertices, 450 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_leiter_l4.v3o|[VNUM=1.43]|Model contains 464 vertices, 450 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\MB LN2 DLK3\dlk_korb.v3o|[VNUM=1.43]|Model contains 1329 vertices, 1169 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/dlk1.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/008RW/...|Loading Model mod:Models\Vehicles\RW1\1-51.v3o|[VNUM=1.43]|Model contains 2110 vertices, 2597 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\RW1\1-51_door07.v3o|[VNUM=1.43]|Model contains 110 vertices, 165 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\RW1\1-51_door01.v3o|[VNUM=1.43]|Model contains 185 vertices, 226 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\RW1\1-51_door02.v3o|[VNUM=1.43]|Model contains 152 vertices, 200 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\RW1\1-51_door03.v3o|[VNUM=1.43]|Model contains 361 vertices, 501 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Blaulichter\Rkle150\pintschbrundum.v3o|[VNUM=1.43]|Model contains 192 vertices, 213 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\RW1\1-51_door08.v3o|[VNUM=1.43]|Model contains 77 vertices, 132 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Hänsch Nova\Hänsch2.v3o|[VNUM=1.43]|Model contains 334 vertices, 288 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/rw1.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/009LFOV/...|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361.v3o|[VNUM=1.43]|Model contains 6758 vertices, 3851 polygons, 0 bones, 14 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\iveco_wheel02.v3o|[VNUM=1.43]|Model contains 74 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\benz_wheel02.v3o|[VNUM=1.43]|Model contains 74 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_door.v3o|[VNUM=1.43]|Model contains 74 vertices, 34 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G1.v3o|Model contains 102 vertices, 48 polygons, 0 bones, 14 muscleanimframes?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G1 does not contain version number information.|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G2.v3o|Model contains 102 vertices, 48 polygons, 0 bones, 14 muscleanimframes?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G2 does not contain version number information.|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G3.v3o|Model contains 80 vertices, 38 polygons, 0 bones, 4 muscleanimframes?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G3 does not contain version number information.|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G4.v3o|Model contains 80 vertices, 38 polygons, 0 bones, 4 muscleanimframes?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G4 does not contain version number information.|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G5.v3o|Model contains 114 vertices, 52 polygons, 0 bones, 14 muscleanimframes?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G5 does not contain version number information.|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_G6.v3o|Model contains 114 vertices, 52 polygons, 0 bones, 14 muscleanimframes?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_G6 does not contain version number information.|Loading Model mod:Models\Vehicles\Wuppertal_FF\6361_GR.v3o|Model contains 79 vertices, 37 polygons, 0 bones, 4 muscleanimframes?ERROR: Model mod:Models\Vehicles\Wuppertal_FF\6361_GR does not contain version number information.|Loading Model mod:Models\Objects\Chidea\CHIDEA_LF_Kats_Dach.v3o|[VNUM=1.43]|Model contains 1780 vertices, 1118 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/hlf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/010RW/...|Loading Model mod:Models\Vehicles\Fire Department\rw.v3o|[VNUM=1.43]|Model contains 1707 vertices, 791 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door01.v3o|[VNUM=1.43]|Model contains 118 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door02.v3o|[VNUM=1.43]|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door03.v3o|[VNUM=1.43]|Model contains 32 vertices, 12 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door04.v3o|[VNUM=1.43]|Model contains 33 vertices, 16 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door05.v3o|[VNUM=1.43]|Model contains 31 vertices, 14 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_door06.v3o|[VNUM=1.43]|Model contains 24 vertices, 16 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\rw_spotlight_super.v3o|[VNUM=1.43]|Model contains 148 vertices, 84 polygons, 0 bones, 4 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/rw.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/010TLFOV/...|Loading Model mod:Models\Vehicles\MB LN 2 LF 16-12\lf16-12.v3o|[VNUM=1.43]|Model contains 6973 vertices, 2504 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\Chidea\Chidea_steckleiter_4er_02.v3o|[VNUM=1.43]|Model contains 1032 vertices, 500 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Objects\Chidea\Chidea_schiebleiter_02.v3o|[VNUM=1.43]|Model contains 1096 vertices, 394 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/tlfov.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/011MTWOV/...|Loading Model mod:Models\Vehicles\MTW\elw1.v3o|[VNUM=1.43]|Model contains 672 vertices, 908 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Blaulichter\Wandel und Goltermann\WA 3\W G WA3.v3o|[VNUM=1.43]|Model contains 54 vertices, 18 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/mtwov.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/012TLFRO/...|Loading Model mod:Models\Vehicles\MAN F2000 HLF-2\MAN_F2000_HLF2.v3o|[VNUM=1.43]|Model contains 8155 vertices, 5516 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Feuerwehr/tlfro.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/020GTF/...|Loading Model mod:Models\Vehicles\Fire Department\gtf_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_door03.v3o|[VNUM=1.43]|Model contains 18 vertices, 16 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\gtf_door01.v3o|[VNUM=1.43]|Model contains 18 vertices, 12 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/gtf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/030TLF/...|Loading Model mod:Models\Vehicles\Fire Department\tlf.v3o|[VNUM=1.43]|Model contains 1244 vertices, 818 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_wheel02.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door01.v3o|[VNUM=1.43]|Model contains 95 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door02.v3o|[VNUM=1.43]|Model contains 16 vertices, 10 polygons, 0 bones, 59 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door03.v3o|[VNUM=1.43]|Model contains 14 vertices, 8 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_door04.v3o|[VNUM=1.43]|Model contains 20 vertices, 12 polygons, 0 bones, 59 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tlf_cannon_super.v3o|[VNUM=1.43]|Model contains 160 vertices, 91 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/tlf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/040DLK/...|Loading Model mod:Models\Vehicles\Fire Department\dlk.v3o|[VNUM=1.43]|Model contains 1595 vertices, 883 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_wheel02.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dlk_door01.v3o|[VNUM=1.43]|Model contains 77 vertices, 52 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/dlk.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/050LPF/...|Loading Model mod:Models\Vehicles\Fire Department\lpf.v3o|[VNUM=1.43]|Model contains 1238 vertices, 591 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\lpf_wheel01.v3o|[VNUM=1.43]|Model contains 70 vertices, 32 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\lpf_door01.v3o|[VNUM=1.43]|Model contains 18 vertices, 8 polygons, 0 bones, 12 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\lpf_cannon_super.v3o|[VNUM=1.43]|Model contains 1292 vertices, 785 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/lpf.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/060DEKON/...|Loading Model mod:Models\Vehicles\Fire Department\dekonp.v3o|[VNUM=1.43]|Model contains 2046 vertices, 1265 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_wheel01.v3o|[VNUM=1.43]|Model contains 50 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door01.v3o|[VNUM=1.43]|Model contains 81 vertices, 52 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door02.v3o|[VNUM=1.43]|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\dekonp_door03.v3o|[VNUM=1.43]|Model contains 61 vertices, 36 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/dekonp.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/070FMB/...|Loading Model mod:Models\Vehicles\Fire Department\fmb.v3o|[VNUM=1.43]|Model contains 1910 vertices, 898 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\fmb_door01.v3o|[VNUM=1.43]|Model contains 242 vertices, 93 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/fmb.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/080TFMB/...|Loading Model mod:Models\Vehicles\Fire Department\tfmb.v3o|[VNUM=1.43]|Model contains 1371 vertices, 934 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel01.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tfmb_wheel02.v3o|[VNUM=1.43]|Model contains 60 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\tfmb_door01.v3o|[VNUM=1.43]|Model contains 98 vertices, 58 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/tfmb.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/090FLB/...|Loading Model mod:Models\Vehicles\Fire Department\flb.v3o|[VNUM=1.43]|Model contains 2377 vertices, 1536 polygons, 3 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Fire Department\flb_cannon_super.v3o|[VNUM=1.43]|Model contains 56 vertices, 38 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/flb.e4p precachedLoading vehicle mod:Units/Vehicles/Fire Department/100LF/...|Loading Model mod:Models\Vehicles\Fire Department\lf.v3o|[VNUM=1.43]|Model contains 2019 vertices, 1794 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Fire Department/lf.e4p precachedScanning vehicles...Loading vehicle mod:Units/Vehicles/Ambulance/001NEFJUH1/...|Loading Model mod:Models\vehicles\Johanniter\JUH_NEF1.v3o|[VNUM=1.43]|Model contains 3985 vertices, 1793 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_wheels\vito_wheel03.v3o|[VNUM=1.43]|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF1_door01.v3o|[VNUM=1.43]|Model contains 736 vertices, 322 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF1_door02.v3o|[VNUM=1.43]|Model contains 730 vertices, 320 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF1_door03.v3o|[VNUM=1.43]|Model contains 189 vertices, 113 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF1_door04.v3o|[VNUM=1.43]|Model contains 287 vertices, 197 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\Hänsch DBS4000 Trsp.v3o|[VNUM=1.43]|Model contains 1344 vertices, 512 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\WhelenL31.v3o|[VNUM=1.43]|Model contains 241 vertices, 247 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\Johanniter\sputniknano.v3o|[VNUM=1.43]|Model contains 140 vertices, 158 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Rettungsdienst/JUH_NEF1.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/001NEFJUH2/...|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2.v3o|[VNUM=1.43]|Model contains 3814 vertices, 1743 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2_door01.v3o|[VNUM=1.43]|Model contains 733 vertices, 322 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2_door02.v3o|[VNUM=1.43]|Model contains 733 vertices, 322 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2_door03.v3o|[VNUM=1.43]|Model contains 189 vertices, 113 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\JUH_NEF2_door04.v3o|[VNUM=1.43]|Model contains 287 vertices, 197 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\Topas_DB_LKW1.v3o|[VNUM=1.43]|Model contains 1214 vertices, 484 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\Zusatzblinker- breit.v3o|[VNUM=1.43]|Model contains 28 vertices, 33 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Rettungsdienst/JUH_NEF2.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/001RTWMHD1/...|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Crafter.v3o|[VNUM=1.43]|Model contains 6932 vertices, 6046 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Johanniter\Sprinter_wheel.v3o|[VNUM=1.43]|Model contains 114 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door1.v3o|[VNUM=1.43]|Model contains 229 vertices, 194 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door2.v3o|[VNUM=1.43]|Model contains 228 vertices, 194 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door4.v3o|[VNUM=1.43]|Model contains 432 vertices, 202 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door5.v3o|[VNUM=1.43]|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door6.v3o|[VNUM=1.43]|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\Door3.v3o|[VNUM=1.43]|Model contains 76 vertices, 66 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\AmbulanzMobile Delfi\K-FS2-PKW.v3o|[VNUM=1.43]|Model contains 422 vertices, 624 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Rettungsdienst/MHD_RTW1.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/002NEFASB/...|Loading Model mod:Models\Vehicles\Q5_NEF\Q5_NEF.v3o|[VNUM=1.43]|Model contains 2855 vertices, 1633 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\golf_wheel01.v3o|[VNUM=1.43]|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\Frontbltizer\Sputnik nano.v3o|[VNUM=1.43]|Model contains 144 vertices, 176 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Q5_NEF\Q5_NEF_door01.v3o|[VNUM=1.43]|Model contains 671 vertices, 276 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Q5_NEF\Q5_NEF_door02.v3o|[VNUM=1.43]|Model contains 670 vertices, 276 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Q5_NEF\Q5_NEF_door03.v3o|[VNUM=1.43]|Model contains 140 vertices, 164 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/nef1.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/002RTWJUH1/...|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1.v3o|[VNUM=1.43]|Model contains 1852 vertices, 1979 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1_door01.v3o|[VNUM=1.43]|Model contains 209 vertices, 203 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1_door02.v3o|[VNUM=1.43]|Model contains 212 vertices, 203 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1_door03.v3o|[VNUM=1.43]|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW1_door04.v3o|[VNUM=1.43]|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes|Vision Core: Resized memory for Entities to 81 kB.|Loading Model mod:Models\vehicles\Johanniter\Delfis.v3o|[VNUM=1.43]|Model contains 1496 vertices, 1488 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Rettungsdienst/JUH_RTW1.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/002RTWJUH2/...|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW2.v3o|[VNUM=1.43]|Model contains 1852 vertices, 1979 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW2_door03.v3o|[VNUM=1.43]|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\vehicles\Johanniter\JUH_RTW2_door04.v3o|[VNUM=1.43]|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Rettungsdienst/JUH_RTW2.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/003RTWBF/...|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Sprinter.v3o|[VNUM=1.43]|Model contains 1852 vertices, 1979 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Door01.v3o|[VNUM=1.43]|Model contains 209 vertices, 203 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Door01h.v3o|[VNUM=1.43]|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Door02h.v3o|[VNUM=1.43]|Model contains 100 vertices, 88 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Delfis.v3o|[VNUM=1.43]|Model contains 6352 vertices, 4804 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Tigi\MB Sprinter\Door02.v3o|[VNUM=1.43]|Model contains 212 vertices, 203 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rtw3.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/010Christoph36/...|Loading Model mod:Models\Vehicles\Ambulance\EC-135.v3o|[VNUM=1.43]|Model contains 2880 vertices, 2719 polygons, 0 bones, 21 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\EC135_Rotor.v3o|[VNUM=1.43]|Model contains 735 vertices, 588 polygons, 0 bones, 195 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rhc.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/010NEF/...|Loading Model mod:Models\Vehicles\Ambulance\nef.v3o|[VNUM=1.43]|Model contains 591 vertices, 456 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\nef_wheel01.v3o|[VNUM=1.43]|Model contains 44 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\nef_door01.v3o|[VNUM=1.43]|Model contains 36 vertices, 23 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/nef.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/011ChristophLSA/...|Loading Model mod:Models\Vehicles\Ambulance\BK117.v3o|[VNUM=1.43]|Model contains 3769 vertices, 4534 polygons, 0 bones, 21 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\BK117_Winch.v3o|[VNUM=1.43]|Model contains 423 vertices, 726 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\BK117_rotor.v3o|[VNUM=1.43]|Model contains 2490 vertices, 1928 polygons, 0 bones, 194 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/BK117.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/020RTW/...|Loading Model mod:Models\Vehicles\Ambulance\rtw.v3o|[VNUM=1.43]|Model contains 1301 vertices, 1031 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_door02.v3o|[VNUM=1.43]|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_door01.v3o|[VNUM=1.43]|Model contains 101 vertices, 70 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rtw_door03.v3o|[VNUM=1.43]|Model contains 30 vertices, 18 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rtw.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/030RHF/...|Loading Model mod:Models\Vehicles\Ambulance\rhf.v3o|[VNUM=1.43]|Model contains 1033 vertices, 778 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhf_wheel01.v3o|[VNUM=1.43]|Model contains 48 vertices, 36 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhf_door01.v3o|[VNUM=1.43]|Model contains 67 vertices, 43 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\rhf_door02.v3o|[VNUM=1.43]|Model contains 125 vertices, 59 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/rhf.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/040ITW/...|Loading Model mod:Models\Vehicles\Ambulance\itw.v3o|[VNUM=1.43]|Model contains 1183 vertices, 876 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\itw_wheel01.v3o|[VNUM=1.43]|Model contains 52 vertices, 44 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\itw_door01.v3o|[VNUM=1.43]|Model contains 28 vertices, 18 polygons, 0 bones, 2 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\itw_door02.v3o|[VNUM=1.43]|Model contains 42 vertices, 28 polygons, 0 bones, 12 muscleanimframesPrototype mod:Prototypes/Vehicles/Ambulance/itw.e4p precachedLoading vehicle mod:Units/Vehicles/Ambulance/050RHC/...Scanning vehicles...Loading vehicle mod:Units/Vehicles/Police/001Gef/...|Loading Model mod:Models\Vehicles\GefKw\gefkw_body.v3o|[VNUM=1.43]|Model contains 2562 vertices, 2050 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Mobile Wache\raeder_hi.v3o|[VNUM=1.43]|Model contains 128 vertices, 112 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Mobile Wache\raeder_vo.v3o|[VNUM=1.43]|Model contains 128 vertices, 112 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\GefKw\gefkw_door01.v3o|[VNUM=1.43]|Model contains 167 vertices, 130 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\GefKw\gefkw_door02.v3o|[VNUM=1.43]|Model contains 96 vertices, 96 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\GefKw\gefkw_door03.v3o|[VNUM=1.43]|Model contains 84 vertices, 96 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/gef.e4p precachedLoading vehicle mod:Units/Vehicles/Police/001GruKW/...|Loading Model mod:Models\Vehicles\GruKRW\gefkw_body.v3o|[VNUM=1.43]|Model contains 2562 vertices, 2050 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/grukw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/001MTWAuto/...|Loading Model mod:Models\Vehicles\Autobahn T5\T5.v3o|[VNUM=1.43]|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5 Facelift NEU\t5_wheel02.v3o|[VNUM=1.43]|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5\T5_door02.v3o|[VNUM=1.43]|Model contains 1056 vertices, 512 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5\T5_door01.v3o|[VNUM=1.43]|Model contains 722 vertices, 321 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\rtk6drehspiegel2.v3o|[VNUM=1.43]|Model contains 400 vertices, 462 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\Zusatzblinker\Ohren.v3o|[VNUM=1.43]|Model contains 189 vertices, 90 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\Sonstiges\Umfeldbeleuchtung\Umfeld.v3o|[VNUM=1.43]|Model contains 390 vertices, 130 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mtw7.e4p precachedLoading vehicle mod:Units/Vehicles/Police/001MTWGrün/...|Loading Model mod:Models\Vehicles\T5WeißBlau\T5.v3o|[VNUM=1.43]|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\t5_wheel.v3o|[VNUM=1.43]|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\Hella RKL 600\RKL 600.v3o|[VNUM=1.43]|Model contains 1404 vertices, 468 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5WeißBlau\T5_door02.v3o|[VNUM=1.43]|Model contains 1056 vertices, 512 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5WeißBlau\T5_door01.v3o|[VNUM=1.43]|Model contains 722 vertices, 321 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mtw5.e4p precachedLoading vehicle mod:Units/Vehicles/Police/001MTWT4/...|Loading Model mod:Models\Vehicles\T4\T4.v3o|[VNUM=1.43]|Model contains 632 vertices, 772 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\rtk4sl1100.v3o|[VNUM=1.43]|Model contains 278 vertices, 274 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mtw1.e4p precachedLoading vehicle mod:Units/Vehicles/Police/002MTWBlau/...|Loading Model mod:Models\Vehicles\T5 GrünWeiß\T5.v3o|[VNUM=1.43]|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\HGruKw VW T4\rtk6drehspiegel2.v3o|[VNUM=1.43]|Model contains 400 vertices, 462 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5 GrünWeiß\T5_door02.v3o|[VNUM=1.43]|Model contains 1056 vertices, 512 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\T5 GrünWeiß\T5_door01.v3o|[VNUM=1.43]|Model contains 722 vertices, 321 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mtw6.e4p precachedLoading vehicle mod:Units/Vehicles/Police/002MTWT5FL/...|Loading Model mod:Models\Vehicles\T5 Facelift\T5 Facelift.v3o|[VNUM=1.43]|Model contains 4151 vertices, 1797 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\Moviead\haensch_movia_d_led.v3o|[VNUM=1.43]|Model contains 436 vertices, 426 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Childs\Hella\RTK 7 TRSP\RTK 7 Sprinter.v3o|[VNUM=1.43]|Model contains 1032 vertices, 424 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mtw2.e4p precachedLoading vehicle mod:Units/Vehicles/Police/003MTWT5FL2/...|Loading Model mod:Models\Vehicles\T5 Facelift NEU\T5 Facelift.v3o|[VNUM=1.43]|Model contains 4151 vertices, 1797 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mtw3.e4p precachedLoading vehicle mod:Units/Vehicles/Police/003STWAuto/...|Loading Model mod:Models\Vehicles\STW B7\VW Passat Variant B7.v3o|[VNUM=1.43]|Model contains 10553 vertices, 3937 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\STW B7\Mondeo_wheel.v3o|[VNUM=1.43]|Model contains 114 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\STW B7\Door_01.v3o|[VNUM=1.43]|Model contains 780 vertices, 284 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\STW B7\Door_02.v3o|[VNUM=1.43]|Model contains 780 vertices, 284 polygons, 0 bones, 0 muscleanimframes|Vision Core: Resized memory for Entities to 99 kB.|Loading Model mod:Models\Vehicles\STW B7\Door_03.v3o|[VNUM=1.43]|Model contains 238 vertices, 100 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\STW B7\Door_04.v3o|[VNUM=1.43]|Model contains 238 vertices, 100 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\STW B7\Kofferraum.v3o|[VNUM=1.43]|Model contains 1443 vertices, 605 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\STW B7\Dachaufsatz.v3o|[VNUM=1.43]|Model contains 98 vertices, 64 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Autobahn T5\Zirkon.v3o|[VNUM=1.43]|Model contains 1984 vertices, 1228 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/stw3.e4p precachedLoading vehicle mod:Units/Vehicles/Police/004MTWT5FL3/...Prototype mod:Prototypes/Vehicles/Police/mtw4.e4p precachedLoading vehicle mod:Units/Vehicles/Police/007Sek/...|Loading Model mod:Models\Vehicles\VW Passat Variant B7\VW Passat Variant B7.v3o|[VNUM=1.43]|Model contains 10553 vertices, 3937 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Kofferraum.v3o|[VNUM=1.43]|Model contains 1443 vertices, 605 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Door_04.v3o|[VNUM=1.43]|Model contains 238 vertices, 100 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Door_03.v3o|[VNUM=1.43]|Model contains 238 vertices, 100 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Door_02.v3o|[VNUM=1.43]|Model contains 780 vertices, 284 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\VW Passat Variant B7\Door_01.v3o|[VNUM=1.43]|Model contains 780 vertices, 284 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/zivi.e4p precachedLoading vehicle mod:Units/Vehicles/Police/008Sek1/...|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\a6_black.v3o|[VNUM=1.43]|Model contains 3849 vertices, 1315 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\ford_wheel.v3o|[VNUM=1.43]|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\a6_black_door.v3o|[VNUM=1.43]|Model contains 341 vertices, 117 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/zivi1.e4p precachedLoading vehicle mod:Units/Vehicles/Police/009Sek2/...|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\passat_black.v3o|[VNUM=1.43]|Model contains 4071 vertices, 1620 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Wheels\passat_wheel_neu.v3o|[VNUM=1.43]|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\passat_black_door.v3o|[VNUM=1.43]|Model contains 437 vertices, 164 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/zivi2.e4p precachedLoading vehicle mod:Units/Vehicles/Police/009STW/...|Loading Model mod:Models\Vehicles\Childs\Pintsch Bamag TopAS_POL\LED Version\TopAS_pol_LED_blau.v3o|[VNUM=1.43]|Model contains 1541 vertices, 1350 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/stw2.e4p precachedLoading vehicle mod:Units/Vehicles/Police/010Sek3/...|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\t5_black.v3o|[VNUM=1.43]|Model contains 1469 vertices, 1544 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\t5_black_door.v3o|[VNUM=1.43]|Model contains 123 vertices, 115 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/zivi3.e4p precachedLoading vehicle mod:Units/Vehicles/Police/010STW/...|Loading Model mod:Models\Vehicles\Mondeo\FuStw_Mondeo.v3o|[VNUM=1.43]|Model contains 2473 vertices, 3330 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Mondeo\Mondeo_wheel.v3o|[VNUM=1.43]|Model contains 114 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Mondeo\Zirkon\Zirkon120.v3o|[VNUM=1.43]|Model contains 1984 vertices, 1228 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mondeo.e4p precachedLoading vehicle mod:Units/Vehicles/Police/011Sek4/...|Loading Model mod:Models\Vehicles\Wuppertal_Civilcar\mondeo_blue.v3o|[VNUM=1.43]|Model contains 1088 vertices, 911 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/zivi4.e4p precachedLoading vehicle mod:Units/Vehicles/Police/020MTW/...|Loading Model mod:Models\Vehicles\T5\T5.v3o|[VNUM=1.43]|Model contains 5053 vertices, 1807 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/mtw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/030SW/...|Loading Model mod:Models\Vehicles\HGruKw Sprinter\MB Sprinter NCV3 316 CDi.v3o|[VNUM=1.43]|Model contains 8645 vertices, 3385 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\Ambulance\Sprinter wheel.v3o|[VNUM=1.43]|Model contains 79 vertices, 72 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\HGruKw Sprinter\MB Sprinter NCV3 316 CDi_door01.v3o|[VNUM=1.43]|Model contains 1023 vertices, 354 polygons, 0 bones, 0 muscleanimframes|Loading Model mod:Models\Vehicles\HGruKw Sprinter\MB Sprinter NCV3 316 CDi_door03.v3o|[VNUM=1.43]|Model contains 232 vertices, 90 polygons, 0 bones, 6 muscleanimframes|Loading Model mod:Models\Vehicles\HGruKw Sprinter\MB Sprinter NCV3 316 CDi_door02.v3o|[VNUM=1.43]|Model contains 226 vertices, 90 polygons, 0 bones, 6 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/sw.e4p precachedLoading vehicle mod:Units/Vehicles/Police/031SW2/...|Loading Model mod:Models\Vehicles\HGruKw VW T4\T42.v3o|[VNUM=1.43]|Model contains 632 vertices, 772 polygons, 0 bones, 0 muscleanimframesPrototype mod:Prototypes/Vehicles/Police/sw2.e4p precachedLoading vehicle mod:Units/Vehicles/Police/032SW1/...|Loading Model mod:Models\Vehicles\HGruKw Sprinter alt\MB Sprinter NCV3 316 CDi.v3o|[VNUM=1.43]\program> Quote Link to comment Share on other sites More sharing options...
Tango Posted July 13, 2013 Report Share Posted July 13, 2013 Try re-installing Emergency 4. If that doesn't work, then speak to Newfoundking or someone. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 13, 2013 Report Share Posted July 13, 2013 Try re-installing Emergency 4. If that doesn't work, then speak to Newfoundking or someone.Ok thanks will do Should I remove all mods? Quote Link to comment Share on other sites More sharing options...
Tango Posted July 13, 2013 Report Share Posted July 13, 2013 Yes, as it could be one of the mods that are corrupt. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 13, 2013 Report Share Posted July 13, 2013 Yes, as it could be one of the mods that are corrupt.Will that fix it cause When I move all the mods out it still breaks on some of the mods Quote Link to comment Share on other sites More sharing options...
Tango Posted July 13, 2013 Report Share Posted July 13, 2013 Which version have you got? 911: FR or EM4? Quote Link to comment Share on other sites More sharing options...
Guest Posted July 13, 2013 Report Share Posted July 13, 2013 em4 but it says ive also got fr but I only use the em4 haha EDIT UNINSTALLED -problem not fixedmessaged New found kingOne of the mods that I couldn't load is loading (25% of the time) Quote Link to comment Share on other sites More sharing options...