emergency 2013 Posted September 1, 2013 Report Share Posted September 1, 2013 thanks Quote Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted September 14, 2013 Report Share Posted September 14, 2013 I'm on the third one and I can't find it I'm in the small village in the corner and I'm at the well and nothing Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 16, 2013 Author Report Share Posted September 16, 2013 It's been a while, because I've been spending a lot of time on the limited water demo mod, but here I am with a big update on the army modification. The new version of the army mod will contain some new vehicles. There will be two new light vehicles, a quad and a light strike vehicle (sometimes referred to as desert patrol vehicle, lpv or lav, or simply dune buggy).*models not made by me. I found them on the internet somewhere and were uncredited. I believe they were originally taken from one of the Battlefield games. And then the MRAP Cougar. The texture still need some detail work, but I wanted to show the progress.*model made by me Another helicopter, the MH-6 Little Bird. As you can see on the screenshot, personnel is seen visible sitting on the outboard benches. The helo comes with a rapid insertion command.*model not made by me. I found it on the internet somewhere and were uncredited. I believe it was originally taken from one of the Battlefield games. With the help of MikeyPI I was able to do a whole new fleet of HMMWV's . We felt it was necessary to replace my HMMWV model, because it was simply too undetailed. MikeyPI originally made the HMMWV for the New York Modification to serve as a LRAD vehicle, but that one is not released to public yet, so with the advice from MikeyPI I made four different versions. Screenshot first:*credits: orginal HMMWV by MikeyPI, edited by me As you can see, the HMMWV is way more detailed than the older HMMWV, because of MikeyPI's great texturing skills. *drool Versions:- M998 HMMWV, which will simply replace the old HMMWV- M997 HMMWV Maxi Ambulance, which will replace the older HMMWV ambulance- M1038 Troop transport, this one will replace the old Transportation Truck which was not realistic (I think that model come from one of the GTA games). This vehicle will be usefull to transport detainees. - HMMWV with Active Denial System (ADS). (pic of the real thing) The M998 has an upgrade to the HMMWV ADS which will work the same as the LRAD on the current old HMMWV, except that the ADS will need to be installed first so it can fold up. Thanks to MikeyPI for the advice on the different versions. Hoppah Quote Link to comment Share on other sites More sharing options...
erfd Posted September 16, 2013 Report Share Posted September 16, 2013 Sweet, awesome job Hoppah and MikeyPI! Good to hear MikeyPI is still around. Quote Link to comment Share on other sites More sharing options...
Axxif Posted September 17, 2013 Report Share Posted September 17, 2013 You're right about the Transport truck; it was the Barracks from GTA San Andreas.I'm absolutely loving the way things are going so far Hoppah, awesome work! If I might recommend, though, that you scale the MRAP a tad bit bigger and/or the soldiers a tad bit smaller, as they are definitely not proportional from what I'm seeing (could also be my point of view though I guess) Quote Link to comment Share on other sites More sharing options...
Fred03 Posted September 17, 2013 Report Share Posted September 17, 2013 Awesome!!!!!! Quote Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted September 17, 2013 Report Share Posted September 17, 2013 Oh my. But can anyone answer my question about the gold bar... but this version looks amazing Quote Link to comment Share on other sites More sharing options...
EmC-Unit Posted September 17, 2013 Report Share Posted September 17, 2013 Looks AMAZING! wana play it! Quote Link to comment Share on other sites More sharing options...
The Loot Posted September 17, 2013 Report Share Posted September 17, 2013 It's been a while, because I've been spending a lot of time on the limited water demo mod, but here I am with a big update on the army modification. The new version of the army mod will contain some new vehicles. Oh man, that all looks damn fine. Quote Link to comment Share on other sites More sharing options...
emergency 2013 Posted September 17, 2013 Report Share Posted September 17, 2013 AWESOME is this going to add more parking spaces Quote Link to comment Share on other sites More sharing options...
Tevion2GO Posted September 17, 2013 Report Share Posted September 17, 2013 First the Stryker and now you show us even more awesome vehicles. By now the Stryker and the MRAP Cougar are my favorites.I am very excited for this big update. Quote Link to comment Share on other sites More sharing options...
Handsup! Posted September 17, 2013 Report Share Posted September 17, 2013 Woot! Quote Link to comment Share on other sites More sharing options...
djchill Posted September 17, 2013 Report Share Posted September 17, 2013 looks great Quote Link to comment Share on other sites More sharing options...
chris 33 Posted September 18, 2013 Report Share Posted September 18, 2013 that looks really really awesome! I can´t wait for the next update! Quote Link to comment Share on other sites More sharing options...
hatzmann Posted September 18, 2013 Report Share Posted September 18, 2013 mooi hoppa Quote Link to comment Share on other sites More sharing options...
emergency 2013 Posted September 18, 2013 Report Share Posted September 18, 2013 (edited) yo whats upi dont know if this is possibel to put in the mod (Ripsaw MS2)link herewww.youtube.com/results?search_query=ripsaw++ms2&oq=ripsaw++ms2&gs_l=youtube.3..0.8690.15430.0.15734.11.10.0.1.1.0.233.977.6j3j1.10.0...0.0...1ac.1.11.youtube.RefKTW7p-XAor just searchripsaw ms2s**t if i saw that behind me i would ruuuuuuuuuuuuun but not even a golf cart can escape that :(') Edited October 10, 2013 by Stan Quote Link to comment Share on other sites More sharing options...
Rafferty Margodt Posted September 18, 2013 Report Share Posted September 18, 2013 I may release some kind of test mod for the interested people. However, it's not like you can just copy and paste the code in any other mod. The script is designed for specific vehicles in the US Army Mod (1 TFFT, 2 local fire trucks) and is integrated in the missionscript. Unless you have experience in scripting it would be damn hard to use this in other mods. might be weirdbut maybe you could add the limit of water to your la mode? Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 25, 2013 Author Report Share Posted September 25, 2013 might be weirdbut maybe you could add the limit of water to your la mode? I released the limited water logic as a seperate demo mod and I believe someone is busy with a submod that includes this. OT: Time for a new update!!! Helicopters are very overpowered in the game, because as long they're airborne nothing can happen to them. So me and MikeyPI came up with some ideas to increase realism as well as a more challenging game. So with some advice from MikeyPI we decided to add limited fuel to all helicopters in the game. This is what it looks like:You can see the totally cool fuel gauge in the lower right screen. Once the helicopter runs out of fuel, it will simply crash down and you will lose the helicopter as well as all of its passengers. Sucks, doesn't it? However, you will be notified if the fuel tank is nearly empty. The helicopters will refuel automatically when they're 'parked' on one of the two helipads at the base. I will probably also add a fuel truck, so you can refuel helicopters which could land before crashing but can't make it back to base anymore. With a fuel tank of about 400 'gallons' the helicopters can remain airborne for 5 to 6 minutes. Due to gameplay balancing aspects, this is not realistic ofcourse, but a limited fuel tank would be redundant in this game if helicopters can remain airborne for 1 hour before it would crash. There's also another little suprise, but that's something you will have to find out in the upcoming update yourself. *meanface I'm still contemplating to add limited fuel to all land vehicles as well, but that will definately not be present in the next update, so no worries. Hoppah Quote Link to comment Share on other sites More sharing options...
Jennifer93 Posted September 26, 2013 Report Share Posted September 26, 2013 I released the limited water logic as a seperate demo mod and I believe someone is busy with a submod that includes this. OT: Time for a new update!!! Helicopters are very overpowered in the game, because as long they're airborne nothing can happen to them. So me and MikeyPI came up with some ideas to increase realism as well as a more challenging game. So with some advice from MikeyPI we decided to add limited fuel to all helicopters in the game. This is what it looks like:limited_fuel.jpgYou can see the totally cool fuel gauge in the lower right screen. Once the helicopter runs out of fuel, it will simply crash down and you will lose the helicopter as well as all of its passengers. Sucks, doesn't it? However, you will be notified if the fuel tank is nearly empty. The helicopters will refuel automatically when they're 'parked' on one of the two helipads at the base. I will probably also add a fuel truck, so you can refuel helicopters which could land before crashing but can't make it back to base anymore. With a fuel tank of about 400 'gallons' the helicopters can remain airborne for 5 to 6 minutes. Due to gameplay balancing aspects, this is not realistic ofcourse, but a limited fuel tank would be redundant in this game if helicopters can remain airborne for 1 hour before it would crash. There's also another little suprise, but that's something you will have to find out in the upcoming update yourself. *meanface I'm still contemplating to add limited fuel to all land vehicles as well, but that will definately not be present in the next update, so no worries. Hoppah Epic work man making the game a lot better for the helicopter crash will the crew be trapped in the helicopter when it crashes or will they be outside off it wounded or just vanish Quote Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted September 26, 2013 Report Share Posted September 26, 2013 Very nice always impressing us if you had to out a percentage on the current progress of the mod what is it at? Quote Link to comment Share on other sites More sharing options...
Guest Posted September 27, 2013 Report Share Posted September 27, 2013 I see other things 2 haha Quote Link to comment Share on other sites More sharing options...
Hoppah Posted September 27, 2013 Author Report Share Posted September 27, 2013 Very nice always impressing us if you had to out a percentage on the current progress of the mod what is it at? 80-85% I still want to add a couple of extra things and need to do some extensive testing myself to fix major bugs. That will take some time, but the majority of the update is done. Quote Link to comment Share on other sites More sharing options...
Rafferty Margodt Posted September 28, 2013 Report Share Posted September 28, 2013 hoppy will move parking spots be in game or your gone stay at 10?? Quote Link to comment Share on other sites More sharing options...
Officer Will Troll Posted September 30, 2013 Report Share Posted September 30, 2013 Oh man, I'm so happy to see this. I would do my own form of a military based in LA Mod using the additional units mod and a custom map. This is perfect, and I bet it'd make Agency War so much better. Definitely glad to see and be able to share this mod with friends. We've wanted to get back into playing. I'm still contemplating to add limited fuel to all land vehicles as well, but that will definately not be present in the next update, so no worries. Hoppah Personally, I think it would be cool of the fuel truck was added and land vehicles fuels were balanced. I think it would add more of a tactical element so that you would want to effectively manage personell and vehicles (heal people, refuel vehicles) to keep working, else potentially stall vehicle enroute to a scene. Just my .02 Quote Link to comment Share on other sites More sharing options...
Tango Posted October 1, 2013 Report Share Posted October 1, 2013 80-85% I still want to add a couple of extra things and need to do some extensive testing myself to fix major bugs. That will take some time, but the majority of the update is done. Great! Quote Link to comment Share on other sites More sharing options...