cops Posted May 22, 2013 Report Share Posted May 22, 2013 Hi guys,I hope that some of you know what the cause of the problem is what I am facing...In Zmodeler all the colors are on the fire engineIn the editor... well... uhm in the editor my fire engine don't like his skin or something like that... Does anyone have a solution for it?ow and a second questionThe window doesn't show HD quality like I make.... I did nothing special just make the window with gradient like always... :/ I hope that someone know a solutions to fix my little problem with the engine... 'cause this is really stupid... Thanks anyway for reading and hopeful giving me some advice Quote Link to comment Share on other sites More sharing options...
RedHawk504 Posted May 22, 2013 Report Share Posted May 22, 2013 to me it lookslike more as an faulty Zmodeler 2 setting in render techniques. That's also maybe causing the problem in the editor when i tries to convert it to .v3o. If i was you, contact Oleg at http://forum.zmodeler2.com/ Quote Link to comment Share on other sites More sharing options...
Hoppah Posted May 23, 2013 Report Share Posted May 23, 2013 Do you use .dds files? Although .dds has good performance on the game, it also has about the worst compression quality I've ever seen. I'd recommend .png files. The editor bug might be related to your graphics card. I've often seen problems like that related to (old) video drivers. What video card do you have? Quote Link to comment Share on other sites More sharing options...
cops Posted May 23, 2013 Author Report Share Posted May 23, 2013 Hi Hoppah, well I saved it as a .png and also tried the .dds, and all with the same effect as I show you...And about my graphic card... it's only with the new engine... other units work fine videocard Sapphire Radeon HD 7770 1GB Ram and it has the version 9.12.0.0 Quote Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted May 23, 2013 Report Share Posted May 23, 2013 Hmm... Try to save the texture as 32 bit or 24 bit, that happened to me when I saved a texture as 8 bit. Sweet model BTW Quote Link to comment Share on other sites More sharing options...
cops Posted May 27, 2013 Author Report Share Posted May 27, 2013 okay guys I really don't know what I did, but I retextured the whole engine and made a new .png file and well... this is the result of it I am so happy now hahaha XD Quote Link to comment Share on other sites More sharing options...
goog Posted May 27, 2013 Report Share Posted May 27, 2013 okay guys I really don't know what I did, but I retextured the whole engine and made a new .png file and well... this is the result of it I am so happy now hahaha XDLooks good now cops!! Quote Link to comment Share on other sites More sharing options...
helljumper51 Posted June 8, 2013 Report Share Posted June 8, 2013 This happened to me. It is a problem with the UV Mapping. zmodeler uses a more, I guess the word is primitive, way of UVing a model. I get those screw ups sometimes too. What I usually do is just convert it to a .3ds and reconvert it back to a .v3o in zmod and it works for me. Quote Link to comment Share on other sites More sharing options...