eyespy900 Posted January 20, 2013 Author Report Share Posted January 20, 2013 another update. here is a scania 94d hose layer. this will be in game, but due to the limits of the game, wont be able to lay hose, but will have 4 hose connections instead. Link to comment Share on other sites More sharing options...
eyespy900 Posted January 20, 2013 Author Report Share Posted January 20, 2013 here is the complete fire service line up so far. Link to comment Share on other sites More sharing options...
Foleby94 Posted January 20, 2013 Report Share Posted January 20, 2013 that ladder!!!!!! Link to comment Share on other sites More sharing options...
Neil Gordhan Posted January 20, 2013 Report Share Posted January 20, 2013 Good work, can't wait for release Link to comment Share on other sites More sharing options...
eyespy900 Posted January 20, 2013 Author Report Share Posted January 20, 2013 another small update, iveco daily incident command unit. Link to comment Share on other sites More sharing options...
met police999 Posted January 21, 2013 Report Share Posted January 21, 2013 Cool wilk there be essex personel this time? Link to comment Share on other sites More sharing options...
eyespy900 Posted January 21, 2013 Author Report Share Posted January 21, 2013 Cool wilk there be essex personel this time?There will be, I am in need of someone who can skin people to do the personnel Link to comment Share on other sites More sharing options...
Guest Posted January 21, 2013 Report Share Posted January 21, 2013 There will be, I am in need of someone who can skin people to do the personnel I will try to get in contact with an excellent canadiate lol Link to comment Share on other sites More sharing options...
eyespy900 Posted January 30, 2013 Author Report Share Posted January 30, 2013 a small update, been playing around with some recovery trucks. Link to comment Share on other sites More sharing options...
theocd Posted January 30, 2013 Report Share Posted January 30, 2013 Nice The OC-D Link to comment Share on other sites More sharing options...
eyespy900 Posted February 2, 2013 Author Report Share Posted February 2, 2013 i have been working on a mercedes sprinter public order van Link to comment Share on other sites More sharing options...
EmC-Unit Posted February 2, 2013 Report Share Posted February 2, 2013 Great job!But it don't have nuberplates Link to comment Share on other sites More sharing options...
met police999 Posted February 2, 2013 Report Share Posted February 2, 2013 Awesome but the window shield Maby you should model it like in the London mod Link to comment Share on other sites More sharing options...
eyespy900 Posted February 2, 2013 Author Report Share Posted February 2, 2013 Great job!But it don't have nuberplatesnumber plates added now Link to comment Share on other sites More sharing options...
eyespy900 Posted February 2, 2013 Author Report Share Posted February 2, 2013 Awesome but the window shield Maby you should model it like in the London modfrom what i can see the london mod have not modeled the shield on their tsg van, but simply added it to the texture like i have. i may change it for a later version of the mod. Link to comment Share on other sites More sharing options...
Freelancer Posted February 2, 2013 Report Share Posted February 2, 2013 I agree with metpolice, making a shield for the van is quite simple just make a simple square and apply the texture it will look a lot better. Link to comment Share on other sites More sharing options...
eyespy900 Posted February 2, 2013 Author Report Share Posted February 2, 2013 i have tried to make a front shield, but the 2 front blue led's are now covered, does anyone have any suggestions of how i can get the blue's showing as well as the shield? Link to comment Share on other sites More sharing options...
met police999 Posted February 2, 2013 Report Share Posted February 2, 2013 If you curve the sheild and make the model with gaps between them thats all i can think of Link to comment Share on other sites More sharing options...
cops Posted February 3, 2013 Report Share Posted February 3, 2013 Met police thats allot of work@eyespy: you can make alpha texture, everthing thats white should be with alpha textre so you can look trhough the model Link to comment Share on other sites More sharing options...
Neil Gordhan Posted February 3, 2013 Report Share Posted February 3, 2013 Yeah as cops said above if you make the white colour transparent (alpha texture) on the shield it will allow the LED to be visible from behind.PS. Any update on the personell? This mod looks quite promising, big improvement on the older version. Link to comment Share on other sites More sharing options...
eyespy900 Posted February 3, 2013 Author Report Share Posted February 3, 2013 Yeah as cops said above if you make the white colour transparent (alpha texture) on the shield it will allow the LED to be visible from behind.PS. Any update on the personell? This mod looks quite promising, big improvement on the older version. thanks for the advice, how do i make an alph texture? Link to comment Share on other sites More sharing options...
Neil Gordhan Posted February 3, 2013 Report Share Posted February 3, 2013 I think you have to open the texture in Photoshop or something similar and delete the white parts so only the black parts of the shield remain, flatten the image and then export as a .dds. Anyone correct me if i'm wrong, not very experienced with this. Link to comment Share on other sites More sharing options...
eyespy900 Posted February 3, 2013 Author Report Share Posted February 3, 2013 i have been working on an ford s-max armed response unit, hope u like itmodel ccc corparation skin eyespy900 Link to comment Share on other sites More sharing options...
theocd Posted February 3, 2013 Report Share Posted February 3, 2013 Really nice, great job The OC-D Link to comment Share on other sites More sharing options...
Rlast Posted February 3, 2013 Report Share Posted February 3, 2013 Alpha textures can be quite tricky sometimes, though once you get the hang of them they shouldn't be too much of a problem.With alpha textures, instead of working mainly with the layers panel you work with the channel panel; this can be found on the right side of the screen, where you find your layers; 3 buttons, Layers, Channels and Paths. If it is not there, you can find it by going to the top of the screen, and clicking on Window and enabling it through there. (Photoshop CS5)In the most basic terms, anything you paint completely black in the channel panel will become transparent on the image, and anything that is painted completely white will be shown; it acts like a layer mask in that respect, hiding and showing parts according to what colour the programme reads them as.For more information, and a much clearer example of how this works, check this out:http://www.axialis.com/tutorials/tutorial-misc001.html Link to comment Share on other sites More sharing options...