MagnesiumDew Posted July 26, 2013 Report Share Posted July 26, 2013 I have that other game. There are elements of it that are very fun. A freeplay version would be great.Who said anything about wanting a simulator? I just want realistic real time strategy. This series is just too easy. Even on the toughest levels. To me, firefighting is more than just pulling up and flowing water. There is no real strategy to this game. Implementing some of what we actually do, will make this game harder, and IMO that equals more fun to play. Do I want to have to walk the water out of the hose or strip a burnt out room down to the studs? No. Should I have to secure a water source and hit the seat of the fire? Absolutely.I believe that this game would be an outstanding mutiplayer game if done right. I have been playing some Arma III, and the teamwork aspect of that game is outstanding. I would like to see an evolved version, not just a new version of the same old thing. (A bit off topic) Do you run this on windows 7? I cant get it to run Quote Link to comment Share on other sites More sharing options...
Shazz Posted August 2, 2013 Report Share Posted August 2, 2013 Biggest thing I want:FULLY Documented Scripting APIIt's nice to be able to mod, but having an undocumented scripting language to work with is quite a barrier to modding. I agree. I wanted to start modding but there was barely any documentation. The only one I found was in German and incomplete.It would be really nice if they had official documentation that explained everything in detail. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 15, 2013 Report Share Posted August 15, 2013 Different patrol routes for police so they don't all line upFire trucks should have a water limited supply Realistic civilian vehicles Quote Link to comment Share on other sites More sharing options...
Guest Posted August 16, 2013 Report Share Posted August 16, 2013 A fake police or fire radio in the background displaying call outs in the city Quote Link to comment Share on other sites More sharing options...
tcruz Posted August 19, 2013 Report Share Posted August 19, 2013 I liked running on the MAC Quote Link to comment Share on other sites More sharing options...
JamesCobey Posted October 28, 2013 Report Share Posted October 28, 2013 I would like to see all of these. In single player or campaign more missions that are happening daily. yea like crane falling or train crashes in em4. would love to see- Roundabouts Airplane Missions Large Stripmall type fires Larger Map with outlying areas suck as small subdivisions with limited water or resources Multiplayer- Many diffirent maps maybe minimum of 3 to choose from Be able to chat with other players without mics Have an airport accessable and be able to put a station on it for fire department Depending on map size minimum of 2 fire stations with diffirent apparatus inside. (we can pick which ones we want in them) More incidents such as active shooters, bombings, wildfires (la mod) Other- Quote Link to comment Share on other sites More sharing options...
JamesCobey Posted October 28, 2013 Report Share Posted October 28, 2013 other- Realistic lights on vehicles Modding easier More cities for modding such as phoenix, Chicago, San diego enter most buildings set up traffic details and fire training areas Add American flags to back of fire trucks for united states mods Quote Link to comment Share on other sites More sharing options...
KiethSomataw99 Posted December 14, 2013 Report Share Posted December 14, 2013 Pre-Mission Cutscene: A sattelite scans the globe for emergencies, zooming first on the continent, then country, then city, then opening up a video of the incident before the briefing. For the first mission cutscene, in which a wedding ceremony in a church is crashed when a drunk driver crashes through the doors and into the bride and groom, and a bystander makes a call on his cellphone, dialing the emergency number. The dialing on phone only happens in the first cutscene. Waypoints: set waypoints for better pathfinding Active Civilians: some civilians will be active and helpful, they may use fire extinguishers against fires (not as effective as a firefighter but still helps), applying first aid on casualties (improves victim's condition more slowly than medical crew), and carrying victims to a more safe place (slower than firefighter). This add a bit of realism to the game as some civilians are willing to risk their lives to save others. In the first mission, as you enter the church, a civilian is using a fire extinguisher on the burning car. Quote Link to comment Share on other sites More sharing options...
youdotoo Posted December 23, 2013 Report Share Posted December 23, 2013 I would like to see a lot of features added back from Emergency: Firefighters for life. Such as: -Mass casualty incidents (In missions like the Bomb at the office or the air show crash where 60+ people are injured) -Having to transport severely injured people by helicopter -Escorts(Refs: Peaceful protest mission and Stadium security, Nuclear waste transport) -Having different vehicles from other areas. -multilevel buildings where people can be killed by being in the building to long (eg: Christmas Tree fire) ______________________________________ -Detour signs for wrecks -Civilians Directing traffic or diverting, till police are on scene - The ability to hook fire trucks up to hydrants -Water pumps to drain water from the roads. -Roads being damaged to the point of closure. -AI's Stopping when they see an accident. -Gunman not wasting bullets on cars -Cops using their car as cover -Flashbacks and back drafts -Objects in side houses exploding (gas ovens) -The ability to hear calls from eye-witnesses panicking about an incident. -Fire extinguishers running out of their chemical compound. -Give cops fire extinguishers (Most cops have them in their trucks (lol, once had an oven fire)) -Fatigue(Physical and emotional) -Pipe line explosions -Off switches for gas or power -Chemical fires require more than traditional water(fire retardants, sand, ect..) -The ability to select your own units you use in the campaign. (unlock system like firefighters for life) -Updated stretcher (from cots to more modern urban emergencies.) _________________________________________________ Multiplayer -VOIP -Text Chat in lobby -Patches to fix bugs (backwards police man) -Variety in scenarios -Real time map changes (say you don't get to a fire in time the building with burn down and have to be rebuilt) -The ability to control military units during natural disaster (in addition to government funding) -Citizens should become upset of mission failures. -Tell people what ports need to be open for multiplayer _______________________________________________________ EDIT: -AI don't walk into burning buildings. -Concert riots -Drug deals being stopped -The Ability to add stings. -Coast Guard Units (i.e. cutters dingys) -Boating Accidents -Swimmers drowning -Shark attacks -Oil Spills -Sewage pipes breaking and contaminating people -Having festivals in Game -Having different fire stations -mudslides -domestic disputes(I.E. arguments, allowing someone to get items that they own in the house.) Quote Link to comment Share on other sites More sharing options...
Guest Posted December 24, 2013 Report Share Posted December 24, 2013 I like most of them:) Quote Link to comment Share on other sites More sharing options...
Alessandro Ravanelli Posted January 2, 2014 Report Share Posted January 2, 2014 Hello, I am an italian firefightert! Sorry for the english!I hope these things:Starting with a small barracks and enlarge over time. Possibility to buy trucks of the same type but different (better pumps, cafés, better engine, higher ladder).Most interventions: saf, nbcr, urgent opening door (not urgent), release elevator and so on. Camion con acqua limitata, nozzlesTruck with limited water, different nozzless and courseshoses of different diametersMost interventions: saf, nbcr, urgent opening door (or not urgent), release elevator and so on.Internal attack, vertical and horizontal ventilation with PPV and NPV and roof ventilation. more vehicles (eg platforms bronto skylift)More equipment eg tools to secure a car.training for firefighters.firefighters with different characteristicswrong Emergency calls by civil Map obscured until the arrival on site of means.Map obscured until the arrival of firefighters on the spotwhat do you think? Quote Link to comment Share on other sites More sharing options...
Guest Posted January 4, 2014 Report Share Posted January 4, 2014 I like the small barracks so maybe like a company? Quote Link to comment Share on other sites More sharing options...
EmC-Unit Posted January 7, 2014 Report Share Posted January 7, 2014 Hello, I am an italian firefightert! Sorry for the english!I hope these things:Starting with a small barracks and enlarge over time. Possibility to buy trucks of the same type but different (better pumps, cafés, better engine, higher ladder).Most interventions: saf, nbcr, urgent opening door (not urgent), release elevator and so on. Camion con acqua limitata, nozzlesTruck with limited water, different nozzless and courseshoses of different diametersMost interventions: saf, nbcr, urgent opening door (or not urgent), release elevator and so on.Internal attack, vertical and horizontal ventilation with PPV and NPV and roof ventilation. more vehicles (eg platforms bronto skylift)More equipment eg tools to secure a car.training for firefighters.firefighters with different characteristicswrong Emergency calls by civil Map obscured until the arrival on site of means.Map obscured until the arrival of firefighters on the spotwhat do you think?Rescue 2013? Quote Link to comment Share on other sites More sharing options...
Fred03 Posted January 9, 2014 Report Share Posted January 9, 2014 I just want the vehicles and people and everything else to be to scale. Quote Link to comment Share on other sites More sharing options...
Ace Posted January 9, 2014 Report Share Posted January 9, 2014 Better multiplayer interface Quote Link to comment Share on other sites More sharing options...
jdclark2008 Posted January 12, 2014 Report Share Posted January 12, 2014 Better Maps. Meaning more variations and the ability to change or import vehicles and models from other mods. The ability to mod is a must I feel for any future releases. Quote Link to comment Share on other sites More sharing options...
Fred03 Posted January 18, 2014 Report Share Posted January 18, 2014 Better fire dynamics, like flashovers, backdrafts, building collapses, Class B, C, D, K fires. Different police dynamics too, like the ability to resolve a situation without arresting someone. Quote Link to comment Share on other sites More sharing options...
BlueSky455 Posted January 24, 2014 Report Share Posted January 24, 2014 Hello I would love to see some awesome trafic stops and new police calls in free play and more police missions. Quote Link to comment Share on other sites More sharing options...
Excision Posted January 26, 2014 Report Share Posted January 26, 2014 (edited) Imagine Emergency being something like this: I do realize that he spawns units and whatnot, but this + Emergency gameplay = Mind blown. EDIT: I thought I'd add another video from the same guys: https://www.youtube.com/watch?v=1zkPoO7IVeM EDIT 2: ... and another: I'm impressed. Too bad this is not available for average Joe. Edited January 26, 2014 by Excision Quote Link to comment Share on other sites More sharing options...
Fred03 Posted January 26, 2014 Report Share Posted January 26, 2014 Imagine Emergency being something like this: I do realize that he spawns units and whatnot, but this + Emergency gameplay = Mind blown. EDIT: I thought I'd add another video from the same guys: https://www.youtube.com/watch?v=1zkPoO7IVeM EDIT 2: ... and another: I'm impressed. Too bad this is not available for average Joe.What is that? Quote Link to comment Share on other sites More sharing options...
Excision Posted January 26, 2014 Report Share Posted January 26, 2014 What is that?The game I showed is a simulator made for learning institutions to train real firefighters, police and paramedics. It has some in-depth simulation and seems to represent real world scenarios quite nicely. Regular users can't buy or download this, though.The reason I put it in the thread was to give an example of how great Emergency 5 -could- be. Look at the first video and imagine the same thing happening in Emergency - I'm amazed by the thought. Quote Link to comment Share on other sites More sharing options...
Fred03 Posted January 27, 2014 Report Share Posted January 27, 2014 That's cool, I've had some firefighting simulators that were intended to be used for training exercises for firefighting and I found that most were a failure at graphics and interactivity. I think if video game designers and instructors worked together the results would be better for all. Quote Link to comment Share on other sites More sharing options...
Greglh Posted February 3, 2014 Report Share Posted February 3, 2014 The simulator is nice, but too much for a game though. I do see where certain aspects could be implemented if game developers would stop being so cheap and just give us better control over editing. It would be nice if the editor would work similar to that simulation editor. But I'm not sure how it would work outside of a SET environment with hills etc... The game needs to expand the randomness of various accidents. As a user we can of course do this by creating multiple accidents in the same area, but some accidents should be able to be created where ever. Example: Head on collision with X amount of additional vehicles, Rear end collisions, Vehicle running off the road into a tree, pole, ditch, building. I'd like to not be able to SEE what the emergency is until someone arrives on the scene. Dispatch SETS would be nice too rather than individuals. House fire you can setup a dispatch set and when the call comes in you dispatch it. Same with business building fires. Car accidents. Hostage. One of my main issues is lane change. This has to be in the game. If an ambulance is parked outside a building the traffic should be able to go around it.The same with accidents. The flares and cones have to dictate traffic. I'd like to see a traffic control when you put too officers in place. Select them both and choose between opposite direction, intersection etc.. When you set them up they handle the traffic AUTOMATED rather than manual like we are doing now.Better Emergency vehicle awareness by vehicles. Driving right up on an EMERGENCY vehicle that has its lights on makes no sense.Vehicles that move to allow emergency vehicles to get by.Even though we can do this with MOD some things should be done with an editor. I like the dispatch of firemen, but it needs to be expanded by DEFAULT.In other words... Firemen can dispatch to hook up to fire truck, fire extinguishers, only the firemen hook and the emt/fireman handles injuries, car accident dispatch.Same with ambulance. dispatch with the stretcher or without. Police can dispatch for accident so they automatically put on the vest and automatically take them off entering the car. Police that automatically setup landing zones for helicopters. Swat various dispatches. Make the shields mean something. As of now it is just decoration. Various arrest such as laying down, hands on vehicle, etc...Expand the engineer role and vehicles. Same with fire chief. Maybe have him investigate some fires requiring action.I'd like to make additional police parking zones as simple as adding a parking sign in a parking lot rather than drawing out a zone. And some of the zones are pretty much the same so it should be a simple drag and drop or click and then user placement. All typical... universal defined... zones and things should be like this.Expand demonstration. I'd like to have the kind where they block traffic, competing demonstrators for/against.More weather related issues. Earthquake okay, but some flooding... snowfall and effects of icing, etc... Effects of storms such as power outage which of course effects traffic signals etc... Patrols... with a purpose and vision. Which means more crime and make it depend on how the user handles it. No community presence then more crimes related to that such as stolen vehicles and break ins. Drug activity. Prostitute activity. How about vandalism? Looting???No predicable escape routes.Realistic spreading of fires. Some of these fires spread way too fast. Even in a drought they would not spread like they do in a blink of an eye.Cars that blow up should have casualties rather than just putting out the fire and towing.Make vehicles with options actually mean something. Mobile hospital with deploy able tent should mean something like they can care for more serious injuries on site or something other than just a visual thing.Towing needs a huge overhaul. Huge trucks and buses should not fit on the tow trucks. Bigger map of course.Multiple entrances to buildings.Multiple floors. They don't have to go crazy with it, but have something. More police weapons. Swat too. Ability to go to roof of buildings. Firemen with ladders. Better control over ladder trucks. Annoying that some will not extend to put out fires when it is well with in reach and not obstructed. Less crowded UI. Quote Link to comment Share on other sites More sharing options...
Greglh Posted February 3, 2014 Report Share Posted February 3, 2014 Also it would be nice if the missions were blended into the default map given. So instead of playing it simply as a mission just make the even happen and we have to respond to it. Multiple criminals too. Driver and robber. Gangs. etc... Quote Link to comment Share on other sites More sharing options...
Guest Posted February 6, 2014 Report Share Posted February 6, 2014 That would be amazing Quote Link to comment Share on other sites More sharing options...