heyjoojoo Posted November 12, 2012 Report Share Posted November 12, 2012 I wanted to have a couple of my officers use mp5 rifles. So, I took the FBI Tactical officer and copied his prototype file to the newly selected officer hoping that it would retain all of the attributes. Well, it does. The officer, kneels, aims and shoots the gun. But there is not gun. He's holding an invisible mp5. What do I need to do to make him actually hold the mp5. How come it got lost in the transfer since it's using the same prototype of the FBI Tactical who does hold a mp5? Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted November 12, 2012 Report Share Posted November 12, 2012 It's not in the script. You cloned the prototype, not added it. The MP5 is a scripted item, and therefore needs to have the prototype added by name to the script. Unlike regular commands, PCmdXYZ need to have the script editted often, especially in cases where it has an item spawn Quote Link to comment Share on other sites More sharing options...
heyjoojoo Posted November 12, 2012 Author Report Share Posted November 12, 2012 It's not in the script. You cloned the prototype, not added it. The MP5 is a scripted item, and therefore needs to have the prototype added by name to the script. Unlike regular commands, PCmdXYZ need to have the script editted often, especially in cases where it has an item spawnSo, do I edit the 'LAMP5.script file'? Quote Link to comment Share on other sites More sharing options...
heyjoojoo Posted November 13, 2012 Author Report Share Posted November 13, 2012 NewFoundKing, can you explain a little about your previous post? I'm not sure I'm clear on what you're saying... Quote Link to comment Share on other sites More sharing options...