Rascle_08 Posted January 11, 2015 Report Share Posted January 11, 2015 So how is testing going? Any news? Quote Link to comment Share on other sites More sharing options...
sambo613 Posted January 11, 2015 Report Share Posted January 11, 2015 Glad to hear it! I know it's been said before but 4.5.2 should be out soon. Due to largely to unexpected family events over the entirety of the holidays, and a few more bugs than I planned on fixing, the mod was delayed. It is currently being put through it's paces using Squad 55 as a guinea pig. I don't anticipate any issues, but after about 1 week of testing it shall be available! Then I can finally get Blackrock Cliffs going!Is 4.5.2 going to be small changes or are there going to be big changes? Quote Link to comment Share on other sites More sharing options...
Blackout Posted January 11, 2015 Author Report Share Posted January 11, 2015 4.5.2 is going to have a lot of changes from 4.3. The biggest being the water supply script. There haven't been an issues found that need to be fixed. I'll be uploading the mod in the next day or so, then it will just need to be approved. Quote Link to comment Share on other sites More sharing options...
WildcatsMike Posted January 11, 2015 Report Share Posted January 11, 2015 Great to hear! Can't wait! Quote Link to comment Share on other sites More sharing options...
BeastyBill88 Posted January 11, 2015 Report Share Posted January 11, 2015 Nice to hear Blackout, looking forward to seeing what changes have been made. Quote Link to comment Share on other sites More sharing options...
Blackout Posted January 12, 2015 Author Report Share Posted January 12, 2015 Apparently I am unable to upload the mod to emergency planet. As soon as I try to upload it times out, or says the connection has been reset.... Quote Link to comment Share on other sites More sharing options...
Guest Posted January 12, 2015 Report Share Posted January 12, 2015 The upload servers here are crap. I could never upload anything either. It always crapped out after 5 mins. Quote Link to comment Share on other sites More sharing options...
freakinfuzzball Posted January 12, 2015 Report Share Posted January 12, 2015 Apparently I am unable to upload the mod to emergency planet. As soon as I try to upload it times out, or says the connection has been reset....Mega seems to be the most consistent. Is 4.5.2 available on squad55.com? Quote Link to comment Share on other sites More sharing options...
Merlin216 Posted January 12, 2015 Report Share Posted January 12, 2015 Mega seems to be the most consistent. Is 4.5.2 available on squad55.com?Just checked, that is a negative rubber ducky. Was hoping it would be. Quote Link to comment Share on other sites More sharing options...
freakinfuzzball Posted January 12, 2015 Report Share Posted January 12, 2015 Whatever way it works I'm stoked to play the new version. HC is one of my favorites! Been playing Mayberry recently instead of 4.3 because of limited water supply but HC overall just has a feel different from most other mods that I really enjoy playing. Quote Link to comment Share on other sites More sharing options...
Blackout Posted January 12, 2015 Author Report Share Posted January 12, 2015 Harbor City Version 4.5.2 Now available! Download here:https://mega.co.nz/#!C5lyzQjK!B_JeR-F3gd5N4yvLSi2bXF9V6ngra1aNrZa-zwGaLkw Main Team: Blackout, Nekonova, Thuri Blackout, Nekonova, and Thuri put in tons of work into this new version of Harbor City. The water supply script adds a whole new dimension to the mod. Be advised it may be difficult to play solo! But the good news is the mod is still multiplayer compatible! The complete list of credits can be found here: http://www.squad55.com/e107_plugins/forum/forum_viewtopic.php?9716 Enjoy New features include: - Full functioning water supply script including water hook ups for the engines and ladders, as well as a pump for engines- Police command vehicle- Squad 3 has mad a come back- Patrols 2-6 have a "to district" command- Tons of new map work, including a new airport- Two tow truck parking spots in each district- Fire command vehicles now have a parking spot in each district- EMS supervisor has a parking spot at the hospital- crane and marine units have a to station script- edited sirens- new "haztech" Firefighers, these FF's can fight fires and not be contaminated by hazmat clouds Quote Link to comment Share on other sites More sharing options...
SparkyTheGamer Posted January 12, 2015 Report Share Posted January 12, 2015 Love it! Quote Link to comment Share on other sites More sharing options...
erfd Posted January 12, 2015 Report Share Posted January 12, 2015 Great! Love this mod! Quote Link to comment Share on other sites More sharing options...
axeman1224 Posted January 12, 2015 Report Share Posted January 12, 2015 Amazing Mod! Freeplay is definitely harder. Im going to have to tweak mine a little so I can at least get the engines and ambos to station before first callout. I love the PD parking in district. The models and skins are awesome. The new commands for fire fighters and EMS to change uniform are awesome. The city is something to behold. Very clean and very organized. You all did a great job on this mod!! Quote Link to comment Share on other sites More sharing options...
Merlin216 Posted January 13, 2015 Report Share Posted January 13, 2015 After editing the calls to be just fire or ems I thought I had done something else to mess up the new mod install. Spent two hours trying to fix it when it turns out I just needed an engineer running the pump for my guys to keep spraying water...doh. My friends and I are really enjoying this release, its amazing. Thank you and everyone else who has put work into the Harbor City mod. The only problem I've had with it are the tow trucks not wanting to unload cars. Really enjoy the new scripts like the ones for the tow trucks and cop cars. The HAZMAT tech stuff is incredible too. Quote Link to comment Share on other sites More sharing options...
trocks6 Posted January 13, 2015 Report Share Posted January 13, 2015 After editing the calls to be just fire or ems I thought I had done something else to mess up the new mod install. Spent two hours trying to fix it when it turns out I just needed an engineer running the pump for my guys to keep spraying water...doh. My friends and I are really enjoying this release, its amazing. Thank you and everyone else who has put work into the Harbor City mod. The only problem I've had with it are the tow trucks not wanting to unload cars. Really enjoy the new scripts like the ones for the tow trucks and cop cars. The HAZMAT tech stuff is incredible too. If you have tow truck cargo bigger than cars, i.e. train wrecks, airplane crashes etc, you will want to send the towtruck to HQ instead of the tech center Quote Link to comment Share on other sites More sharing options...
Merlin216 Posted January 13, 2015 Report Share Posted January 13, 2015 Ah, never thought of that. One of the times was the crane accident by station one. Thank you! Quote Link to comment Share on other sites More sharing options...
rcmp123 Posted January 13, 2015 Report Share Posted January 13, 2015 I'm downloading this when I get home from school tomorrow Quote Link to comment Share on other sites More sharing options...
mcoyne Posted January 13, 2015 Report Share Posted January 13, 2015 Very excited to try this out! Quote Link to comment Share on other sites More sharing options...
MNBug Posted January 13, 2015 Report Share Posted January 13, 2015 You are right, it is hard for a single player. The limited water supply is very nice. At first I was wondering why you put 4 ff's per engine but I love that running the deck gun uses one and you have a pump operator running the pump leaving essentually 2 hose pullers. Nice job. Quote Link to comment Share on other sites More sharing options...
chadvam Posted January 13, 2015 Report Share Posted January 13, 2015 Can I edit the police to patrol or does that mess up the game play? Quote Link to comment Share on other sites More sharing options...
rescue_nerd Posted January 13, 2015 Report Share Posted January 13, 2015 Terrific! Thank you for the download link. Quote Link to comment Share on other sites More sharing options...
TheNorthernAlex Posted January 13, 2015 Report Share Posted January 13, 2015 ...How am I supposed to keep up with reviews and previews if all ya'll keep making those great mods...?? Quote Link to comment Share on other sites More sharing options...
theparanoid Posted January 13, 2015 Report Share Posted January 13, 2015 ...How am I supposed to keep up with reviews and previews if all ya'll keep making those great mods...??do only EM4 reviews and previews? Ok well em4 and em5 Can I edit the police to patrol or does that mess up the game play? Might want try the go to district command. It pack the patrols at different spots on map and those not give you traffic issue like patrol can. Quote Link to comment Share on other sites More sharing options...
Blackout Posted January 13, 2015 Author Report Share Posted January 13, 2015 The patrol function will work, but it will interfere with other units responding to calls which is why it was removed. Glad everyone is enjoying the mod. It means a lot when other enjoy things us modders have worked on for a long time! Quote Link to comment Share on other sites More sharing options...