bama1234 Posted December 18, 2015 Author Report Share Posted December 18, 2015 Itchboy has indeed taken a hiatus, but as NFK said, I am still continuing development on the mod. Quote Link to comment Share on other sites More sharing options...
Corsair Posted December 18, 2015 Report Share Posted December 18, 2015 Thats great! Quote Link to comment Share on other sites More sharing options...
EmC-Unit Posted December 18, 2015 Report Share Posted December 18, 2015 From what itch told me: he will finish Montana and quit intoo real life. Like most of people around. I hope the site will be up for more time. Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted December 18, 2015 Report Share Posted December 18, 2015 There's no plan for the site to come to an end, no worries there.  There's a fair bit of interest here, although it may not look like it. The older modders with years experience, like Hoppah, Mikey etc are just that, older, so they can't contribute as readily. That doesn't mean there isn't room for more modders to raise through the ranks and add to our content Quote Link to comment Share on other sites More sharing options...
Corsair Posted December 18, 2015 Report Share Posted December 18, 2015 We will remeber them for their very good mods and their contribute to this site Quote Link to comment Share on other sites More sharing options...
Hexagon Posted December 24, 2015 Report Share Posted December 24, 2015 Itchboy has indeed taken a hiatus, but as NFK said, I am still continuing development on the mod.I'm also happy to hear this as well.Of course, many guys had contributed greatly to the game for many years, but sometimes, a break is well needed and totally healthy. Of course, as with all hobbies, some leave for good, some come back. Quote Link to comment Share on other sites More sharing options...
swordbearer13 Posted December 26, 2015 Report Share Posted December 26, 2015 Itchboy has indeed taken a hiatus, but as NFK said, I am still continuing development on the mod.That's good to hear. Â I have never had a chance to play this mod, but it look fantastic and I look forward to a chance whenever it comes. Â Thanks! Quote Link to comment Share on other sites More sharing options...
bama1234 Posted January 1, 2016 Author Report Share Posted January 1, 2016 Great news everyone. Itchboy was able to isolate the mod's performance issues to the Civil Car Pack, as well as a few other smaller things. This means the lag everyone was experiencing has more or less been fixed! I will be taking over development for a while and getting things looking pretty and filling in some gaps here and there. We will then move forward with a beta, and eventually a release. The biggest hurdle has been cleared. This new build was tested, and performed well, on a computer with a Pentium dual-core processor and integrated nVidia graphics chip. So all those with lower-end PCs, to an extent, should be able to run the next release of the mod smoothly. Quote Link to comment Share on other sites More sharing options...
Corsair Posted January 1, 2016 Report Share Posted January 1, 2016 Yay! Nice too hear this! This is some really good news to hear! Happy New Year! -Corsair Quote Link to comment Share on other sites More sharing options...
topfuzz Posted January 1, 2016 Report Share Posted January 1, 2016 YAY! Very Nice Great Success! Happy New Year! Quote Link to comment Share on other sites More sharing options...
tbone1fire Posted January 1, 2016 Report Share Posted January 1, 2016 great to hear Quote Link to comment Share on other sites More sharing options...
bama1234 Posted January 2, 2016 Author Report Share Posted January 2, 2016 Thanks everyone. Also, anyone who wants to show their support is encouraged to put our new banner in their signature: http://i.imgur.com/SuYN9qK.gif Quote Link to comment Share on other sites More sharing options...
FInn Rescue 12 Posted January 2, 2016 Report Share Posted January 2, 2016 That is great Bama! Itchboy he is wounder boy lol! Quote Link to comment Share on other sites More sharing options...
bshaw42753 Posted January 8, 2016 Report Share Posted January 8, 2016 guess this topic is dead now Quote Link to comment Share on other sites More sharing options...
Vojtula Posted January 8, 2016 Report Share Posted January 8, 2016 guess this topic is dead now men it is 8th of january last post was from 2nd of january even from main autor BAMA1234! Dead topics are with no posting for years, so next time be patient, for someone who is also making a mod, it is realy really rude, disregarding.  next time don't post things like that Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted January 8, 2016 Report Share Posted January 8, 2016 guess this topic is dead now There was a topic on the last page form less than a week ago. As has been said in the post above, dead topics are ones that haven't been posted in for many months or even years. This isn't dead, or in fact anywhere near! Quote Link to comment Share on other sites More sharing options...
bama1234 Posted January 8, 2016 Author Report Share Posted January 8, 2016 guess this topic is dead now  Lol. Quote Link to comment Share on other sites More sharing options...
nbrown8568 Posted January 9, 2016 Report Share Posted January 9, 2016 Glad to hear that Bam, I had a big problem here on my end and lost all of my work. In theprocess of getting everything back. Will be glad to have this one back. Norm, Quote Link to comment Share on other sites More sharing options...
LAD23DER Posted January 9, 2016 Report Share Posted January 9, 2016 I know there will be a new release coming to help with the lag but...Is there anything that I can do on my end to help with the script-checking lag every second or so? I tried changing the times on the stop sign script but that didn't help at all. Thank you, and thanks to the team for all of their hard work. Quote Link to comment Share on other sites More sharing options...
michal323 Posted January 9, 2016 Report Share Posted January 9, 2016 Considering time since something intresting happened in EM4 community, you wouldn't believe how much excited i am to see this. Pictures looks amazing, new map looks really original and scripts sound intresting. Really amazing looking job! I hope it will be done soon! Also will there be only standart police, or things like SWAT, highway patrol and national guard? Edit: Just found and installed 2.0 Beta, satisfied with amount of PD forces. Quote Link to comment Share on other sites More sharing options...
MountainMan90 Posted January 10, 2016 Report Share Posted January 10, 2016 Great news everyone. Itchboy was able to isolate the mod's performance issues to the Civil Car Pack, as well as a few other smaller things. This means the lag everyone was experiencing has more or less been fixed! I will be taking over development for a while and getting things looking pretty and filling in some gaps here and there. We will then move forward with a beta, and eventually a release. The biggest hurdle has been cleared. This new build was tested, and performed well, on a computer with a Pentium dual-core processor and integrated nVidia graphics chip. So all those with lower-end PCs, to an extent, should be able to run the next release of the mod smoothly.  Awesome to read this. A while back I was helping to pinpoint issues and giving some fixes to Itch. One of the issues I found was a car path issue. Nonetheless, I look forward to trying out the new version. Quote Link to comment Share on other sites More sharing options...
anttcortez Posted January 14, 2016 Report Share Posted January 14, 2016   This new build was tested, and performed well, on a computer with a Pentium dual-core processor and integrated nVidia graphics chip. So all those with lower-end PCs, to an extent, should be able to run the next release of the mod smoothly. Does this include (to your knowledge) intel graphics? I will die of joy. Quote Link to comment Share on other sites More sharing options...
topfuzz Posted January 16, 2016 Report Share Posted January 16, 2016 I know there will be a new release coming to help with the lag but...Is there anything that I can do on my end to help with the script-checking lag every second or so?I tried changing the times on the stop sign script but that didn't help at all.Thank you, and thanks to the team for all of their hard work. You could try getting rid of the virtual objects for the stop signs. I did and just replaced them with traffic lights. It seems to have helped with lag and traffic issues. Quote Link to comment Share on other sites More sharing options...
LAD23DER Posted January 16, 2016 Report Share Posted January 16, 2016 You could try getting rid of the virtual objects for the stop signs. I did and just replaced them with traffic lights. It seems to have helped with lag and traffic issues. I ended up just taking both stop sign scripts out and everything still works fine as far as I can tell. The script checking lag is gone now. Quote Link to comment Share on other sites More sharing options...
topfuzz Posted January 16, 2016 Report Share Posted January 16, 2016 I ended up just taking both stop sign scripts out and everything still works fine as far as I can tell. The script checking lag is gone now Glad to hear! Quote Link to comment Share on other sites More sharing options...