Fred03 Posted January 3, 2015 Report Share Posted January 3, 2015 I think when you used the dispatcher or chief to dispatch units it would play a short "tone". If there was some way to set the max number of times it could be played in a minute or something so you could click multiple times/dispatch multiple units and the tone would only go off once. Quote Link to comment Share on other sites More sharing options...
RCMPDude1337 Posted January 3, 2015 Report Share Posted January 3, 2015 Or you could just have a button to play the tones like the Brooklyn Mod, and then still call the volunteers the same way we do now, so that those who don't want to hear tones every time they dispatch a unit out they don't have to... It's all personal preference. Quote Link to comment Share on other sites More sharing options...
Reaper Posted January 3, 2015 Report Share Posted January 3, 2015 Or you could just have a button to play the tones like the Brooklyn Mod, and then still call the volunteers the same way we do now, so that those who don't want to hear tones every time they dispatch a unit out they don't have to...It's all personal preference.This was my personal thought as well use this way to activate the pagers and the la mod feature on the atation box to allow you to actvate the house siren Quote Link to comment Share on other sites More sharing options...
Vojtula Posted January 3, 2015 Report Share Posted January 3, 2015 Hey @bama1234 I was just wondering if you are planning to add at least one police chargers like from v.1 Thanks Quote Link to comment Share on other sites More sharing options...
miniboy349 Posted January 3, 2015 Report Share Posted January 3, 2015 Try re-installing the mod and re-downloading if that doesn't work. So far you're the only one reporting a CTD. Also make sure you're not replacing files in the old Montana Mod folder, this mod needs to have its own separate folder in the directory. Will take care of that traffic issue and missing doors/lights in a patch. The PD impala etc. are not supposed to be in the mod, as was stated. If you guys see any leftover units marked as Chester County, they shouldn't be there. Will make sure to delete those. Glad everyone is enjoying it so far, minus the bugs here and there It can be hes graphic setings to if he has nvidia so the guy that had CTD Please msg me and i can maybe help you if i have time. Quote Link to comment Share on other sites More sharing options...
the wolfhunter Posted January 3, 2015 Report Share Posted January 3, 2015 In some states such as PA fire department have personal who are fire police. There job is to control traffic, keep the apparatus secure, keep people back.You can read more here http://en.m.wikipedia.org/wiki/Fire_policeSome times fire police get called to close a. Road or do traffic control when the lights are out. In saxonburg case they have Squad 15-2 to respond with. There a photo of it at the end of last year's fireman parademthanks man it really helped me! Quote Link to comment Share on other sites More sharing options...
Fred03 Posted January 3, 2015 Report Share Posted January 3, 2015 The military black hawk looks SICK! But the rotors don't spin. Quote Link to comment Share on other sites More sharing options...
MFDHoward Posted January 3, 2015 Report Share Posted January 3, 2015 Two words for this mod....Relay...Pumping. Not having the ability to go engine to engine to ladder or just engine to engine is kinda making it hard to get a water supply. Really low amount of hydrants had me taking tankers up and down the road to unaffected hydrants to refill then I would return to the scene. If I ran a engine from the hydrant and up to another engine and then to the attack truck that would be great. The image below had me cutting down bushes to lay down a supply line to a attack engine so they could do the interior attack. Quote Link to comment Share on other sites More sharing options...
itchboy Posted January 3, 2015 Report Share Posted January 3, 2015 Two words for this mod....Relay...Pumping. Not having the ability to go engine to engine to ladder or just engine to engine is kinda making it hard to get a water supply. Really low amount of hydrants had me taking tankers up and down the road to unaffected hydrants to refill then I would return to the scene. If I ran a engine from the hydrant and up to another engine and then to the attack truck that would be great. The image below had me cutting down bushes to lay down a supply line to a attack engine so they could do the interior attack. Hoppah didn't make the engine to engine connection possible. I have been looking into this feature, but have come to a dead end due to my lack of scripting knowledge. Only Hoppah himself could rewrite the code to allow engine to engine connections.It isn't just a matter of editing the attachfirehose script to allow player to connect to another engine (from one) but one needs to edit the WaterSupplyFreeplay script. And that is quite hard due to all the algorithms and calculations done by it. Even though its simply multiplication and a lot of integral division to get the value of the water in the tank, one would also need to work out all the necessary conditions required to allow engine to engine connections.It isn't easy. It can be done though. Quote Link to comment Share on other sites More sharing options...
Chris1990 Posted January 3, 2015 Report Share Posted January 3, 2015 Hoppah didn't make the engine to engine connection possible. I have been looking into this feature, but have come to a dead end due to my lack of scripting knowledge. Only Hoppah himself could rewrite the code to allow engine to engine connections.It isn't just a matter of editing the attachfirehose script to allow player to connect to another engine (from one) but one needs to edit the WaterSupplyFreeplay script. And that is quite hard due to all the algorithms and calculations done by it. Even though its simply multiplication and a lot of integral division to get the value of the water in the tank, one would also need to work out all the necessary conditions required to allow engine to engine connections.It isn't easy. It can be done though.Yah I was reading the water supply script and all I could say is wow, I personally did my own edits made the engines and tankers larger and longer and then edited their tank amount( I know I didn't have to make them bigger but wanted realistic gameplay and couldn't see an engine that big holding 2000gals or the tanker holding 7500gals) and hydrant wise I think its the perfect amount for a raual area. And on the cutting the bushes that's called improvising something done a lot in the fire service, so nice job on that. Quote Link to comment Share on other sites More sharing options...
Guest Posted January 3, 2015 Report Share Posted January 3, 2015 Could be wrong here but didn't bergstall do itGunswat Quote Link to comment Share on other sites More sharing options...
Chris1990 Posted January 3, 2015 Report Share Posted January 3, 2015 Could be wrong here but didn't bergstall do itGunswatI think they have engine to ladder Quote Link to comment Share on other sites More sharing options...
Guest Posted January 3, 2015 Report Share Posted January 3, 2015 Ah right Gunswat Quote Link to comment Share on other sites More sharing options...
LAD23DER Posted January 3, 2015 Report Share Posted January 3, 2015 About the relays... Remember tanker relays are very realistic in rural areas. Quote Link to comment Share on other sites More sharing options...
Chris1990 Posted January 3, 2015 Report Share Posted January 3, 2015 Exactly!!! Quote Link to comment Share on other sites More sharing options...
theparanoid Posted January 3, 2015 Report Share Posted January 3, 2015 Yup in fact on any major fire around here. They alert stations just for there tanker. Occasionally they alert a engine for station coverage. But it tankers they want. Quote Link to comment Share on other sites More sharing options...
tbone1fire Posted January 3, 2015 Report Share Posted January 3, 2015 most tankers I know only carry 2 thousand and our rural fire trucks carry 1,000 gallons Quote Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted January 3, 2015 Report Share Posted January 3, 2015 Around here there's tanker boxes where what you get is one engine and 5-7 tankers Quote Link to comment Share on other sites More sharing options...
MCERT1 Posted January 3, 2015 Report Share Posted January 3, 2015 A working fire in rural areas here will get a tanker task force to establish water supply. That's a 6,000 gallon nurse tanker, 4 additional standard sized tankers, and an engine for the draft site. You also have an additional 2 tankers already assigned on initial dispatch. So you'll have roughly 18,000 gallons of water being hauled in by tanker, and it's very very hard to keep big water flowing at these incidents, and we're surrounded by water, but it's too shallow and too silty to draft close to many sites. The lack of relay pumping can be very realistic. Quote Link to comment Share on other sites More sharing options...
Axxif Posted January 4, 2015 Report Share Posted January 4, 2015 Hmmm... so here's an idea: Would it be possible to start off by purchasing X amount of volunteers, and then from there they would always respond to the alarm? And maybe there could be a default number of volunteers you could start off with, say 8 or so? Then, once you sound the alarm, they would all filter in, and from there you could utilize them how you see fit... and then have something where you can shut off the alarm, and/or step it down, and those volunteers that aren't at the station yet return to where they were? I think that would be an awesome idea, and a bit more realistic. Thoughts? Quote Link to comment Share on other sites More sharing options...
THVFD Posted January 4, 2015 Report Share Posted January 4, 2015 What abot a random number of vollys and 4 pages for the volunteers on my department we only have 3 or 4 show up and from time to time we have 8 or 9 show upsent from my samsung galaxy s4 mini Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted January 4, 2015 Report Share Posted January 4, 2015 Personally, I think the random number would be more annoying than fun. Imagine a fully involved structure and you get 3 firefighters, when you want every hand on deck. Wouldn't that be a pain in the ass? Quote Link to comment Share on other sites More sharing options...
itchboy Posted January 4, 2015 Report Share Posted January 4, 2015 Personally, I think the random number would be more annoying than fun. Imagine a fully involved structure and you get 3 firefighters, when you want every hand on deck. Wouldn't that be a pain in the ass?That's why the control panel calls one at a time so that the player can choose how many one wants.OR people could try using the battalion chief call script that calls the exact amount necessary for each vehicle. Quote Link to comment Share on other sites More sharing options...
THVFD Posted January 4, 2015 Report Share Posted January 4, 2015 Personally, I think the random number would be more annoying than fun. Imagine a fully involved structure and you get 3 firefighters, when you want every hand on deck. Wouldn't that be a pain in the ass?Ive fought a house fire with 3 people vary intresting and as you said a painsent from my samsung galaxy s4 mini Quote Link to comment Share on other sites More sharing options...
Fred03 Posted January 4, 2015 Report Share Posted January 4, 2015 Ive fought a house fire with 3 people vary intresting and as you said a painsent from my samsung galaxy s4 miniSame@NFK It would be a pain ,however realism is the point of this mod to a certain extent (I believe) and having random numbers of people show up is the essence of a volly department. I've had 12+ firefighters respond to a brush fire less than one acre and had 3 firefighters respond to a structure fire with occupant inside. Yes its a pain but so isLimited Water SupplyOnly one medic unit on mapSmall amounts of PD on mapWaiting for volunteers to arrive before you can roll trucks Rural emergency services is all about "pain" lol Quote Link to comment Share on other sites More sharing options...