Chris1990 Posted December 26, 2014 Report Share Posted December 26, 2014 Yah I personally added axes and baracaids to the army vehicles and added in the troop transports Quote Link to comment Share on other sites More sharing options...
kwillis Posted December 26, 2014 Report Share Posted December 26, 2014 Bama I cant do the bug form. I guess I have an old version of word. Where is the Log file I'm supposed to send in? What is your e-mail? I'm having the CTD after about 5 minutes of play. Its completely awesome for those 5 minutes though. Quote Link to comment Share on other sites More sharing options...
Smeal170 Posted December 26, 2014 Report Share Posted December 26, 2014 Hey Bama I filled out the log and the troubles continue except now I can not even load the game without trouble. When I go to select modifications I get the Emergency 4 is not responding memo, any ideas would be very helpful I don't think my PC is the issue because it has a Radeon graphics chip, any ideas or help at all/ will this be fixed in the patch? Overall though I can go into the editor and admire the models and I must day great job! One thing I do like is when you call the volunteers in they kind of remind me of the volunteers where I am from responding. I am on a dept in CT and I will say we are not the slowest vehicles on the road. Any help is appreciated. Thank-you Quote Link to comment Share on other sites More sharing options...
bama1234 Posted December 26, 2014 Author Report Share Posted December 26, 2014 Bama I cant do the bug form. I guess I have an old version of word. Where is the Log file I'm supposed to send in? What is your e-mail? I'm having the CTD after about 5 minutes of play. Its completely awesome for those 5 minutes though. emergency4.montanamod@gmail.com. Just describe the bug as best you can, and attach your logfile.txt Hey Bama I filled out the log and the troubles continue except now I can not even load the game without trouble. When I go to select modifications I get the Emergency 4 is not responding memo, any ideas would be very helpful I don't think my PC is the issue because it has a Radeon graphics chip, any ideas or help at all/ will this be fixed in the patch? Overall though I can go into the editor and admire the models and I must day great job! One thing I do like is when you call the volunteers in they kind of remind me of the volunteers where I am from responding. I am on a dept in CT and I will say we are not the slowest vehicles on the road. Any help is appreciated. Thank-you Do you mean an integrated graphics chip, or a dedicated graphics card? Because so far everyone with graphic issues has had an integrated chip. Send over a logfile along with that error report and I'll see if I can't spot the problem, if it's not the graphics chip Quote Link to comment Share on other sites More sharing options...
LAD23DER Posted December 26, 2014 Report Share Posted December 26, 2014 First of all, great job. This mod is outstanding. I would like to thank Bama and Itchboy for their hard work, especially during the last few days. I counted at least 4 or 5 car path issues, and heres a weird thing. Every 1 second the game lags for 1/4 or 1/2 a second, enough to be noticeable, just when I'm going around the map, no vehicles lit up or anything. This is the only mod that that happens with, really odd. Other than that, absolutely great job. Thank you! Quote Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted December 26, 2014 Report Share Posted December 26, 2014 First of all, great job. This mod is outstanding. I would like to thank Bama and Itchboy for their hard work, especially during the last few days. I counted at least 4 or 5 car path issues, and heres a weird thing. Every 1 second the game lags for 1/4 or 1/2 a second, enough to be noticeable, just when I'm going around the map, no vehicles lit up or anything. This is the only mod that that happens with, really odd. Other than that, absolutely great job. Thank you!Yeah i had that problem to and i messaged bama and he said it could be because i have an integrated graphics card. Do you have an integrated card? Quote Link to comment Share on other sites More sharing options...
WildcatsMike Posted December 26, 2014 Report Share Posted December 26, 2014 and heres a weird thing. Every 1 second the game lags for 1/4 or 1/2 a second, enough to be noticeable, just when I'm going around the map, no vehicles lit up or anything. This is the only mod that that happens with, really odd. Same issue I'm having. Not game breaking, but gets really annoying at times. Quote Link to comment Share on other sites More sharing options...
itchboy Posted December 26, 2014 Report Share Posted December 26, 2014 Yeah i had that problem to and i messaged bama and he said it could be because i have an integrated graphics card. Do you have an integrated card?Same issue I'm having. Not game breaking, but gets really annoying at times. First of all, great job. This mod is outstanding. I would like to thank Bama and Itchboy for their hard work, especially during the last few days. I counted at least 4 or 5 car path issues, and heres a weird thing. Every 1 second the game lags for 1/4 or 1/2 a second, enough to be noticeable, just when I'm going around the map, no vehicles lit up or anything. This is the only mod that that happens with, really odd. Other than that, absolutely great job. Thank you!The lag that occurs is due to the large number of scripting checks that are done every second. Its not your GPU or PC.The game checks the following every second:Stop SignsExistence of the off map units in the mapThe time (for dynamic night sounds)Status of each volunteer car (on map or off map) This is why there is lag. I am working on finding a more efficient way of doing this script checks. In the mean time, you're going to have to live with it. Quote Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted December 26, 2014 Report Share Posted December 26, 2014 The lag that occurs is due to the large number of scripting checks that are done every second. Its not your GPU or PC.The game checks the following every second:Stop SignsExistence of the off map units in the mapThe time (for dynamic night sounds)Status of each volunteer car (on map or off map) This is why there is lag. I am working on finding a more efficient way of doing this script checks. In the mean time, you're going to have to live with it.I had a problem where the map would start to turn white in parts and it looked like snow and he said it was probably because of my GPU. I miss understood Ladders problem Quote Link to comment Share on other sites More sharing options...
itchboy Posted December 26, 2014 Report Share Posted December 26, 2014 I had a problem where the map would start to turn white in parts and it looked like snow and he said it was probably because of my GPU. I miss understood Ladders problemThat must be your GPU acting up. Quote Link to comment Share on other sites More sharing options...
Thomasvista207 Posted December 26, 2014 Report Share Posted December 26, 2014 This is the lowest thing on the priority list- but I've got to ask, is there a way to add lights to the POVs that turn on as they respond to the station and off upon arrival? Quote Link to comment Share on other sites More sharing options...
CFDDIVE11 Posted December 26, 2014 Report Share Posted December 26, 2014 That must be your GPU acting up.Yeah it's an integrated intel card. I can deal with it unless it effects the gameplay to much then i will stop Quote Link to comment Share on other sites More sharing options...
itchboy Posted December 26, 2014 Report Share Posted December 26, 2014 Update:I think I have fixed the CTD when using the ExtendHose and Wye command.Waiting for permission from bama to post the patch. Quote Link to comment Share on other sites More sharing options...
Chris1990 Posted December 26, 2014 Report Share Posted December 26, 2014 Update:I think I have fixed the CTD when using the ExtendHose and Wye command.Waiting for permission from bama to post the patch.What do you mean extended hose?And my only complaint and I won't report it because others have is call volume I had two structure fires, one car fire, three med calls and one shop lifter, now correct me if I'm wrong but that's all that should happen in one year in a town like that not in one day, so that's my only compliant. PS: obviously I know the call volume must have a call going once in awhile, but in a 10minute period I think that's a bit to much even for LA, or Manhattan mod that's to much Quote Link to comment Share on other sites More sharing options...
itchboy Posted December 26, 2014 Report Share Posted December 26, 2014 What do you mean extended hose?Just look at the previous pages where people were reporting bugs. Quote Link to comment Share on other sites More sharing options...
bama1234 Posted December 26, 2014 Author Report Share Posted December 26, 2014 So today + tomorrow I'm going to implement these fixes Itchboy's found, and then I'll be finishing up GUI and lights. Then I will release the patch. I can already tell this patch is going to drastically improve everyone's experience. Quote Link to comment Share on other sites More sharing options...
gtaomg Posted December 26, 2014 Report Share Posted December 26, 2014 You guys raised the bar forever, Bama and itchboy. Thanks so much for your excellent mods. I think I speak for everyone in the community when I say that your work is amazing, and we wholeheartedly appreciate the effort you guys put in making this game so much more enjoyable. Thanks and best of luck in getting those errors fixed. Quote Link to comment Share on other sites More sharing options...
kris Posted December 26, 2014 Report Share Posted December 26, 2014 I also find a small bug at the unmarked ATF cruiser. You can't use any of the commands for that car. Quote Link to comment Share on other sites More sharing options...
itchboy Posted December 26, 2014 Report Share Posted December 26, 2014 I also find a small bug at the unmarked ATF cruiser. You can't use any of the commands for that car.Does it have any commands to use at all or are they just disabled? Quote Link to comment Share on other sites More sharing options...
rescue_nerd Posted December 26, 2014 Report Share Posted December 26, 2014 So today + tomorrow I'm going to implement these fixes Itchboy's found, and then I'll be finishing up GUI and lights. Then I will release the patch. I can already tell this patch is going to drastically improve everyone's experience. You are still busy that's really amazing. Of course we are really looking forward to patches and further updates. Thank You a lot! Quote Link to comment Share on other sites More sharing options...
kris Posted December 26, 2014 Report Share Posted December 26, 2014 Does it have any commands to use at all or are they just disabled?All the commands are disabled. Quote Link to comment Share on other sites More sharing options...
Chris1990 Posted December 26, 2014 Report Share Posted December 26, 2014 You guys raised the bar forever, Bama and itchboy. Thanks so much for your excellent mods. I think I speak for everyone in the community when I say that your work is amazing, and we wholeheartedly appreciate the effort you guys put in making this game so much more enjoyable. Thanks and best of luck in getting those errors fixed.Couldn't of said it better! Quote Link to comment Share on other sites More sharing options...
JOSEMA1701 Posted December 26, 2014 Report Share Posted December 26, 2014 Tengo un problema en este cruce, que siempre están de pie Quote Link to comment Share on other sites More sharing options...
Teddy Posted December 26, 2014 Report Share Posted December 26, 2014 Very awesome mod! Just played it for 30 minutes or so and minus the few missing lights and traffic path issues I can see myself playing this mod for quite a while!Once again AWESOME job! Also, I am glad that you used my wheel texture for the Tahoe Quote Link to comment Share on other sites More sharing options...
cops Posted December 26, 2014 Report Share Posted December 26, 2014 Tengo un problema en este cruce, que siempre están de pie and now in English? But the traffic path bug has already been called out, watch a few pages back Quote Link to comment Share on other sites More sharing options...