thorax181 Posted November 10, 2014 Report Share Posted November 10, 2014 that would be cool but I'm not sure how it would work. I'd at least hope their is a hydrant immediately adjacent to every station. I know a lot of stations have built in water sources for refilling the trucks but not all. Quote Link to comment Share on other sites More sharing options...
Fred03 Posted November 10, 2014 Report Share Posted November 10, 2014 I think with a lower fire call volume it hopefully won't be necessary so filling at a hydrant would be sufficient. However it might be nice for folks who don't always want to play realistically. Quote Link to comment Share on other sites More sharing options...
bama1234 Posted November 10, 2014 Author Report Share Posted November 10, 2014 Hey one thing that would be nice is reset water levels at stations This is a good idea, I'll consider implementing it Quote Link to comment Share on other sites More sharing options...
miniboy349 Posted November 10, 2014 Report Share Posted November 10, 2014 This is a good idea, I'll consider implementing itOr you add some water filers (Dont remmember what its called)right with the stations tho and we can use them to fil up the water tanks. PS: sorry for bad english Quote Link to comment Share on other sites More sharing options...
The Loot Posted November 10, 2014 Report Share Posted November 10, 2014 Could add some hydrants to the inside of the station, but we'd still have to manually hook them up. There's also probably some changes and additions you could make to the Water Supply script so it would automatically fill the tank of a vehicle after it parks. Quote Link to comment Share on other sites More sharing options...
TheVolume Posted November 10, 2014 Report Share Posted November 10, 2014 Hello everyone I'm new here Wants to show you my project but I can not because it says that you can not set up a new topic in the section mods what's going on administrator ? what to mod it and play in it is a great look forward to New version of Quote Link to comment Share on other sites More sharing options...
RangerDog Posted November 10, 2014 Report Share Posted November 10, 2014 @ Emergency, you should get youreself a warning, the mods will do what they need, you dont have to instruct them Well, i think a sort of connection in the station, and also if you dont disconnect you cant leve the station. Quote Link to comment Share on other sites More sharing options...
helljumper51 Posted November 10, 2014 Report Share Posted November 10, 2014 What program do you use to showcase your models? Quote Link to comment Share on other sites More sharing options...
TheVolume Posted November 10, 2014 Report Share Posted November 10, 2014 @ Emergency, you should get youreself a warning, the mods will do what they need, you dont have to instruct them Well, i think a sort of connection in the station, and also if you dont disconnect you cant leve the station. Well j don.t know mayby j need to wait ? J have mods to show Quote Link to comment Share on other sites More sharing options...
Unit 42 Posted November 10, 2014 Report Share Posted November 10, 2014 I know that it takes a bit of time but you can refil using the closest hydrant at the scene. All it takes is a few seconds right? Or a hydrant on the way from the scene? I dont know, just spurting ideas . Quote Link to comment Share on other sites More sharing options...
bama1234 Posted November 10, 2014 Author Report Share Posted November 10, 2014 Hello everyone I'm new here Wants to show you my project but I can not because it says that you can not set up a new topic in the section mods what's going on administrator ? what to mod it and play in it is a great look forward to New version of Modding Concepts. The rules changed, now a thread doesn't get moved to Mods until it has enough content to be considered a real mod. But this is definitely the wrong place to be posting that. What program do you use to showcase your models? Em4 editor, then Photoshop to clean it up and add the white background. Quote Link to comment Share on other sites More sharing options...
TheNorthernAlex Posted November 10, 2014 Report Share Posted November 10, 2014 Well i am not asking for a release date, all I say is i hope all stars line up and your projected rel;ease date holds true. I am looking forward to this mod, thanks for the hard work and dedication! Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted November 10, 2014 Report Share Posted November 10, 2014 @ Emergency, you should get youreself a warning, the mods will do what they need, you dont have to instruct them Well, i think a sort of connection in the station, and also if you dont disconnect you cant leve the station.Technically, you're instructing us what to do as well by saying he should get a warning... There keep it easy this guy is new but warn him @randomperson139As RangerDog pointed out, we don't need instructing. In fact, we don't appreciate people telling us when we should or shouldn't give warnings. Seeing as you can't see other users warning points, how would you even know whether or not I had issued a warning? Stay out of issues that don't involve you. Enjoy your little holiday. Quote Link to comment Share on other sites More sharing options...
Guest Posted November 11, 2014 Report Share Posted November 11, 2014 Stay out of issues that don't involve you. Enjoy your little holiday. That's not very fair he does something wrong and he gets a holiday?why don't I get one?Sent from my iPhone using Tapatalk Quote Link to comment Share on other sites More sharing options...
Fred03 Posted November 11, 2014 Report Share Posted November 11, 2014 Or we could all stop fighting and return to topic.bama, what's the word on state patrol? what state units can we expect to see? cars? suvs? riot control? helicopters? all offmap? Quote Link to comment Share on other sites More sharing options...
rcmp123 Posted November 11, 2014 Report Share Posted November 11, 2014 Or we could all stop fighting and return to topic.bama, what's the word on state patrol? what state units can we expect to see? cars? suvs? riot control? helicopters? all offmap?I would definitely like to see the little bird helicopter from Hoppah's army mod be used, and I know they were going to use it for SWAT in the Miami mod. Quote Link to comment Share on other sites More sharing options...
bama1234 Posted November 11, 2014 Author Report Share Posted November 11, 2014 Or we could all stop fighting and return to topic.bama, what's the word on state patrol? what state units can we expect to see? cars? suvs? riot control? helicopters? all offmap? I've added an MHP Tahoe and Caprice PPV, and will probably keep the CVPI. I've changed the skins to more closely resemble the real-life counterpart. No word yet on helicopters for the state patrol. And yes, all off-map. I would definitely like to see the little bird helicopter from Hoppah's army mod be used, and I know they were going to use it for SWAT in the Miami mod. You're in luck, it will be featured in the mod! I've updated it's texture, and it will have a brand new feature Quote Link to comment Share on other sites More sharing options...
willowfork fire capt Posted November 11, 2014 Report Share Posted November 11, 2014 bama in my opinion this is one of the best mods cant wait to play it Quote Link to comment Share on other sites More sharing options...
Guest Posted November 11, 2014 Report Share Posted November 11, 2014 National guard?Sent from my iPhone using Tapatalk Quote Link to comment Share on other sites More sharing options...
Fred03 Posted November 11, 2014 Report Share Posted November 11, 2014 Game Wardens/State Park Ranger? Quote Link to comment Share on other sites More sharing options...
BeastyBill88 Posted November 11, 2014 Report Share Posted November 11, 2014 Bama would you be able to answer a couple of questions for me, just a simple yes/no answer will do lol?1) have you implemented the multiply siren buttons like other mods have?2) will vehicles have the speed controls like the Manhattan/Brooklyn mods have?Because I never liked them features (no offence to the people who made them) but they clogged up the UI and where a pain in the arse to have to change everytime. Quote Link to comment Share on other sites More sharing options...
itchboy Posted November 11, 2014 Report Share Posted November 11, 2014 Bama would you be able to answer a couple of questions for me, just a simple yes/no answer will do lol?1) have you implemented the multiply siren buttons like other mods have?2) will vehicles have the speed controls like the Manhattan/Brooklyn mods have?Because I never liked them features (no offence to the people who made them) but they clogged up the UI and where a pain in the arse to have to change everytime.I can answer these questions:Multiple sirens have been considered but I have not implemented them yet. Speed commands are automatic. Vehicles spawned on map will only travel at normal speeds until their sirens are enabled. Vehicles will only move at high speed when their sirens are on. Player can force vehicles to go at high speed by pressing left or right control key with the MoveTo command. Vehicles travelling to station or off map in freeplay will travel at normal speeds automatically. This actually helps with parking somewhat (although I cannot prove this) GoHome command will not be changed though because this affects ambulances going off map. I might figure a workaround for it. Off map vehicles coming onto the map will be going fast by defualt. I would like to enforce a speed limiter on some vehicles though such as tow trucks, cranes and in fact, all TEC and non emergency vehicles actually. Now since the speeds are automatic, they dont clutter up the UI. Everyone wins.What I say here isn't final or guaranteed. At the end of the day, it is up to bama to decide. Quote Link to comment Share on other sites More sharing options...
topfuzz Posted November 11, 2014 Report Share Posted November 11, 2014 That actually sounds perfect! I hope that makes it in the final product. Quote Link to comment Share on other sites More sharing options...
erfd Posted November 11, 2014 Report Share Posted November 11, 2014 I can answer these questions:Multiple sirens have been considered but I have not implemented them yet. Speed commands are automatic. Vehicles spawned on map will only travel at normal speeds until their sirens are enabled. Vehicles will only move at high speed when their sirens are on. Player can force vehicles to go at high speed by pressing left or right control key with the MoveTo command. Vehicles travelling to station or off map in freeplay will travel at normal speeds automatically. This actually helps with parking somewhat (although I cannot prove this) GoHome command will not be changed though because this affects ambulances going off map. I might figure a workaround for it. Off map vehicles coming onto the map will be going fast by defualt. I would like to enforce a speed limiter on some vehicles though such as tow trucks, cranes and in fact, all TEC and non emergency vehicles actually. Now since the speeds are automatic, they dont clutter up the UI. Everyone wins.What I say here isn't final or guaranteed. At the end of the day, it is up to bama to decide.Kind of like the script in the Harbor City mod? Sounds great! Quote Link to comment Share on other sites More sharing options...
serch248 Posted November 11, 2014 Report Share Posted November 11, 2014 There will be Ford Police Interceptors in the mod? Quote Link to comment Share on other sites More sharing options...