helljumper51 Posted September 26, 2012 Report Share Posted September 26, 2012 So I am workingon a custom freeplay map. I have the texture done and the paths/streets. But my big questions is how do I set up the spawn points for off map units?Another quick question I had was for freeplay events specifically EMS events, is there a script command to check a virtual object for a down person. So for example in the script it would check a virtual object(like the size of a street) and check to see if an injured person is in it. I know you can do it with fires with the "getvirtualobjectsburning" or something similar to that. Just wondering if EMS can do it as well or car accidents.Regards,Smith Quote Link to comment Share on other sites More sharing options...
rettungstier Posted September 27, 2012 Report Share Posted September 27, 2012 question 1:edit -> map properties -> entries/exits - here you can place entry and exit points (spawn points) for all squad vehiclesquestion 2:that ain't exactly mapping but more a scripting issue.here's a page listed with all person related scripting commands (as much as i can identify that stuff):http://www.emergency-wiki.de/index.php/Personif you're into scripting, check that list if there is any command that might help, for other scripting commands, see:http://www.emergency-wiki.de/index.php/Kategorie:Scriptsgreetzrett Quote Link to comment Share on other sites More sharing options...
helljumper51 Posted September 27, 2012 Author Report Share Posted September 27, 2012 Ret your my hero bud. You ever need a model made or a body to be "taken care of" give me a call Quote Link to comment Share on other sites More sharing options...