rafaelmfernandez Posted June 19, 2012 Report Share Posted June 19, 2012 Hi again!I have some problems in the mod at this time:The Auxiliary Police officers can't enter their vehicles;I'm having trouble with the portraits and units information (need some help with that).Any help or tips will be highly appreciated! :(Yeah, thanks for noticing those little things. You guys help me doing the mod even more detailed and perfect) Happened to me with the division car haha go into the vehicles editor In the em4 editor and check the other police cars to see What type of police car you have to make it for them to be able to enter it unit photos is under UI Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 21, 2012 Author Report Share Posted June 21, 2012 Happened to me with the division car haha go into the vehicles editor In the em4 editor and check the other police cars to see What type of police car you have to make it for them to be able to enter it unit photos is under UII'll check the vehicle editor (maybe traits..?). About the units, I've added new units and only the default EM4 ones have the UI pictures. I tried to edit the portraits on the Specs folder but it didn't changed anything... Do you have any ideas? Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 21, 2012 Author Report Share Posted June 21, 2012 You mean the pictures that show up in-game?C:\Program Files (x86)\sixteen tons entertainment\Emergency 4\Data\Units\Vehicles\Police\020MTW Like that?Yeah, but I'll check out the tutorials to add vehicles. The only problem is that they're not available on the mainsite... Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 21, 2012 Author Report Share Posted June 21, 2012 What about this one?http://forum.emergen...dding-vehicles/Oh, didn't saw it! Looks like I have lots of work to do... Thank you very much! Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 22, 2012 Author Report Share Posted June 22, 2012 Hi again!Just reworked the lights, childs and the paint scheme on the Tactical Support Unit. This TSU will be used in situations in when the Fire & Rescue personnel on scene need special equipment.Note: Reworks like this will be very regular on the next days. (I'll be reworking the F&R units)Next Update: Both of the Fire & Rescue Ladder trucks will be reworked Link to comment Share on other sites More sharing options...
rafaell Posted June 22, 2012 Report Share Posted June 22, 2012 nice! Link to comment Share on other sites More sharing options...
Brandweer_Rilland Posted June 22, 2012 Report Share Posted June 22, 2012 Looks really niceKeep it up Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 22, 2012 Author Report Share Posted June 22, 2012 Made a little gameplay of what we have so far. You won't be surprised, you may even think that is tottaly crappy. I'm being serious, we still have a lot to do on the map and pictures (commands and units).[media=] Tell us what you think about it and please, make your comments based in the positive aspects that you saw on the gameplay. @ausavin - I don't know, scripting something like that may be complicated... Note: For some reason, Fraps didn't captured the coronas. Link to comment Share on other sites More sharing options...
577-PSM01 Posted June 22, 2012 Report Share Posted June 22, 2012 Wow nice vehicles i like that ^^. Link to comment Share on other sites More sharing options...
Guest Posted June 22, 2012 Report Share Posted June 22, 2012 didnt watch it all but it looks like its coming along keep up the great work Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 22, 2012 Author Report Share Posted June 22, 2012 Well these are my settings... Link to comment Share on other sites More sharing options...
ThePoliceGuy Posted June 22, 2012 Report Share Posted June 22, 2012 Loving the look of this mod! Seems to have a perfect balance between quality and overload! Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 22, 2012 Author Report Share Posted June 22, 2012 Try leaving it at 60 fps...Eyes don't usually recognize anything above that.All right, thanks for the tip. Going to test that right away! Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 22, 2012 Author Report Share Posted June 22, 2012 I start to be annoying with this but does anyone know how can I raise the number of vehicles and people on the streets? (I've already edited the freeplay parameters xml file and edited the spawn points, but without any sucess...) Link to comment Share on other sites More sharing options...
ThePoliceGuy Posted June 22, 2012 Report Share Posted June 22, 2012 By edited spawn points, do you mean on the map? I would just suggest physically adding more people and vehicles to the starting map. Link to comment Share on other sites More sharing options...
EmergencyFan97 Posted June 22, 2012 Report Share Posted June 22, 2012 Looking good. Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 22, 2012 Author Report Share Posted June 22, 2012 Yeah what ThePoliceGuy said...Just place a bunch of random people and vehicles around the map and there will be more at the beginning. If you change the xml you have to wait a while for more people to spawn.Ok, thanks! What values do you recommend me to put in the xml file? I've changed the values to 10, but there aren't many vehicles in the map...What should I do fix the bug in the bridge? Maybe a virtual object? Link to comment Share on other sites More sharing options...
cops Posted June 22, 2012 Report Share Posted June 22, 2012 about the bridge bug...did you select "custom" when you made a new unit? Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 22, 2012 Author Report Share Posted June 22, 2012 Maybe 5? I'm not sure. After a while in gameplay a bunch more cars will show up. And what happened with the bridge?The vehicles ignore the physics on the bridge. Check out at 2:51 on the video, the vehicle totally ignores the bridge...Oh and another update:Added POV Ford F-150 SVT Raptor! Note: I'm trying to improve the skin, the unit on the photos is a WIP. Link to comment Share on other sites More sharing options...
ENG343INE Posted June 22, 2012 Report Share Posted June 22, 2012 looking good Link to comment Share on other sites More sharing options...
Guest Posted June 22, 2012 Report Share Posted June 22, 2012 did that in the London mod 2 Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 23, 2012 Author Report Share Posted June 23, 2012 Oh yeah and Raptors are a little higher off the ground than that.Worked on the Raptor and this should be the final version... Please advise me if I missed any details! Link to comment Share on other sites More sharing options...
577-PSM01 Posted June 23, 2012 Report Share Posted June 23, 2012 Wow, nice vehicle keep it ^^. Link to comment Share on other sites More sharing options...
met police999 Posted June 23, 2012 Report Share Posted June 23, 2012 What will it be used for? Link to comment Share on other sites More sharing options...
Ghost Graphic Designs Posted June 23, 2012 Author Report Share Posted June 23, 2012 What will it be used for?It will be used as a vehicle for the Fire Chief (POV). (I know that there aren't POVs in big cities, but in this case I wanted to make it different) Link to comment Share on other sites More sharing options...