rafaelmfernandez Posted January 12, 2012 Report Share Posted January 12, 2012 As a fellow modder reaching out to the modding community, I have a few questions id like to ask.My main question is, is there any possible way to have longer lasting fires? Ive checked in parameters, scripts and lang folders and fire objects, I cant seem to find an option anywhere. Id like my buildings to burn longer without turning into smug. Is there anyway to make buildings burn longer without burning out? My second question is more advanced. We are trying to have the tower ladders animated and functioning by release and since me and dyson have no idea how to animate ive come up with an idea. Like the la mod did with the tiller and rescue crane when the unit is installed the model is actually backwards but that leaves the basket to be animated because its supposed to stay parralel to the ground. Any ideas? Quote Link to comment Share on other sites More sharing options...
rettungstier Posted January 12, 2012 Report Share Posted January 12, 2012 on your second question:so you think the basket will have an incorrect angle if it isn't animated with the ladder itself, right?i know it's kinda stupid, but the basket is always present on the tower ladders back and only changes it's place during installing/using the ladder?first make the basket a part of the truck-model, then unlink it as a several model and add as a normal "superstructure" to the "backwarded" truck.if you wanna do it as it is in LA mod you'll have a prototype change and your models in this case would be:- ladder model with basket attached = same model- ladder model without basket and basket ad several file = superstructuregreetzrett(null) Quote Link to comment Share on other sites More sharing options...