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**PROGRESS UPDATE**

FIRE DEPARTMENT

ENGINE 2313

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LIGHTING HAS ALSO BEEN FINISHED ON RAVENNA RESCUE!

I KNOW OUR CITY FIRE ENGINES ARE KINDA BLAND, BUT THIS IS IT. I EVEN ADDED A LITTLE MORE THAN WHAT THE REAL TRUCK HAS, OTHERWISE IT'D REALLY BE DULL.

ILL BE CHANGING THE WATER TENDERS PAINT TO MAKE IT LOOK LIKE RAVENNA TOWNSHIP INSTEAD

HERES JUST SOME RANDOM PICTURES I TOOK/ MADE UP

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Question about POV's Will you be skinning a basic Firefighter and/or FF/Paramedic that isn't in full bunker gear Say for example, station wear with a chance to change into Bunker or SCBA Gear scripted to the vehicle ala FF/EMT & FF/PM's behing able to Ride to a scene without gear on, then arrive on-scene and change out?

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Question about POV's Will you be skinning a basic Firefighter and/or FF/Paramedic that isn't in full bunker gear Say for example, station wear with a chance to change into Bunker or SCBA Gear scripted to the vehicle ala FF/EMT & FF/PM's behing able to Ride to a scene without gear on, then arrive on-scene and change out?

As of right now, no. I have basic knowledge on scripting. And as for skinning persons, I have no idea how to. Ive tried before and failed miserably. If I can learn how to skin persons, I MAY be able. But no guarantees.

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I would but the way the skin is made up, is made to match both engines. Right now they are seperate. Im keeping Ravenna township at station two and Ravenna fire at station one. If I was to put the Halogen lighted engine with the rest, the only open spot would be to replace the NEAS ambulance. I have no where else to place that ambulance, and it is needed in the game. Unless I can find someone to help me with the map, I wont be adding the halogen lighted engine. I just had to choose between which engine I wanted to spawn in the game. As of right now the Halogen lighted engine will still be abled to be called off the map.

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