heyjoojoo Posted September 18, 2011 Report Share Posted September 18, 2011 I was modifying the spotlight on one of the helicopters. Specifically, I changed the color just a bit to make the spotlight appear more bluish rather than the original flat white. In gameplay, this worked beautifully. Additionally, I wanted to make the light appear to vibrate like an actual helicopter spotlight tends to do when it's being shined on the ground. I planned to achieve the "shaky" affect by just duplicating the original light and making it flicker by increasing the flash frequency to some crazy high number.the problem is that in gameplay, the second spotlight stays up in the air and doesn't show on the ground. How do I make the spotlight "reach" the ground where it should be? Also, this second spotlight seems to lose its high frequency flash rate. It flashes but it flashes slower than the setting I used in the Editor.Any insight?Kareem Quote Link to comment Share on other sites More sharing options...