cops Posted September 6, 2011 Report Share Posted September 6, 2011 HI everyone,I was trying several times to get new personal in my police car, but I won't workDoes anyone see the problem?<unit id="TOURAN4-11"><campaign> <missions value="1 2 3 4 13 15 9 8 5 17 12 14 7 19 10 6 18 16 11 20"> <prototype name="mod:Prototypes/Vehicles/03Politie/touran4-11.e4p" /> <price value="150" /> <speed value="120" /> <space value="2" /> <loadspace value="2" /> <personnel> <unit id="POLITIENORMAAL"> <defaultcount value="1" /> <unit id="PROFILER" /> <defaultcount value="0" /> <unit id="POLITIEKOGELVEST" /> <defaultcount value="0" /> <unit id="POLITIE_MET_JAS" /> <defaultcount value="0" /> <unit id="POLITIEMETVERKEERSJAS" /> <defaultcount value="1" /> </unit> </personnel> <equipment /> </missions></campaign><freeplay> <missions value="1 2 3 4 13 15 9 8 5 17 12 14 7 19 10 6 18 16 11 20 22"> <prototype name="mod:Prototypes/Vehicles/03Politie/touran4-11.e4p" /> <price value="150" /> <speed value="120" /> <space value="2" /> <loadspace value="2" /> <personnel> <unit id="POLITIENORMAAL"> <defaultcount value="1" /> <unit id="PROFILER" /> <defaultcount value="0" /> <unit id="POLITIEKOGELVEST" /> <defaultcount value="0" /> <unit id="POLITIE_MET_JAS" /> <defaultcount value="0" /> <unit id="POLITIEMETVERKEERSJAS" /> <defaultcount value="1" /> </unit> </personnel> <equipment /> </missions></freeplay> </unit>I tyed with _ between the words but that doesn't matterOr do I nee to call them like I called them in the editor? Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted September 6, 2011 Report Share Posted September 6, 2011 the term you used in the editor name of the file is what you must use if the proto for the cop was say "PIG01" that is what you'll have to reference every time you use them, the la/ny mods use "constant characters" for this very reason. It makes it easier to associate proto filenames as required, the Lang xml's display what the user sees but everything else looks for the proto filename. Quote Link to comment Share on other sites More sharing options...
cops Posted September 6, 2011 Author Report Share Posted September 6, 2011 I saw something weird I guess when I opened the model file of a police officer Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted September 6, 2011 Report Share Posted September 6, 2011 I'd have named em politie_01.. the game does have some odd associations you can inadvertently... but as long as you do NOT mod people files other than the texture name/tag via notepad they tend to work fine. Quote Link to comment Share on other sites More sharing options...