helljumper51 Posted March 16, 2011 Author Report Share Posted March 16, 2011 Well boiled down, My ideas are thus: -Change the audio for dispatches(the guy that pops up and says "fire, take care of the fire and any civilians that are injured") from audio clips from the show. Just dispatches. -For the dispatcher, when you call out a vehicle or station, Have it say "Squad 10 responding" Link to comment Share on other sites More sharing options...
JediHutch61 Posted March 16, 2011 Report Share Posted March 16, 2011 Just one think that I remember from the pilot episode: Station 10 was Engine 10Engine 210Truck 10Squad 10Battalion 10(I think that there was one more but I can't remember it.)Also if you look at the Emergency mod for EM3 you might be able to adapt their biophone script for your purpose. Like instead of only being able to use it to call an off map ambo, you could say that you have to use it before you could treat a patient. Link to comment Share on other sites More sharing options...
helljumper51 Posted March 16, 2011 Author Report Share Posted March 16, 2011 Thanks to the kindness of Texas_DPS, I know how the necessary scripts for three fire stations on the free play map. Link to comment Share on other sites More sharing options...
Guest blimp666 Posted March 17, 2011 Report Share Posted March 17, 2011 Emergency! SubmodAny help would be appreciated. I really just need people who can do lights and the editor. Anyone who can edit LA Mod scripts would be helpful too.My BackroundI am a long time member on the EM-Planet forums. I joined a few years ago(been too long for me to remember...yes I know its in my profile, shut-up) and I have been a side modder since then. I did a few years ago try to create a mod for the Emergency! TV Show, but I did not have the skills in scripting and map making, and my modeling skills were sub par. now after a few years of practice, and working on several mod teams(including LA Mod, NY Submod, Xplorer4x4's Mods, and a few others) I have refined my skills as a modeler and learned a few things about scripting. Right now I am an Officer in the US Navy and I do this on my spare time.Why a Submod?Some of you may be asking, "Why a Submod?". well that is quite simple. Because almost everything I want my mod to do(script wise) has been done in the LA Mod. Why make more work for myself if someone else has already done it(and definitely did a better job than i could). Since this is pretty much just a model rehaul, then it makes my job alot easier.Mod DetailsSo after reading for a few minutes you are getting board. You want me to get to the meat of the mod and tell you what this will entail. I am on a horse...but I digress. This Mod;s mission statement(ultimate goal) is: To create a modification to the LA Mod to incorporate as many vehicles, stations, and to create as authentic an environment from the TV series Emergency! as possible.Here is what I want to have:Implementation StageStation 51(replaces FS2):Station 51 Firefighter reskinWard Lafrance Engine 51(model done)Dodge Squad 51(ingame)Station 110(replaces FS1):Station 110 firefighter reskinEngine 110-1(In-game)Engine 110-2(In-game)Battalion 110(Model in progress)Ladder 110(model done)Squad 110(ingame)Station 10(New Station):Station 10 firefighter reskinLadder 10(In progess)Engine 10(ingame)Concept Stage:Rampart General(replaces Hospital)Mayfair Ambulance 1(box ambulance)Ambulance 2(Vintage ambulance)Ambulance PersonnelSheriffs Station:Patrol 1Transport 1Sheriff PersonnelLA City PolicePatrol 1Patrol 2Police PersonnelDrugbox(replaces med bag)Biophone(this will be the only way to call an ambulance from off screen)**Note: This is a rolling criteria.This can change at any time. I can either add or subtract. Suggestions are welcomeSo without further ado, I know that everyone loves screenshots, here is an ingame shot I have of Squad 110(I may update the model), and Engine 110:Best Regards,MeLooks awesome, would love to see it come out!I play it on EM3 to!One thing though, on the EM3 one I feel like there are to many fire stations.I think it should be 2 max. Link to comment Share on other sites More sharing options...
helljumper51 Posted March 17, 2011 Author Report Share Posted March 17, 2011 I am working on 3. The first two stations already on the map wont be changed. the third will have 3 vehicles. also with this submod, I am changing the amount of hoses you can hook up to the engine. I am limiting it to 2, so it will be more realistic in fire times(so a structure fire will require atleast 2 engines and a ladder). I was sick in LA MOD where you could literally take out a structure fire with one engine. Link to comment Share on other sites More sharing options...
Texas_DPS Posted March 17, 2011 Report Share Posted March 17, 2011 that screen shot looks so funny. old engine and rescue, new crown vic following, lol. Link to comment Share on other sites More sharing options...
helljumper51 Posted March 17, 2011 Author Report Share Posted March 17, 2011 ha ha time travel. I blame Einstein.After the initial release I plan on replacing the cars too. But my main concern right now is to get the units ingame and to have them work correctly. Link to comment Share on other sites More sharing options...
aitor Posted March 17, 2011 Report Share Posted March 17, 2011 Replacing the modern cars for old cars? That sounds great! Link to comment Share on other sites More sharing options...
Texas_DPS Posted March 17, 2011 Report Share Posted March 17, 2011 i dont know for sure but check out the 90's submod, it might be a little help. Link to comment Share on other sites More sharing options...
helljumper51 Posted March 19, 2011 Author Report Share Posted March 19, 2011 PICTURES PICTURES PICTURES!!!!! Everyone loves them! Here is Engine 51(almost done) and Engine 10-1E-51E-10-1 Link to comment Share on other sites More sharing options...
lacofd_FF51 Posted March 19, 2011 Report Share Posted March 19, 2011 beautiful. just simply amazing is all i have to say.will this mod include an installer, or will it be manual install? Link to comment Share on other sites More sharing options...
helljumper51 Posted March 19, 2011 Author Report Share Posted March 19, 2011 It will have the mod pack install. Link to comment Share on other sites More sharing options...
JediHutch61 Posted March 19, 2011 Report Share Posted March 19, 2011 Just a suggestion for you but insted of using station 110 as your large firehouse, since it is nowhere near Station 51 (127), I would use station 10 since it was used multiple times in the show with Station 51. Link to comment Share on other sites More sharing options...
helljumper51 Posted March 19, 2011 Author Report Share Posted March 19, 2011 Yes, I ended up making a typo. Station 10 is the large fire house and station 110 is the smaller support station. Also I was reading in my Emergency Book and it said that the show purposely used station numbers that were nowhere near each other. Link to comment Share on other sites More sharing options...
lacofd_FF51 Posted March 19, 2011 Report Share Posted March 19, 2011 It will have the mod pack install.kool tht will lessen the install time and increase the play time which im sure all of us agree with! Link to comment Share on other sites More sharing options...
Steve Winters Posted March 19, 2011 Report Share Posted March 19, 2011 Manual install can be faster.These are looking nice Link to comment Share on other sites More sharing options...
helljumper51 Posted March 19, 2011 Author Report Share Posted March 19, 2011 Ha ha I just want to put this out there; but My skills lie in modeling and putting vehicles ingame. I dont want everyone to get their hopes of for an amazing game when I cant even script. Link to comment Share on other sites More sharing options...
helljumper51 Posted March 20, 2011 Author Report Share Posted March 20, 2011 Screen Shots!!!!!!!!!! After working all day I have these Units ingame:Engine 51Squad 51Engine 110Engine 10-1Engine 10-2Squad 10I am also Looking for someone who is good with the editor. Lights, Children, Commands etc. If you are interested PM me. Link to comment Share on other sites More sharing options...
Rafael Posted March 20, 2011 Report Share Posted March 20, 2011 Wonderfull!!!!!!! Link to comment Share on other sites More sharing options...
Texas_DPS Posted March 20, 2011 Report Share Posted March 20, 2011 nice shots. looking great. do you have your stations completed already? Link to comment Share on other sites More sharing options...
JediHutch61 Posted March 20, 2011 Report Share Posted March 20, 2011 The engines for station 10 should be engine 10 and 210, not 10-1 and 10-2. Link to comment Share on other sites More sharing options...
Station27 Posted March 20, 2011 Report Share Posted March 20, 2011 Do you plan on doing some of the special units that only came to a few calls and what will happen if one of the units gets destroyed at a fire. Also will the medical bag work just like in LA Mod or will it be more advanced. Link to comment Share on other sites More sharing options...
Texas_DPS Posted March 21, 2011 Report Share Posted March 21, 2011 helljumper51, i just noticed this, with the wheels on the LACoFD units, the rims are red. I dont know why but they are.I noticed while i was skinning my LACoFD units. Link to comment Share on other sites More sharing options...
helljumper51 Posted March 21, 2011 Author Report Share Posted March 21, 2011 so I just spent two hours creating a custom bumper for Squad 51. I realized that was probably the only way I could make it NOT look like crap ha ha Link to comment Share on other sites More sharing options...
helljumper51 Posted March 21, 2011 Author Report Share Posted March 21, 2011 Do you plan on doing some of the special units that only came to a few calls and what will happen if one of the units gets destroyed at a fire. Also will the medical bag work just like in LA Mod or will it be more advanced.As of right now, no. I plan on implementing a few "modified" changes to each vehicle to make it unique, but nothing extreme. If a unit gets destroyed at a fire you are SOL lol. But I am toying with the idea of making the vehicles "unexplodable". as of now, the medical will work the same as LA Mod. hence Emergency Submod, not Emergency Mod Link to comment Share on other sites More sharing options...