NicholasKerr Posted October 16, 2011 Report Share Posted October 16, 2011 i love all these models Quote Link to comment Share on other sites More sharing options...
railker Posted October 17, 2011 Report Share Posted October 17, 2011 This forum justabout defines the phrase 'nerdgasm', so much awesomeness already here and more coming, and of course can't wait for the release! Quote Link to comment Share on other sites More sharing options...
rodlarose Posted October 18, 2011 Report Share Posted October 18, 2011 said what!!!!!! OMG RCMP modification will be one of the top mod on this forum. Can't wait to play Quote Link to comment Share on other sites More sharing options...
C.F.D Posted October 18, 2011 Report Share Posted October 18, 2011 We are about to transpire into "Map & Scripts" development stage. Any ideas are welcomed. Please, no model suggestions. Furthermore, your suggestion(s) must be within logical grounds. Who knows, one of your thought could be implemented into the modication. Quote Link to comment Share on other sites More sharing options...
Reaper Posted October 18, 2011 Report Share Posted October 18, 2011 Does that mean your looking for event ideas? Quote Link to comment Share on other sites More sharing options...
C.F.D Posted October 18, 2011 Report Share Posted October 18, 2011 Example of ideas we're hoping to see : - 911 scenarios- Missions ( still unsure about this part, but regardless, we're curious to hear from you guys on this one.) - Map suggestions ( please keep in mind that we are basing our map on Surrey and Trans-Canada Highway one, residential,commercial,industrial, 200 st and 72ave.These are a few of the busiest streets in Surrey and everything can branch off them.) - Scripts/Commands that you think would be beneficial for the modification and the users playing this mod.) Any ideas are welcomed. You will be credited rightfully if your idea(s) does get implemented. Quote Link to comment Share on other sites More sharing options...
kris Posted October 18, 2011 Report Share Posted October 18, 2011 Maybe a good idea is.Than you can call your unit's like in ERS Berlin mod.With a screen were you can see al your unit'sLike in the begin of this video : Quote Link to comment Share on other sites More sharing options...
C.F.D Posted October 18, 2011 Report Share Posted October 18, 2011 Maybe a good idea is.Than you can call your unit's like in ERS Berlin mod.With a screen were you can see al your unit'sLike in the begin of this video : Definitely a great idea. I'll see into this. I've been thinking about adding a whelen cencom siren box ( custom texture as well) in-game and you can select your light codes, manually activate any individual sirenTones, etc. We also have a spotlight script done too. Quote Link to comment Share on other sites More sharing options...
Wkboy714 Posted October 18, 2011 Report Share Posted October 18, 2011 I always thought it'd be amazing to have more lighting options. At the moment there's only really Blue lights and Special lights that you can play with. Quote Link to comment Share on other sites More sharing options...
Dyson Posted October 18, 2011 Report Share Posted October 18, 2011 Can't you use theambulance floodlight command to trigger 'special' strobes that are a secondary option? similar to the redirect function? Quote Link to comment Share on other sites More sharing options...
rescue_nerd Posted October 18, 2011 Report Share Posted October 18, 2011 A cool idea would be that(also like in ERS Berlin) one paramedic is able take the stretcher and that not two paramedics are needed to take it. Just like in real-life.thanks that I may post that!cheers rescue nerd Quote Link to comment Share on other sites More sharing options...
kris Posted October 18, 2011 Report Share Posted October 18, 2011 Definitely a great idea. I'll see into this.I've been thinking about adding a whelen cencom siren box ( custom texture as well) in-game and you can select your light codes, manually activate any individual sirenTones, etc. We also have a spotlight script done too.I love the idea when you can chose your light/sirene mode! Quote Link to comment Share on other sites More sharing options...
C.F.D Posted October 18, 2011 Report Share Posted October 18, 2011 ^ it's already developed. We just need to trial test it and things like that. Quote Link to comment Share on other sites More sharing options...
Wkboy714 Posted October 18, 2011 Report Share Posted October 18, 2011 If you need a tester for it, look no further! *really hopes this feature works* Quote Link to comment Share on other sites More sharing options...
KILLERxCOP Posted October 18, 2011 Report Share Posted October 18, 2011 Only thing I can think of right now is to make sure to extensively test the traffic on the new map. It's a constant struggle between keeping a realistic amount of civilian vehicle flow without overloading the map and increasing the chances of having a large traffic jam. Nothing is more frustrating than knocking down a huge fire and looking across the map to see a giant traffic jam.I'll keep my thinking cap on cause I would love to contribute more to this mod. Quote Link to comment Share on other sites More sharing options...
chopper1987 Posted October 18, 2011 Report Share Posted October 18, 2011 I second the no traffic jam option, that is really really frustrating!!! Have a Futureshop or BestBuy on the map, Please no WalMart, they have taken over the world enough.... Quote Link to comment Share on other sites More sharing options...
C.F.D Posted October 18, 2011 Report Share Posted October 18, 2011 Definitely will be adding FutureShop, and BestBuy. Maybe Wal-Mart ( We still need a building to burn, right? )Gotta love Todd's intelligence finding/report skills. One of the reason why he's an awesome partner. Here is the actual map of Surrey with a few pin-points that we'll include in the map project. It's going to have a lot of highway/roads, in the rual and city limits, all packed in one map, so there will be plenty of Traffic-related calls, Medical/Fire/Accident calls spreading out everywhere on the map, one call could require a Rescue Squad to be dispatched to a Deer vs Vehicle crash located the farthest away from the nearest station. Another call could require the RCMP to investigate a 911 call, which later turns out to be a prank call ( Yep, we'll be adding dummy calls to mess with you, hehe)We're going to make it very challenging for you guys, it's our goal to keep you occupied! There is a reason why all of the lights you seen so far is taken very seriously and professionally, because hopefully, the map will match the same value.If anybody have any map editing skills, or scripting skills, please feel free to contact us to see if you can join the team! Quote Link to comment Share on other sites More sharing options...
Surrey rcmp Posted October 18, 2011 Report Share Posted October 18, 2011 For the map Scott road , surrey central,king George , 72 ave? And the suggestion maybe road blocks or radar? Quote Link to comment Share on other sites More sharing options...
C.F.D Posted October 18, 2011 Report Share Posted October 18, 2011 I re-edited my post above, check it out ^^^ Quote Link to comment Share on other sites More sharing options...
Wkboy714 Posted October 18, 2011 Report Share Posted October 18, 2011 Prank calls - yes please Quote Link to comment Share on other sites More sharing options...
Hunter11 Posted October 18, 2011 Report Share Posted October 18, 2011 is there a way to script the police so you can use there bull bar to push wreaked cars Like if there was a crash on a 2 way road and one car was on one side and the other on the other side, so when its blocking two lanes you can push the car on one side to the other and it will only be blocking one way, so then you wont get a big traffic jam Quote Link to comment Share on other sites More sharing options...
C.F.D Posted October 18, 2011 Report Share Posted October 18, 2011 ^ Probably not possible, because of the ingrained Em4 game engine. We'll take a look in to it, though. Quote Link to comment Share on other sites More sharing options...
goog Posted October 18, 2011 Author Report Share Posted October 18, 2011 Quote Link to comment Share on other sites More sharing options...
haha24ha Posted October 18, 2011 Report Share Posted October 18, 2011 I think if you went with the Guildford portion you could include something to do with water rescue, but I'm not sure if you are including those units needed for such a rescue.200 Street looks to be more if a interesting map to play on though. Quote Link to comment Share on other sites More sharing options...
C.F.D Posted October 18, 2011 Report Share Posted October 18, 2011 I had mentioned that to Todd just now via email. I think we're going to add a river somewhere on the map, and script in several drug-related calls, and/or vandalism/public disorderly calls. Example would be....You receive a 911 call stating that the Caller had seen a group of trouble makers doing drugs next to the river bank, RCMP needed to disperse them. Or a possible suicide drowning ( Could be a prank, or true) But for water rescues and the aquatic stuff, It's plausible for now. Quote Link to comment Share on other sites More sharing options...