Futureblue39 Posted November 13, 2010 Report Share Posted November 13, 2010 Howdy, long time player, first time poster with a few questions.First - How to place water on a freeplay map. I know there is the virtual object 'deep water' item, but I can't seem to see how one places the actual graphic of water.Second - I was tinking with some virtual object parking spaces for police vehicles. I moved an existing VO, but for some reason the vehicle parks in the new location, but in an odd fashion. I'm trying to make the car park right against a curb, but he is parking like he is in a parking stall. Third - Any hidden mission making turorials? I found the old one in the tutorials section, but it was rather meager.Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted November 14, 2010 Report Share Posted November 14, 2010 1. Look for liquid. Its in one of the drop down menus.2. The car is scripted to point to a turn to vo. You didnt move the turn to vo so its pointing towards the turn to vo. Quote Link to comment Share on other sites More sharing options...
Futureblue39 Posted November 21, 2010 Author Report Share Posted November 21, 2010 Thanks, that worked. Found the turnto and the water. I'm now attempting a tweaked up new freeplay map. I've made the floor, saved it, imported it and have started work on on Firestation 1's VO's. I made a few of the streets, 1 spawnpoint and one path - Just to check it out.When I try to start the freeplay (this is a LAMod/4x4/YSB based FP map) the game CTDs. Not sure what is broken or why it wont load. I have not done the minimap yet, is that why I'm getting the CTD?-edit - Meh, it's jacked up. Map loads, but the only vehicle that spawns is the ambulance and I get a gate1 script error at the start. Quote Link to comment Share on other sites More sharing options...