b2bomber Posted October 6, 2010 Report Share Posted October 6, 2010 OK so I have a question if emergency 2012 where to have a similar file structure to emergency 4 (mod wise) what would be have to be changed if you where to have built a mod for em4 but wanted to put it on 2012 . I know probably there would be a new file extension for prototype files. I am also pretty sure the UI and Unit, and specs XML and all the stuff to go with them would change but what else? I guess I am asking how hard would it be? or is it just more of I time consuming task? thanks,B2Bomber Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted October 8, 2010 Report Share Posted October 8, 2010 Dont you think this is question best suited for asking AFTER the game is release? Until then I suspect no one knows but the devs.I mean we may be able to find out that the scripts still use C++, but unless we know exactly how the code for EM5 is written theres no way to tell. Quote Link to comment Share on other sites More sharing options...