Unit 42 Posted February 27, 2012 Report Share Posted February 27, 2012 YEEEEAAAAH!!! (pronounced yeee aaaayyyy ahhhh) Link to comment Share on other sites More sharing options...
chris09 Posted February 27, 2012 Report Share Posted February 27, 2012 love the gear, will all the FFs have one of the names on the back Link to comment Share on other sites More sharing options...
Dyson Posted February 28, 2012 Author Report Share Posted February 28, 2012 love the gear, will all the FFs have one of the names on the back Yes, although all normal FF will have the same name on the back, same with all Rescue FF etc. Link to comment Share on other sites More sharing options...
chris09 Posted February 28, 2012 Report Share Posted February 28, 2012 Yes, although all normal FF will have the same name on the back, same with all Rescue FF etc.thanks thats realy amazing Link to comment Share on other sites More sharing options...
Cosreski Posted February 28, 2012 Report Share Posted February 28, 2012 Yea for the Bunker Gear..............LOL Link to comment Share on other sites More sharing options...
Cosreski Posted February 28, 2012 Report Share Posted February 28, 2012 Bunker gear got pimped.From left to RightStandard FF, Rescue 1 FF, Rescue 1 FF CatainWhere's Cosres's?.......just kidding Link to comment Share on other sites More sharing options...
met police999 Posted February 28, 2012 Report Share Posted February 28, 2012 Double post edit please I don't want to sound like a moderator Link to comment Share on other sites More sharing options...
Dyson Posted February 28, 2012 Author Report Share Posted February 28, 2012 Double post edit please I don't want to sound like a moderatorThe double posting rule is to stop spam, so your post was as much spam as the second post from corses..,Anyway working on random FF now, hoping to make the firefighters unique, hopefully around 7 different guys with different faces and names. Link to comment Share on other sites More sharing options...
met police999 Posted February 28, 2012 Report Share Posted February 28, 2012 Agreed sorry and sounds great Link to comment Share on other sites More sharing options...
Tank Posted February 28, 2012 Report Share Posted February 28, 2012 Nice update Link to comment Share on other sites More sharing options...
Jackman Posted February 29, 2012 Report Share Posted February 29, 2012 cool update were gunna start calling it Emergancy manhattan looking great Link to comment Share on other sites More sharing options...
Entonox Posted February 29, 2012 Report Share Posted February 29, 2012 ^ From the looks of things so far, This deserves to be a game itself, Not just a mod Everything's looking great, looking forward to more Link to comment Share on other sites More sharing options...
EmergencyFan97 Posted March 1, 2012 Report Share Posted March 1, 2012 Nice job on the turnouts, Dyson. Keep up the great work, guys. Link to comment Share on other sites More sharing options...
squamishfire Posted March 2, 2012 Report Share Posted March 2, 2012 So, I am curious how the beta testing is going and what else there is left to do? Link to comment Share on other sites More sharing options...
Dyson Posted March 3, 2012 Author Report Share Posted March 3, 2012 All has been quiet lately, anyway me and Rafael are still working, currently on the agenda:Ladder 6 is getting a make-over, midtown is getting a renovation and we're making every FF look different so you can track firefighters rather than just having endless generic guys. More to come later. Link to comment Share on other sites More sharing options...
lemon Posted March 3, 2012 Report Share Posted March 3, 2012 All has been quiet lately, anyway me and Rafael are still working, currently on the agenda:Ladder 6 is getting a make-over, midtown is getting a renovation and we're making every FF look different so you can track firefighters rather than just having endless generic guys. More to come later.Thanks Dyson for putting so much effort into this mod even with all the haters putting you down. Link to comment Share on other sites More sharing options...
Dominik31 Posted March 3, 2012 Report Share Posted March 3, 2012 Does tiller ladder 6 have bug like in L.A. mod that they can't turn normally or you fixed it? Link to comment Share on other sites More sharing options...
aitor Posted March 4, 2012 Report Share Posted March 4, 2012 I think it's a good idea, but you'll have repeated FFs anyway due to the practically infinite FF you can buy. Link to comment Share on other sites More sharing options...
met police999 Posted March 4, 2012 Report Share Posted March 4, 2012 Your right I never thought of that unless it was like in squads like for example engine 3 blue markings ladder 4 yellow etc Link to comment Share on other sites More sharing options...
Dyson Posted March 4, 2012 Author Report Share Posted March 4, 2012 The tiller is still the tiller, buggy as hell.The FF, if you spawn a rig or use one of the rigs from the firehouses on startup then they will be ready staffed with either 6 unique firefighters, or if its a ladder, 5 unique firefighters and a captain. Each Firefighter will be repeated if say you spawn 2 engines, you'll get 2 of every guy if that makes sense. It's just a little something, rather than them all looking identical etc. They will all also have their own different no turnout gear models so when they all de-bunker it will look like a real house rather than a bunch of clones.This come in handy, as for example, I was just responding to a reported fire in a subway station, I assigned my guys different roles, then by looking at their names, knew Smith was Chauffeur with assistance on street level from Turner to deal with traffic. Dyson and Chung had entered the station first with SCBA gear to perform a preliminary evaluation and search if necessary. Then Marius and Taylor I equipped with a high rise pack each, in case of any fires. So when on scene I knew what everyone was supposed to be doing, rather than sending 6 generic guys in with hoses.I hope this will make the game far more enjoyable/realistic/dynamic, as it has been considerable amount of work haha. Link to comment Share on other sites More sharing options...
Dominik31 Posted March 4, 2012 Report Share Posted March 4, 2012 The tiller is still the tiller, buggy as hell.The FF, if you spawn a rig or use one of the rigs from the firehouses on startup then they will be ready staffed with either 6 unique firefighters, or if its a ladder, 5 unique firefighters and a captain. Each Firefighter will be repeated if say you spawn 2 engines, you'll get 2 of every guy if that makes sense. It's just a little something, rather than them all looking identical etc. They will all also have their own different no turnout gear models so when they all de-bunker it will look like a real house rather than a bunch of clones.I like Your idea Dyson! Link to comment Share on other sites More sharing options...
met police999 Posted March 4, 2012 Report Share Posted March 4, 2012 That's great that'll make it easer to deal with gas explosions and search and rescue operations Link to comment Share on other sites More sharing options...
chrisfarmer13 Posted March 4, 2012 Report Share Posted March 4, 2012 i got a question & it may have been asked on the fire trucks do they have return to stations on them cause i notice when i watched the videos of muti player in yur mod that they parked them manualy so i was not sre if you could hit a button & they go back or not Link to comment Share on other sites More sharing options...
matte31 Posted March 4, 2012 Report Share Posted March 4, 2012 The tiller is still the tiller, buggy as hell.The FF, if you spawn a rig or use one of the rigs from the firehouses on startup then they will be ready staffed with either 6 unique firefighters, or if its a ladder, 5 unique firefighters and a captain. Each Firefighter will be repeated if say you spawn 2 engines, you'll get 2 of every guy if that makes sense. It's just a little something, rather than them all looking identical etc. They will all also have their own different no turnout gear models so when they all de-bunker it will look like a real house rather than a bunch of clones.This come in handy, as for example, I was just responding to a reported fire in a subway station, I assigned my guys different roles, then by looking at their names, knew Smith was Chauffeur with assistance on street level from Turner to deal with traffic. Dyson and Chung had entered the station first with SCBA gear to perform a preliminary evaluation and search if necessary. Then Marius and Taylor I equipped with a high rise pack each, in case of any fires.So when on scene I knew what everyone was supposed to be doing, rather than sending 6 generic guys in with hoses.I hope this will make the game far more enjoyable/realistic/dynamic, as it has been considerable amount of work haha.I hope that there are 1 event at the time and the fire is not burned out before you can start the "roleplay". Link to comment Share on other sites More sharing options...
Dyson Posted March 4, 2012 Author Report Share Posted March 4, 2012 i got a question & it may have been asked on the fire trucks do they have return to stations on them cause i notice when i watched the videos of muti player in yur mod that they parked them manualy so i was not sre if you could hit a button & they go back or notnope that was before we had the commands set up in MP, it all works fine now Link to comment Share on other sites More sharing options...