keepachris Posted August 10, 2010 Report Share Posted August 10, 2010 Is it possible to get barricade in normal police cars aswell as the suv as it's not on the traits list Quote Link to comment Share on other sites More sharing options...
billyfromhill Posted August 10, 2010 Report Share Posted August 10, 2010 You have to edit the "LAPoliceBarricade" script. Quote Link to comment Share on other sites More sharing options...
keepachris Posted August 10, 2010 Author Report Share Posted August 10, 2010 What do I edit in the script I'm not a professional like most of the guys here but I know bits Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 11, 2010 Report Share Posted August 11, 2010 The part that lists various units. Quote Link to comment Share on other sites More sharing options...
keepachris Posted August 11, 2010 Author Report Share Posted August 11, 2010 The part that lists various units.cheers man Quote Link to comment Share on other sites More sharing options...
keepachris Posted August 11, 2010 Author Report Share Posted August 11, 2010 That is some confusing s**t I think I'm going to leave it may be easier Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 11, 2010 Report Share Posted August 11, 2010 Ok first, theres an edit button for a reason.Secondly, its really not that hard: if (v.IsValid() && !v.IsDestroyed() && StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/suv_lapd.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/hummerh2_lasd.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/rescue_truck01_lapd.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/rescue_truck02_lapd.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/swat_armoured_vehicle.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/swat_truck.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 US Army/hmmwv.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/05 US Army/us_army_truck.e4p") == 0) return true; if (v.IsValid() && !v.IsDestroyed() && StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/swat_suv.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/atf_mcp.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/atf_nru.e4p") == 0 || StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/bpat_tahoe.e4p") == 0) return true;So copy and paste the line that says:StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/atf_nru.e4p") == 0 ||Now change one of the duplicates so it looks like this:StrCompare(v.GetPrototypeFileName(), "mod:Prototypes/Vehicles/03 LA Police/cv_lapd.e4p") == 0 ||Now you just added the barricade to the LAPD Crown Vic.Go through your prototypes->vehicles->LA Police folder to find all the prototype files for all the units. Quote Link to comment Share on other sites More sharing options...
keepachris Posted August 12, 2010 Author Report Share Posted August 12, 2010 thanks for your help but it confuses me too much. ive tried but with no luck Quote Link to comment Share on other sites More sharing options...