Nyox Posted August 8, 2010 Report Share Posted August 8, 2010 Hi to all, i have this problem.. i don't know how to spawn the dog of the dogleader and make he enter in the dogleader vehicle as passenger.For now i can only spawn the dogleader.Any suggestion??ThanksNyox Quote Link to comment Share on other sites More sharing options...
kevin4535843 Posted August 8, 2010 Report Share Posted August 8, 2010 when he gets out he gets the dog from the back unless you give him another command before he gets there Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 8, 2010 Report Share Posted August 8, 2010 My guess would be you need to set your script to spawn the leader and the dog itself. Seeing as the dog itself isnt commandable Im really unsure how this would work. Quote Link to comment Share on other sites More sharing options...
keepachris Posted August 9, 2010 Report Share Posted August 9, 2010 i think to add more realism to the game the dog leader should be able to get the dog when needed as a resource ( like the paramedics with the strecher) you hilight the leader and then click the car to get the dog. i dont know about america but most of the dog handlers in the uk respond to RTC's and everything not just where the dog is needed Quote Link to comment Share on other sites More sharing options...
Nyox Posted August 10, 2010 Author Report Share Posted August 10, 2010 So there's no way to spawn the leader and the dog itself ?? someone know if it is possible ? Quote Link to comment Share on other sites More sharing options...
Nyox Posted August 16, 2010 Author Report Share Posted August 16, 2010 help please.. Quote Link to comment Share on other sites More sharing options...
FrancisSchenk Posted April 27, 2011 Report Share Posted April 27, 2011 Hey Guys, did anyone manage to fix this, I am also having this same issue? Quote Link to comment Share on other sites More sharing options...
craig141 Posted April 27, 2011 Report Share Posted April 27, 2011 Just add this code to the LAFireStationStart.script Person mPo1 = Game::CreatePerson("mod:Prototypes/Persons/03 LA Police/dog.e4p", "dog"); m.AddTransport(&mPo1);* Put the code in with the K9 Code so it looks like this ActorList l36 = Game::GetActors(VO_K9); for(int i=0; i < l36.GetNumActors(); i++) { Vector K9 = l36.GetActor(0)->GetPosition(); Vehicle m = Game::CreateVehicle(OBJ_K9, UNNAMED); m.EnableBlueLights(false); m.SetPosition(K9); m.UpdatePlacement(); m.SetMaxPassengers(1); m.SetMaxTransports(1); m.SetSpeed(12.0f); m.PushActionWait(ACTION_NEWLIST, 5.0f); m.PushActionExecuteCommand(ACTION_APPEND, DUMMY_CALLCREW, Caller, 32, false); Person mPo1 = Game::CreatePerson("mod:Prototypes/Persons/03 LA Police/dog.e4p", "dog"); m.AddTransport(&mPo1); } Quote Link to comment Share on other sites More sharing options...