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TacticalRooster22

LA Siren Script

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EDIT: I fixed the problem, but now there's a problem with the siren script. See, I the things from the Unmarked Units Submod siren script into my siren script. I put in all that I could find. When I turned on the sirens, I got an error saying something like, "(LASirena25) Limitaion, statement too long!" What did I do wrong? :gruebel:

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Ok, that makes sense. Then, I'll install all of my submods to that mod. :happy: BTW, is there a way to have the unmarked Impala and the LAPD one? I didn't overwrite the files, so I just have 2 LAPD Impalas.

EDIT!! Oh NO! I just got a siren script error saying something like (LASirena25): Limitation, statement too long! What happened? I put everything I could find with the stuff from the Umarked Submod into the siren script. What's the problem? :WTF:

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Sorry for "re dig: thread, but I have the same problem (_LASirena21): Limitation statement too long. I try add submod 1_90 v1.8 to La mod 2.1 with additional vehicles 1.3

here is the whole script


//******************************************************************************************
// #Version 2.7#
//
// Includes: All Sirens Commands
//
// - VcmdSiren
// - DummyUpdatePos
// - DummyDisableSiren
// - DummyFindPath
// - DummyHasSiren
//
// Script by Bass-Ti
// Modified by Hoppah
//
//******************************************************************************************
const char CMD_AUTOSIREN_OFF[] = "VcmdAutoSirenOff";
const char EACTION_FINDPATH[] = "EActionFindPath";
const char EACTION_EXTINGUISH[] = "EActionExtinguish";
const char DUMMY_HASSIREN[] = "DummyHasSiren";
const char DUMMY_UPDATEPOS[] = "DummyUpdatePos";
const char DUMMY_FINDPATH[] = "DummyFindPath";
const char DUMMY_HOSESON[] = "DummyHosesAreOn";
const char NAME_DUMMYOBJECT[] = "HelpingObjekt_Hoppah";
const char DUMMY_GETTIL[] = "DummyGetTiller";
const char PROTO_LAPD_IMPALA[] = "mod:Prototypes/Vehicles/03 LA Police/lapd_impala.e4p";
const char PROTO_CAMARO_CHP[] = "mod:Prototypes/Vehicles/03 LA Police/camaro_chp.e4p";
const char PROTO_LEV[] = "mod:Prototypes/Vehicles/02 LA Fire Department/light_equipment_truck.e4p";
const char PROTO_LRA[] = "mod:Prototypes/Vehicles/01 LA Ambulance/large_rescue_ambulance.e4p";
const char PROTO_BPAT_DC[] = "mod:Prototypes/Vehicles/03 LA Police/bpat_dodge_charger.e4p";
const char PROTO_BPAT_TAHOE[] = "mod:Prototypes/Vehicles/03 LA Police/bpat_tahoe.e4p";
const char PROTO_ATF_CV[] = "mod:Prototypes/Vehicles/03 LA Police/ATF_cv.e4p";
const char PROTO_ATF_NRU[] = "mod:Prototypes/Vehicles/03 LA Police/atf_nru.e4p";
const char PROTO_ATF_MCP[] = "mod:Prototypes/Vehicles/03 LA Police/atf_mcp.e4p";
const char PROTO_SWAT_SUV[] = "mod:Prototypes/Vehicles/03 LA Police/swat_suv.e4p";
const char PROTO_ENGINE01[] = "mod:Prototypes/Vehicles/02 LA Fire Department/fire_engine1.e4p";
const char PROTO_ENGINE02[] = "mod:Prototypes/Vehicles/02 LA Fire Department/fire_engine2.e4p";
const char PROTO_ENGINE03[] = "mod:Prototypes/Vehicles/02 LA Fire Department/fire_engine3.e4p";
const char PROTO_ENGINE04[] = "mod:Prototypes/Vehicles/02 LA Fire Department/fire_engine4.e4p";
const char PROTO_WATERTENDER[] = "mod:Prototypes/Vehicles/02 LA Fire Department/water_tender.e4p";
const char PROTO_LADDER[] = "mod:Prototypes/Vehicles/02 LA Fire Department/aerial_ladder.e4p";
const char PROTO_TILLER[] = "mod:Prototypes/Vehicles/02 LA Fire Department/tiller_cabin.e4p";
const char PROTO_HAZMAT[] = "mod:Prototypes/Vehicles/02 LA Fire Department/hazmat_squad.e4p";
const char PROTO_MOTORBOAT[] = "mod:Prototypes/Vehicles/02 LA Fire Department/swr_truck.e4p";
const char PROTO_CRASHTENDER[] = "mod:Prototypes/Vehicles/02 LA Fire Department/crashtender.e4p";
const char PROTO_USAR[] = "mod:Prototypes/Vehicles/02 LA Fire Department/usar_squad.e4p";
const char PROTO_MCU01[] = "mod:Prototypes/Vehicles/01 LA Ambulance/mass_casualty_unit.e4p";
const char PROTO_BCV[] = "mod:Prototypes/Vehicles/02 LA Fire Department/battalion_chief_vehicle.e4p";
const char PROTO_BCV01[] = "mod:Prototypes/Vehicles/02 LA Fire Department/battalion_chief_vehicle2.e4p";
const char PROTO_HES[] = "mod:Prototypes/Vehicles/02 LA Fire Department/heavy_equipment_squad.e4p";
const char PROTO_BRUSH[] = "mod:Prototypes/Vehicles/02 LA Fire Department/brush_truck.e4p";
const char PROTO_BRUSH01[] = "mod:Prototypes/Vehicles/02 LA Fire Department/brush_truck2.e4p";
const char PROTO_USFS01[] = "mod:Prototypes/Vehicles/02 LA Fire Department/usfs_utility.e4p";
const char PROTO_USFS02[] = "mod:Prototypes/Vehicles/02 LA Fire Department/usfs_engine.e4p";
const char PROTO_EMS[] = "mod:Prototypes/Vehicles/01 LA Ambulance/cv_ems.e4p";
const char PROTO_AMBULANCE01[] = "mod:Prototypes/Vehicles/01 LA Ambulance/ambulance01.e4p";
const char PROTO_AMBULANCE02[] = "mod:Prototypes/Vehicles/01 LA Ambulance/ambulance02.e4p";
const char PROTO_AMBULANCE03[] = "mod:Prototypes/Vehicles/01 LA Ambulance/ambulance03.e4p";
const char PROTO_AMBULANCE04[] = "mod:Prototypes/Vehicles/01 LA Ambulance/ambulance04.e4p";
const char PROTO_AMBULANCE05[] = "mod:Prototypes/Vehicles/01 LA Ambulance/ambulance05.e4p";
const char PROTO_DOGTRUCK[] = "mod:Prototypes/Vehicles/01 LA Ambulance/suv_rescue_dog.e4p";
const char PROTO_MOTORCYCLE[] = "mod:Prototypes/Vehicles/03 LA Police/motorcycle_lapd.e4p";
const char PROTO_CV_LAPD[] = "mod:Prototypes/Vehicles/03 LA Police/cv_lapd.e4p";
const char PROTO_CV_LAPD1[] = "mod:Prototypes/Vehicles/03 LA Police/chevrolet_caprice_police89.e4p";
const char PROTO_CV_LAPD2[] = "mod:Prototypes/Vehicles/03 LA Police/chevrolet_caprice_police94.e4p";
const char PROTO_CV_LAPD3[] = "mod:Prototypes/Vehicles/03 LA Police/ford_crown_victoria89.e4p";
const char PROTO_CV_LAPD4[] = "mod:Prototypes/Vehicles/03 LA Police/dodge_diplomat_chp84.e4p";
const char PROTO_CV_LAPD6[] = "mod:Prototypes/Vehicles/03 LA Police/chevrolet_s_10_90.e4p";
const char PROTO_CV_LAPD7[] = "mod:Prototypes/Vehicles/03 LA Police/chevrolet_van91.e4p";
const char PROTO_CV_LAPD8[] = "mod:Prototypes/Vehicles/03 LA Police/dodge_diplomat_chp_2_84.e4p";
const char PROTO_CV_LAPD9[] = "mod:Prototypes/Vehicles/03 LA Police/ford_crown_victoria_94_civil.e4p";
const char PROTO_CV_LAPD10[] = "mod:Prototypes/Vehicles/03 LA Police/ford_crown_victoria_94_patrol.e4p";
const char PROTO_CV_LAPD11[] = "mod:Prototypes/Vehicles/03 LA Police/ford_crown_victoria89_chp.e4p";
const char PROTO_CV_LAPD12[] = "mod:Prototypes/Vehicles/03 LA Police/chevrolet_caprice_police89_unmarked.e4p";
const char PROTO_CV_LAPD_K9[] = "mod:Prototypes/Vehicles/03 LA Police/cv_lapdk9.e4p";
const char PROTO_CV_LAPD_ST[] = "mod:Prototypes/Vehicles/03 LA Police/cv_lapd_slicktop.e4p";
const char PROTO_CV_LAAP[] = "mod:Prototypes/Vehicles/03 LA Police/cv_laap.e4p";
const char PROTO_CV_LAPP[] = "mod:Prototypes/Vehicles/03 LA Police/cv_lapp.e4p";
const char PROTO_CV_UMPC[] = "mod:Prototypes/Vehicles/03 LA Police/cv_umpc.e4p";
const char PROTO_CV_CHP[] = "mod:Prototypes/Vehicles/03 LA Police/cv_chp.e4p";
const char PROTO_CV_LASD[] = "mod:Prototypes/Vehicles/03 LA Police/cv_lasd.e4p";
const char PROTO_LASD_VAN[] = "mod:Prototypes/Vehicles/03 LA Police/lasd_van.e4p";
const char PROTO_CHARGER_CHP[] = "mod:Prototypes/Vehicles/03 LA Police/dodge_charger_chp.e4p";
const char PROTO_CHARGER_LAPD[] = "mod:Prototypes/Vehicles/03 LA Police/dodge_charger_lapd.e4p";
const char PROTO_SUV_LAPD[] = "mod:Prototypes/Vehicles/03 LA Police/suv_lapd.e4p";
const char PROTO_RESCUE01[] = "mod:Prototypes/Vehicles/03 LA Police/rescue_truck01_lapd.e4p";
const char PROTO_RESCUE02[] = "mod:Prototypes/Vehicles/03 LA Police/rescue_truck02_lapd.e4p";
const char PROTO_SWAT_TRUCK[] = "mod:Prototypes/Vehicles/03 LA Police/swat_truck.e4p";
const char PROTO_WATERCANNON[] = "mod:Prototypes/Vehicles/03 LA Police/swat_armoured_vehicle.e4p";
const char PROTO_HUMMERH2_LASD[] = "mod:Prototypes/Vehicles/03 LA Police/hummerh2_lasd.e4p";
const char PROTO_BOMB_SQUAD[] = "mod:Prototypes/Vehicles/03 LA Police/suv_bomb_squad.e4p";
const char PROTO_FBI_SUV[] = "mod:Prototypes/Vehicles/09 Government/fbi_suv.e4p";
const char PROTO_FBI_COMMAND[] = "mod:Prototypes/Vehicles/09 Government/fbi_command.e4p";
const char PROTO_HEAVY_RESCUE[] = "mod:Prototypes/Vehicles/02 LA Fire Department/heavy_rescue_crane.e4p";
int DummyGroup = 23;
object VcmdSiren : CommandScript
{
VcmdSiren()
{
SetIcon("sirenson");
SetCursor("sirens");
SetRestrictions(RESTRICT_SELFEXECUTE);
SetPossibleCallers(ACTOR_VEHICLE);
SetGroupID(DummyGroup);
SetGroupLeader(true);
}
bool CheckPossible(GameObject *Caller)
{
if (!Caller->IsValid())
return false;
if (Caller->HasCommand(DUMMY_HASSIREN))
SetIcon("sirensoff");
else
SetIcon("sirenson");
if(Caller->HasCommand(DUMMY_HOSESON))
return false;
return true;
}
bool CheckTarget(GameObject *Caller, Actor *Target, int childID)
{
if (!Target->IsValid() || Target->GetID() != Caller->GetID())
return false;
return true;
}
void PushActions(GameObject *Caller, Actor *Target, int childID)
{
Vehicle v(Caller);
if (!v.HasCommand(DUMMY_HASSIREN))
{
if (!v.IsBlueLightEnabled())
{
v.EnableBlueLights(true);
}
int soundID;
Vector CarPos = v.GetPosition();
if (StrCompare(v.GetPrototypeFileName(), PROTO_ENGINE01) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_ENGINE02) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_ENGINE03) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_ENGINE04) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_WATERTENDER) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_LADDER) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_TILLER) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_HAZMAT) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_MOTORBOAT) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CRASHTENDER) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_USAR) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_MCU01) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_USFS02) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_SWAT_TRUCK) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_HEAVY_RESCUE) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_FBI_COMMAND) == 0)
{
int random = Math::rand()%2;
if (random == 0)
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren01.wav", CarPos, true);
} else
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren02.wav", CarPos, true);
}
}
else if (StrCompare(v.GetPrototypeFileName(), PROTO_BCV) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_BCV01) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_HES) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_BRUSH) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_BRUSH01) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_USFS01) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_EMS) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_AMBULANCE01) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_AMBULANCE02) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_AMBULANCE03) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_AMBULANCE04) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_LRA) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_LEV) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_DOGTRUCK) == 0)
{
int random = Math::rand()%2;
if (random == 0)
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren03.wav", CarPos, true);
} else
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren04.wav", CarPos, true);
}
}
else if (StrCompare(v.GetPrototypeFileName(), PROTO_ATF_NRU) == 0 || StrCompare(v.GetPrototypeFileName(), PROTO_ATF_MCP) == 0)
{
int random = Math::rand()%2;
if (random == 0)
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren03.wav", CarPos, true);
} else
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren04.wav", CarPos, true);
}
}
else if (StrCompare(v.GetPrototypeFileName(), PROTO_MOTORCYCLE) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD1) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD2) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD3) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD4) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD6) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD_ST) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD_K9) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAAP) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPP) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_UMPC) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_CHP) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LASD) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CHARGER_LAPD) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CHARGER_CHP) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CAMARO_CHP) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_BPAT_DC) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_BPAT_TAHOE) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_ATF_CV) == 0)
{
int random = Math::rand()%2;
if (random == 0)
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren05.wav", CarPos, true);
} else
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren06.wav", CarPos, true);
}
}
else if (StrCompare(v.GetPrototypeFileName(), PROTO_SUV_LAPD) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_LAPD_IMPALA) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_RESCUE01) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_RESCUE02) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_SWAT_SUV) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_WATERCANNON) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_HUMMERH2_LASD) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_BOMB_SQUAD) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD7) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD8) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD9) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD10) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD11) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_CV_LAPD12) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_LASD_VAN) == 0 ||
StrCompare(v.GetPrototypeFileName(), PROTO_FBI_SUV) == 0)
{
int random = Math::rand()%2;
if (random == 0)
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren05.wav", CarPos, true);
} else
{
soundID = Audio::PlaySample3D("mod:Audio/FX/Sirens/Siren06.wav", CarPos, true);
}
}
int CarID = v.GetID();
GameObject mDummy = Game::CreateObject("mod:Prototypes/Objects/Misc/empty.e4p", NAME_DUMMYOBJECT);
v.AssignCommand(DUMMY_HASSIREN);
v.SetUserData(soundID);
mDummy.Hide();
//mDummy.SetUserData(v.GetID());
mDummy.SetUserData(soundID);
mDummy.AttachSound(soundID);
mDummy.PushActionExecuteCommand(ACTION_NEWLIST, DUMMY_UPDATEPOS, &v, 0, false);
return;
}
if (v.HasCommand(DUMMY_HASSIREN))
{
System::Log("Stop sample via VcmdSiren");
if (childID == 1)
{
v.EnableBlueLights(false);
}
int CarID = v.GetUserData();
int ref = v.GetUserData();
v.UnattachSound(ref);
Audio::StopSample(ref);
int mSirTest;
GameObjectList list = Game::GetGameObjects(NAME_DUMMYOBJECT);
for(int i=0; i<list.GetNumObjects(); i++)
{
GameObject *obj = list.GetObject(i);
if (obj->GetUserData() == CarID)
{
mSirTest = i;
}
}
GameObject *obj = list.GetObject(mSirTest);
obj->PushActionDeleteOwner(ACTION_NEWLIST);
if (v.HasCommand(DUMMY_HASSIREN))
v.RemoveCommand(DUMMY_HASSIREN);
return;
}
}
};
object DummyUpdatePos : CommandScript
{
DummyUpdatePos()
{
SetGroupID(DummyGroup);
}
bool CheckTarget(GameObject *Caller, Actor *Target, int childID)
{
}
void PushActions(GameObject *Caller, Actor *Target, int childID)
{
Vehicle v(Target);
GameObject mDummy(Caller);
if (v.IsDestroyed() || !v.IsValid())
{
int ref = mDummy.GetUserData();
mDummy.UnattachSound(ref);
Audio::StopSample(ref);
if (v.HasCommand(DUMMY_HASSIREN))
v.RemoveCommand(DUMMY_HASSIREN);
mDummy.PushActionDeleteOwner(ACTION_NEWLIST);
} else
{
if (v.IsCurrentAction(EACTION_FINDPATH))
{
if (!v.HasCommand(DUMMY_FINDPATH))
{
v.AssignCommand(DUMMY_FINDPATH);
}
}
Vector vPos = v.GetPosition();
mDummy.SetPosition(vPos);
mDummy.PushActionExecuteCommand(ACTION_NEWLIST, DUMMY_UPDATEPOS, Target, childID, false);
}
if (v.HasCommand(DUMMY_FINDPATH))
{
if (!v.IsCurrentAction(EACTION_FINDPATH) && v.HasCommand(CMD_AUTOSIREN_OFF) && (v.GetNumActions() == 0 || v.IsCurrentAction(EACTION_EXTINGUISH)))
{
if (v.HasCommand(DUMMY_HASSIREN))
v.RemoveCommand(DUMMY_HASSIREN);
if (v.HasCommand(DUMMY_FINDPATH))
v.RemoveCommand(DUMMY_FINDPATH);
int CarID = v.GetUserData();
int ref = v.GetUserData();
v.UnattachSound(ref);
Audio::StopSample(ref);
GameObjectList list = Game::GetGameObjects(NAME_DUMMYOBJECT);
for(int i = 0; i < list.GetNumObjects(); i++)
{
int mSirTest;
GameObject *obj = list.GetObject(i);
if (obj->GetUserData() == CarID)
{
mSirTest = i;
GameObject *obj = list.GetObject(mSirTest);
obj->PushActionDeleteOwner(ACTION_NEWLIST);
if (v.HasCommand(DUMMY_HASSIREN))
v.RemoveCommand(DUMMY_HASSIREN);
if (v.HasCommand(DUMMY_FINDPATH))
v.RemoveCommand(DUMMY_FINDPATH);
}
}
}
}
}
};
object DummyDisableSiren : CommandScript
{
DummyDisableSiren()
{
SetGroupID(DummyGroup);
}
bool CheckTarget(GameObject *Caller, Actor *Target, int childID)
{
}
void PushActions(GameObject *Caller, Actor *Target, int childID)
{
Vehicle v(Caller);
if (childID == 1)
{
v.EnableBlueLights(false);
}
//int CarID = v.GetID();
int CarID = v.GetUserData();
int ref = v.GetUserData();
v.UnattachSound(ref);
Audio::StopSample(ref);
GameObjectList list = Game::GetGameObjects(NAME_DUMMYOBJECT);
for(int i = 0; i < list.GetNumObjects(); i++)
{
GameObject *obj = list.GetObject(i);
if (obj->GetUserData() == CarID)
{
int mSirTest = i;
GameObject *obj = list.GetObject(mSirTest);
obj->PushActionDeleteOwner(ACTION_NEWLIST);
if (v.HasCommand(DUMMY_HASSIREN))
v.RemoveCommand(DUMMY_HASSIREN);
if (v.HasCommand(DUMMY_FINDPATH))
v.RemoveCommand(DUMMY_FINDPATH);
if (v.HasCommand(DUMMY_GETTIL))
v.SetUserData(v.GetID());
}
}
}
};
object DummyFindPath : CommandScript
{
DummyFindPath()
{
SetGroupID(DummyGroup);
}
bool CheckTarget(GameObject *Caller, Actor *Target, int childID)
{
return false;
}
void PushActions(GameObject *Caller, Actor *Target, int childID)
{
}
};
object DummyHasSiren : CommandScript
{
DummyHasSiren()
{
SetGroupID(DummyGroup);
}
bool CheckTarget(GameObject *Caller, Actor *Target, int childID)
{
return false;
}
void PushActions(GameObject *Caller, Actor *Target, int childID)
{
}
};

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