Xplorer4x4 Posted July 10, 2010 Report Share Posted July 10, 2010 So exported a model from the LA Mod to 3ds using zmod. No problem. Import it in sketchup, no problem. Had some one edit the hood slightly. Exported as 3ds, imported in Zmodeler but the texture doesnt seem to work. Thought I had the texture working again, exported to v3o, and added it back in to the game. Now the cab of the vehicle is stacked on top of its roof. Does it require a new UV Map seeing as polygons were added? It shows up with a red and white speckled skin.Also I notice the axis messes up during the import/export process. Not sure if thats part of the problem, but regardless is there a way to preserve the axis? Quote Link to comment Share on other sites More sharing options...