dtmdragon Posted September 14, 2010 Report Share Posted September 14, 2010 Mod is looking great I'm a big fan of your other modsI have an idea which will add to the realism that I have tried unsuccessfully to do, if your interested.Currently when a unit is dispatched by the Battalion chief from the station the following happens in this order: station alarm sounds - vehicles emergency lights turn on – crew spawn from station doors and head to the vehicle – once the crew are in the vehicle the station door opens and the vehicle responds - station door closes.I don’t know exactly how the turn out goes in LA but I'm a Kiwi firemen and think it would be more realistic if things happened in the following order:station alarm sounds and station door opens – crew spawn from station doors and head to the vehicle – vehicles emergency lights turn on once the crew are inside the vehicle and then it responds - station door closes Link to comment Share on other sites More sharing options...
billyfromhill Posted September 15, 2010 Report Share Posted September 15, 2010 Mod is looking great I'm a big fan of your other modsI have an idea which will add to the realism that I have tried unsuccessfully to do, if your interested.Currently when a unit is dispatched by the Battalion chief from the station the following happens in this order: station alarm sounds - vehicles emergency lights turn on – crew spawn from station doors and head to the vehicle – once the crew are in the vehicle the station door opens and the vehicle responds - station door closes.I don’t know exactly how the turn out goes in LA but I'm a Kiwi firemen and think it would be more realistic if things happened in the following order:station alarm sounds and station door opens – crew spawn from station doors and head to the vehicle – vehicles emergency lights turn on once the crew are inside the vehicle and then it responds - station door closesThat should be relatively easy to do, all that would need to be done would be to change the timing in the BC script. Link to comment Share on other sites More sharing options...
dtmdragon Posted September 15, 2010 Report Share Posted September 15, 2010 That should be relatively easy to do, all that would need to be done would be to change the timing in the BC script.I have tried myself for my own mod but didn't quite understand enough to get it to work, I'm sure those with a bit more scripting skill will be able to sort it if they think it’s a more realistic way of portraying a station response. I don’t know of any Fire stations that have their trucks emergency lights automatically turn on when the bells go down lol Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 16, 2010 Author Report Share Posted September 16, 2010 I dont think there is a timer on the lights, but it should be possible. I may look in to it. Link to comment Share on other sites More sharing options...
shadow1994 Posted September 20, 2010 Report Share Posted September 20, 2010 Hi , i was playyin' yhur submod the other day and i came up with an idea whilst playyin',my idea was during a traffic accident or event that will use mostly the roads would it be possible to divert trafficaround the scene for example rather than jus turn them round an send them back the way they came? Link to comment Share on other sites More sharing options...
swatlord Posted September 20, 2010 Report Share Posted September 20, 2010 Hi , i was playyin' yhur submod the other day and i came up with an idea whilst playyin',my idea was during a traffic accident or event that will use mostly the roads would it be possible to divert trafficaround the scene for example rather than jus turn them round an send them back the way they came?That's already been posed..... MANY times. It has been decided that it would be very difficult/impossible to do. Link to comment Share on other sites More sharing options...
SirMoo Posted September 20, 2010 Report Share Posted September 20, 2010 That's already been posed..... MANY times. It has been decided that it would be very difficult/impossible to do.I have always wondered how a 'way-point' like system would do for it. IE throw flares at certain locations and the cars follow it, then 'snap' back into their proper pathing. - But of course this will more then likely never see fruition. One can dream, no? Link to comment Share on other sites More sharing options...
LACityFFengineCo287 Posted September 20, 2010 Report Share Posted September 20, 2010 Sup 4x4, I was looking at your E-7 skin (The USFS Brush Engine) and it's not a great skin... Are you planning to fix it at some point before release? Link to comment Share on other sites More sharing options...
SirMoo Posted September 20, 2010 Report Share Posted September 20, 2010 Did he actually skin it different then the original? I've not used it so I never noticed. Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted September 21, 2010 Report Share Posted September 21, 2010 Yeah, it's red now. Link to comment Share on other sites More sharing options...
shadow1994 Posted September 21, 2010 Report Share Posted September 21, 2010 That's already been posed..... MANY times. It has been decided that it would be very difficult/impossible to do.I didnt realise it had been posted, i was just wondering that all Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 22, 2010 Author Report Share Posted September 22, 2010 Hi , i was playyin' yhur submod the other day and i came up with an idea whilst playyin',my idea was during a traffic accident or event that will use mostly the roads would it be possible to divert trafficaround the scene for example rather than jus turn them round an send them back the way they came?Nope I am not sure any released mod has accomplished this and all I do is small tweaks to Hoppahs scripts.Sup 4x4, I was looking at your E-7 skin (The USFS Brush Engine) and it's not a great skin... Are you planning to fix it at some point before release?Thatd depends..."Its not great" doesnt exactly tell me whats so bad about it, so how can I fix it? Link to comment Share on other sites More sharing options...
Texas_DPS Posted September 22, 2010 Report Share Posted September 22, 2010 Xplorer4x4, have you fixed some of the problems with your 3rd FS? From the file you gave me a while back i have seen a little problem I had to fix. If you alwready adjusted it ill be quiet but if you havent let me know and ill shoot you a message and show you what I found. Link to comment Share on other sites More sharing options...
SirMoo Posted September 22, 2010 Report Share Posted September 22, 2010 Xplorer4x4, have you fixed some of the problems with your 3rd FS? From the file you gave me a while back i have seen a little problem I had to fix. If you alwready adjusted it ill be quiet but if you havent let me know and ill shoot you a message and show you what I found.There are so many problems with that fire house. XD It's a real pain in the ass in game. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 23, 2010 Author Report Share Posted September 23, 2010 Xplorer4x4, have you fixed some of the problems with your 3rd FS? From the file you gave me a while back i have seen a little problem I had to fix. If you alwready adjusted it ill be quiet but if you havent let me know and ill shoot you a message and show you what I found.Drop me a PM as I am unsure. Link to comment Share on other sites More sharing options...
LACityFFengineCo287 Posted September 23, 2010 Report Share Posted September 23, 2010 Nope I am not sure any released mod has accomplished this and all I do is small tweaks to Hoppahs scripts.Thatd depends..."Its not great" doesnt exactly tell me whats so bad about it, so how can I fix it?Just look at it. Maybe put a few more doors,and clean it up and put some detail on it besides just a white 7, because there's a lot to brush engines. Rosenbaur brush engine. http://www.rosenbaueramerica.com/media/documents/pdf/wildland_eng.pdf The wildland engine is basically what your looking at, if you want to fix it up. That way it has detail to it instead of a red box. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 23, 2010 Author Report Share Posted September 23, 2010 Just look at it. Maybe put a few more doors,and clean it up and put some detail on it besides just a white 7, because there's a lot to brush engines. Rosenbaur brush engine. http://www.rosenbaueramerica.com/media/documents/pdf/wildland_eng.pdf The wildland engine is basically what your looking at, if you want to fix it up. That way it has detail to it instead of a red box.It has a white stripe saying fire, and 4 compartments outlined on each side, not sure how it could be any more detailed in terms of the skin, besides E17 will be an off the map unit anyways and has been replaced so it probably wont see much front line use anymore. Plus the USFS trucks will make there return here as there fitting for the wooded campground area imo. Pretend its part of a national park or soemthing like that Link to comment Share on other sites More sharing options...
LACityFFengineCo287 Posted September 24, 2010 Report Share Posted September 24, 2010 It has a white stripe saying fire, and 4 compartments outlined on each side, not sure how it could be any more detailed in terms of the skin, besides E17 will be an off the map unit anyways and has been replaced so it probably wont see much front line use anymore. Plus the USFS trucks will make there return here as there fitting for the wooded campground area imo. Pretend its part of a national park or soemthing like that I'm gonna relook it over, but put some markings on it or something, because atm, it's kinda... w/e. I'll take some pics of a real unit like that and send it to you. Maybe make the skin more like this unit just so it has some markings? Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 24, 2010 Author Report Share Posted September 24, 2010 I think its pretty sufficient, its got cabinets, stripping, and says fire on the box as well. The cab has stripping, and says E17 on it. I have more important thing to worry about then touching up that engine as its going to be a call of the map unit, and theres going to be a new model replacing it. Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted September 25, 2010 Report Share Posted September 25, 2010 Would that be the new quint? Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 26, 2010 Author Report Share Posted September 26, 2010 ATM, no, sadly I havent been able to reach helljumper in some time. He sat down to work on it, got it mostly modeled, and then up and disappeared. I know he was really busy with real life, but he has read any messages I have sent to him usually the same day, just hasnt wrote back, so for now the tiller and tower will have to remain. Link to comment Share on other sites More sharing options...
fire explorer Posted September 26, 2010 Report Share Posted September 26, 2010 So are you saying we'll be using the wildland rigs and forestry firefighter more often?(Other than you're red skinned model, the green ones were hardly used in-game [for me]) other than that new version sound amazing Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 27, 2010 Author Report Share Posted September 27, 2010 Well thats up to the player. I cant force people but what I am saying is with the new LA Mod map, there isnt any dense forest area to really warrant calling in USFS. However this map has a Forrest/camp ground area in the upper right section of the map that imo, is worth calling in the USFS Trucks for. Link to comment Share on other sites More sharing options...
Chax Posted September 28, 2010 Report Share Posted September 28, 2010 Forgive me if this has been asked already, but will the new version with the new map include a USFS station? Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted September 28, 2010 Author Report Share Posted September 28, 2010 No it will not. Link to comment Share on other sites More sharing options...