eggcarton Posted June 2, 2010 Report Share Posted June 2, 2010 I created a model in Zm, exported it v3o and open it in the editor. It work this time but it had not been scaled so it was as big as the mapI rescaled it to a similar size to another EM4 vehicle and tried to see it in the editor but it just came up blank. There was not preview or vehicle on the map but I could see it as it would normally be in the lights, physics, childs window etc. Anyone know what is going on?Thanks. Quote Link to comment Share on other sites More sharing options...
Tian318 Posted June 2, 2010 Report Share Posted June 2, 2010 your pivot has changed,click(in Zmodeler)Move ==>> Move pivot onlyMove your pivot back to your model,export again.it should be ok then. Quote Link to comment Share on other sites More sharing options...
eggcarton Posted June 2, 2010 Author Report Share Posted June 2, 2010 your pivot has changed,click(in Zmodeler)Move ==>> Move pivot onlyMove your pivot back to your model,export again.it should be ok then.Sorry, it still didn't work. The pivot wasn't too far off anyway.After I last imported it this is what I didWelded verticesImported another Em4 model to scale it to thatScaled itMirrored it (as it was facing the wrong wayLined the model up with the other oneDeleted the other modelExported and didn't work Quote Link to comment Share on other sites More sharing options...
Ami89E1234 Posted June 3, 2010 Report Share Posted June 3, 2010 Are you sure the name of the model in the Scene Nodes Browser and the name you exported it as are the same? It won't work if they're not. Quote Link to comment Share on other sites More sharing options...
eggcarton Posted June 3, 2010 Author Report Share Posted June 3, 2010 (edited) Are you sure the name of the model in the Scene Nodes Browser and the name you exported it as are the same? It won't work if they're not.Its the sameI have tried exporting it as a V1 file and importing again and exporting as v3o but didnt work. Edited June 3, 2010 by eggcarton Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted June 4, 2010 Report Share Posted June 4, 2010 When you go through the prototypes menu, and click a unit name, a box pops up. It will have a left column saying things like aligned corners, and custom. If aligned corners is checked, click custom. Quote Link to comment Share on other sites More sharing options...
eggcarton Posted June 4, 2010 Author Report Share Posted June 4, 2010 (edited) When you go through the prototypes menu, and click a unit name, a box pops up. It will have a left column saying things like aligned corners, and custom. If aligned corners is checked, click custom.NopeStill Doesnt workI had a look in child view and tried to add a new wheel to see if that would change anything but it then just disappeared from the windowsAttached is the Zmodeler file, texture and V3O fileIt now doesnt show up at all in the editor Edited June 6, 2010 by eggcarton Quote Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted June 5, 2010 Report Share Posted June 5, 2010 Well, if it doesnt show in the editor, I am pretty sure the problems related to the model itself. I know I had this problem before but choosing custom fixed it right up for me. Quote Link to comment Share on other sites More sharing options...
eggcarton Posted June 5, 2010 Author Report Share Posted June 5, 2010 (edited) Does it show up in anyone elses editor?And what kind of problems with the model would cause it not to show upEDITRandomly fixed itself.I think I may have changed the Default material but on others I left it and it worked fine Edited June 10, 2010 by eggcarton Quote Link to comment Share on other sites More sharing options...