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CultziBolzi

How i name door that opens when i take a equipment from vehicle?

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In the editor

modelname_door01.e4p

modelname_door02.e4p

Set "ID" as EQUIPMENT

and so on

in the model program(z modeler)

modelname_door01

modelname_door02

and so on

as the export

modelname_door01.v3o

modelname_door02.v3o

and so on

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When you add the door as a child.

on the right side you have a list of options.

4types of ID's

3 types of axis

and a input field for a degree where they turn on

there you can change the id of a door.

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It all depends on what you try to do.

The images you see use the essex mod script.

The script, writes to the game, and will comply with these settings.

If you want to script it, then you can use any combination as long as the script contains them.

If you want it to work, without a script, and open when personnel take something out of it. you need to change the settings to EQUIPMENT with the right axis and degrees of turning.

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