randomperson139 Posted September 17, 2010 Report Share Posted September 17, 2010 WOW... That looks amazing. Keep up the brilliant work, and this will be a great mod. Quote Link to comment Share on other sites More sharing options...
Kahlua Posted September 17, 2010 Report Share Posted September 17, 2010 Breathtaking.... Quote Link to comment Share on other sites More sharing options...
Ale Posted September 17, 2010 Report Share Posted September 17, 2010 it looks great Quote Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted September 17, 2010 Report Share Posted September 17, 2010 Cool, another update! As always, amazing model! Quote Link to comment Share on other sites More sharing options...
Luisinho Posted September 18, 2010 Report Share Posted September 18, 2010 Nice! You guys have done a great job so far... keep it up! Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted September 18, 2010 Report Share Posted September 18, 2010 My only suggestion Nnico would be to confine your door count, I started out doing the same you currently do (more GTA style) but sadly a feature they dumped from EM4 that WAS indeed present in EM3 is the ability to *pick* the door of entry, so having more than 1 Personnel door, 1 Equiptment door, 1 Special door sadly, is not really required... Unless of course in the end you find you waste less polys just opening the thing from left to right. My Tahoe/burbs are like that, and they look pretty enough but it's sad to waste the effort if you know what I mean... Instead what I try to do is to do door A fer cops and what not, Door B for equiptment, and Door C for special-purposes.I do like your Excursion though she's very pretty=) Quote Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted September 18, 2010 Report Share Posted September 18, 2010 I really am curious to what modeling program they use. I want to start and I want a good (and free) program. These models are amazing! Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted September 18, 2010 Report Share Posted September 18, 2010 It's not the modelling program bud;) it's the modeling techniques=) to each their own in mod programs, they all use their own renderers, some are crappier than others I'll grant, but a properly designed model even in the crappiest of apps can manage to look pretty, especially with the High-res textures nnico favors... tbh I'm contemplating revamping all mine to use larger ones just to increase resolution as this game compresses them. DDS takes the hit the worst but even other formats do as well. (my appologies to QRA for going offtopic). Quote Link to comment Share on other sites More sharing options...
Pandemic Posted September 18, 2010 Report Share Posted September 18, 2010 Just noticed this, it looks fantastic, loving the police cars and ambulance :] Quote Link to comment Share on other sites More sharing options...
L0sT Posted September 18, 2010 Report Share Posted September 18, 2010 wats the poly count on the models ? very nice models Quote Link to comment Share on other sites More sharing options...
Money Posted September 18, 2010 Report Share Posted September 18, 2010 Battalion Chief car rocks man! I cant wait, Quote Link to comment Share on other sites More sharing options...
shadowzuziz Posted September 19, 2010 Report Share Posted September 19, 2010 really nice battalion car keep this up Quote Link to comment Share on other sites More sharing options...
Dyson Posted October 6, 2010 Report Share Posted October 6, 2010 It's not the modelling program bud;) it's the modeling techniques=) to each their own in mod programs, they all use their own renderers, some are crappier than others I'll grant, but a properly designed model even in the crappiest of apps can manage to look pretty, especially with the High-res textures nnico favors... tbh I'm contemplating revamping all mine to use larger ones just to increase resolution as this game compresses them. DDS takes the hit the worst but even other formats do as well. (my appologies to QRA for going offtopic).Sorry for continuing off topic, but you mentioned high res skins, I don't think the model matters does it? I've managed to make some high detailed skins on some of your old La Mod models. Unless I miss read what you said Quote Link to comment Share on other sites More sharing options...
MikeyPI Posted October 7, 2010 Report Share Posted October 7, 2010 Larger textures=clearer details on the skin of the vehicle, say for example the tahoes or the suburban, under DDS format they get blurred more than they would if they were say 3X as big, it's just the way the format Compresses. Em4 Natively compresses Textures regardless of which format you pick to use. It's why for example if you write on a car door it will blur some on a smaller textured spot (less pixels=more blurring as a result) Such is why some cars for example are missing unit numbers on the corners of the hood and what not, the textures were simply too small to place them on there clearly and correctly.If you have any more questions Dyson just PM me;) We've spammed his topic enough=) Quote Link to comment Share on other sites More sharing options...
NNICO Posted October 17, 2010 Author Report Share Posted October 17, 2010 Some littl news Quote Link to comment Share on other sites More sharing options...
Alex03 Posted October 17, 2010 Report Share Posted October 17, 2010 A W S O M E!!!! Quote Link to comment Share on other sites More sharing options...
rate911 Posted October 17, 2010 Report Share Posted October 17, 2010 Will you mark this van with some number of police precinct or service? Quote Link to comment Share on other sites More sharing options...
aitor Posted October 17, 2010 Report Share Posted October 17, 2010 Awesome, this models are amazing Keep up the great work Quote Link to comment Share on other sites More sharing options...
MSI Posted October 17, 2010 Report Share Posted October 17, 2010 That's amazing Quote Link to comment Share on other sites More sharing options...
bazz Posted October 17, 2010 Report Share Posted October 17, 2010 Quality looking model Quote Link to comment Share on other sites More sharing options...
ff-hamburg Posted October 17, 2010 Report Share Posted October 17, 2010 In sich ist das Model gut, aaber:Die Schnauze ist viel zu lang und zu flach, verkürzen und steiler abfallen lassen ist angesagt.So sieht das ganze ziemlich nach Jeep aus.Außerdem ist die Rundung am Heck ein bisschen sehr eckig, vielleicht nochmal mit ein paar Polys aufhübschen?Ansonsten gute Arbeit!English:Looks good, but I don't like the front, it look's more like a Jeep Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted October 18, 2010 Report Share Posted October 18, 2010 That's the new ford fronts. They look bad, but that's the real world look Quote Link to comment Share on other sites More sharing options...
Pandemic Posted October 18, 2010 Report Share Posted October 18, 2010 The New York City Police Department Auxiliary Police is an unpaid, unarmed reserve police force which is a subdivision of the New York City Police Department. Auxiliary Police officers assist the NYPD with uniformed patrols and provide traffic and crowd control at vehicular accidents, fires, demonstrations and other major events. Over 4,500 Auxiliary Police officers contribute over one million hours of service each year.What they are allowed to do:Auxiliary Police officers may carry and use straight batons under the authority of NYS Penal Law 265.20 b.Auxiliary Police officers may carry and use handcuff restraints both on and off duty in accordance with NYC Administrative Code 10-147 Auxiliary Police officers may physically detain violators of Misdemeanors and Felonies under the State of New York Civil Defense Act Article # 8 Section # 105Auxiliary Police officers injured while on duty are provided Workers Compensation under NYC Administrative Code Section 14-147 of chapter 1 of title 14 Auxiliary Police officers receive an annual uniform allowance in accordance with the NYC Administrative Code Section 14-148Auxiliary Police officers are included in the "fellow officer rule" and may make an arrest for a crime which was not committed in their presence based on information from a dispatcher or police officer heard over a police radio or from a police officer in person. Auxiliary Police officers can use physical and deadly force to make an arrest, or when a person uses physical or deadly force against an officer or a third person in accordance with the NYPD Auxiliary training manual.Auxiliary Police officers duties fall into four broad categories:Daily patrol of assigned sectors within their respective precinct, transit district, housing area or specialized unit coverage area.Provide additional uniform police presence at parks, playgrounds, pools, street fairs, flea markets, block parties, shopping areas, subway entrances and exits, and school/church crossings.Assist with vehicular and pedestrian traffic at parades, marathons, concerts, intersections with broken traffic lights, accident scenes, and fire scenes.Assist in Precinct Identification Programs, Combat Auto Theft Program, Bicycle ID Program, Operation ID Program, Kid Care Program, and VIN Etching Program.Auxiliary Police officers CAN: Assist at accident and fire scenesAssist with crowd controlAssist with police paperworkBlock off traffic at parades, accidents, fires, etcPerform traffic control at broken traffic lights, accidents, etcMake arrests when a crime (Felony or Misdemeanor) is committed in their presenceMake an arrest for a crime which was not committed in their presence based on information from a dispatcher or police officer heard over a police radio or from a police officer in person.Assist with vehicle or VIP escortsGive medical aid to anyone as long as they are trained to do soCarry and use a police baton in the performance of their duties (NYS Penal Law 265.20 b.)Carry and use handcuff restraints in the performance of their duties (NYC Administrative Code 10-147) Auxiliary Police officers CANNOT:Make arrests for crimes not committed in their presence unless directed to do so by a regular police officer or a police dispatcher. In 1991, the New York State Court of Appeals determined that Auxiliary Police officers are covered under the "fellow officer rule", and may detain or arrest a person based on information from a dispatcher or police officer heard over a police radio or from a police officer in person.Respond to calls involving any type of weapons or other life endangering conditionsCarry a firearmMake traffic stops unless authorized to do so by competent police authorityIssue summonsesAuxillery sounds like an easy job....I want to move to America and join. Quote Link to comment Share on other sites More sharing options...
Guest uk firefighter Posted October 18, 2010 Report Share Posted October 18, 2010 I'm looking forward to this mod Quote Link to comment Share on other sites More sharing options...
FDNY Squad 55 Posted October 18, 2010 Report Share Posted October 18, 2010 Here's real photohttp://www.google.bg/imgres?imgurl=http://farm4.static.flickr.com/3317/3537030954_534aab1d6f.jpg&imgrefurl=http://flickr.com/photos/14545593%40N03/3537030954&usg=__XZYul7e24JFh8GNus8jdSx4igwE=&h=333&w=500&sz=134&hl=bg&start=0&zoom=0&tbnid=K0DLoD0MbKSwWM:&tbnh=87&tbnw=130&prev=/images%3Fq%3Dnypd%2Bford%2Bvan%26hl%3Dbg%26biw%3D1020%26bih%3D583%26gbv%3D2%26tbs%3Disch:1&itbs=1&iact=hc&vpx=595&vpy=133&dur=31&hovh=87&hovw=130&tx=114&ty=68&ei=NxC8TLitLI2U4gaW1MjVDg&oei=IxC8TJmcKpH-4Aa554DXDA&esq=6&page=1&ndsp=12&ved=1t:429,r:2,s:0It's not so bad looks Quote Link to comment Share on other sites More sharing options...