Shadylasse Posted April 27, 2010 Report Share Posted April 27, 2010 so what percentage do you guys think you have done on the NYC mod? They don't answer that, it has been asked before..Others about the Electro Q - Can't you just get back to topic instead of discussing it? Most of your replies is useless like "ah okay" anyway. You could make your own topic about the Electro Q as it has been discussed a few times in this topic before too. Link to comment Share on other sites More sharing options...
nick the greek Posted April 27, 2010 Report Share Posted April 27, 2010 Am I the only one who doesn't give a f*ck about the Q or the "done percentage"? Link to comment Share on other sites More sharing options...
randomperson139 Posted April 27, 2010 Report Share Posted April 27, 2010 Am I the only one who doesn't give a f*ck about the Q or the "done percentage"?No, you're not. Link to comment Share on other sites More sharing options...
Guest ToaDster Posted April 27, 2010 Report Share Posted April 27, 2010 Am I the only one who doesn't give a f*ck about the Q or the "done percentage"?if you don't like discussing the NYC mod then you can leave. Back to topic. Link to comment Share on other sites More sharing options...
Guest ToaDster Posted April 27, 2010 Report Share Posted April 27, 2010 Forgive me if this has already been brought up, but in this mod would it be possible to have small ladders? Link to comment Share on other sites More sharing options...
firefighter111 Posted April 27, 2010 Report Share Posted April 27, 2010 Mechanical Qs are against the law in New York. Which is why the electronic Q won.There not against the law in New York, it's just FDNY SOP not to use them in areas with high rises due to the echo problem, and sicne some companies can't use them because of the SOP, the FDNY just doesn't pay for them on any rig, and left it up for the companines to go out and finance the Q's themselves. Link to comment Share on other sites More sharing options...
Guest Francis Posted April 27, 2010 Report Share Posted April 27, 2010 if you don't like discussing the NYC mod then you can leave. Back to topic.Do not act as a moderator, and he is totally right, you are not allowed to ask for a percentage done because it would result of asking about a release date. Back to the topic right now. Link to comment Share on other sites More sharing options...
Guest ToaDster Posted April 27, 2010 Report Share Posted April 27, 2010 Do not act as a moderator, and he is totally right, you are not allowed to ask for a percentage done because it would result of asking about a release date. Back to the topic right now.I never trie to act as a moderator. I think instead of posting "I don't giv a some people should just wait until someone brings up somthing new to talk about. Also I never new you couldn't ask for the percentage. Link to comment Share on other sites More sharing options...
search_destroy Posted April 27, 2010 Report Share Posted April 27, 2010 Endless mode is actually harder then Challenge. Did you know that?Neither. I don't see the point for missions, but for freeplay and challenge I do.Why for freeplay Link to comment Share on other sites More sharing options...
Steve Winters Posted April 28, 2010 Report Share Posted April 28, 2010 (edited) Why for freeplay It's hard to explain.. But I see the point of Free Plays.. not missions. Edited April 28, 2010 by Francis Link to comment Share on other sites More sharing options...
search_destroy Posted April 28, 2010 Report Share Posted April 28, 2010 It's hard to explain.. But I see the point of Free Plays.. not missions.Yeah i think freeplay is better Link to comment Share on other sites More sharing options...
firefighter111 Posted April 28, 2010 Report Share Posted April 28, 2010 It's hard to explain.. But I see the point of Free Plays.. not missions.Some people like to role play a little bit, so, using the LA mod as an example, they put CHP on the highway, and have other police cars and whatnot setup around the city. I usually save a freeplay game that has the setup I like as soon as I set it up, that way I can just start a new freeplay game with the setup already done and not have to do it again. With the maps switching during the game in this mod though, it won't really be that big a deal. Link to comment Share on other sites More sharing options...
Guest ToaDster Posted April 28, 2010 Report Share Posted April 28, 2010 Some people like to role play a little bit, so, using the LA mod as an example, they put CHP on the highway, and have other police cars and whatnot setup around the city. I usually save a freeplay game that has the setup I like as soon as I set it up, that way I can just start a new freeplay game with the setup already done and not have to do it again. With the maps switching during the game in this mod though, it won't really be that big a deal.I never thought about playing that way. Good idea! Link to comment Share on other sites More sharing options...
Guest emergency captain Posted April 28, 2010 Report Share Posted April 28, 2010 Some people like to role play a little bit, so, using the LA mod as an example, they put CHP on the highway, and have other police cars and whatnot setup around the city. I usually save a freeplay game that has the setup I like as soon as I set it up, that way I can just start a new freeplay game with the setup already done and not have to do it again. With the maps switching during the game in this mod though, it won't really be that big a deal.Actually, I do that all of the time. I send lots of units to police calls. I send engines to medicals. etc. BTT Link to comment Share on other sites More sharing options...
fireballthefiredog Posted April 29, 2010 Report Share Posted April 29, 2010 Have you figured out a way to make the cars not blow up, because that never happens in real life? Link to comment Share on other sites More sharing options...
Guest emergency captain Posted April 29, 2010 Report Share Posted April 29, 2010 Sure cars can blow.... Just not that fast. Link to comment Share on other sites More sharing options...
search_destroy Posted April 29, 2010 Report Share Posted April 29, 2010 Sure cars can blow.... Just not that fast.Exactly! Link to comment Share on other sites More sharing options...
Guest ToaDster Posted April 29, 2010 Report Share Posted April 29, 2010 I havn't heard from Tim in like two weeks. I hope you guys are working hard on the mod. Link to comment Share on other sites More sharing options...
Steve Winters Posted April 29, 2010 Report Share Posted April 29, 2010 I havn't heard from Tim in like two weeks. I hope you guys are working hard on the mod. Don't worry mate, there are working their butts off. Link to comment Share on other sites More sharing options...
Guest emergency captain Posted April 29, 2010 Report Share Posted April 29, 2010 Don't worry mate, there are working their butts off.With all that they have done, you got that right. Link to comment Share on other sites More sharing options...
search_destroy Posted April 29, 2010 Report Share Posted April 29, 2010 They deserve alot of credit when this thing is done! Link to comment Share on other sites More sharing options...
fireballthefiredog Posted April 29, 2010 Report Share Posted April 29, 2010 Sure cars can blow.... Just not that fast.I am am firefighter and i have never seen a car accually blow up. The only thing i have ever seen blow up are the tires, airbags and hydrolic supports and that is because of pressure build up. Link to comment Share on other sites More sharing options...
Guest ToaDster Posted April 29, 2010 Report Share Posted April 29, 2010 I am am firefighter and i have never seen a car accually blow up. The only thing i have ever seen blow up are the tires, airbags and hydrolic supports and that is because of pressure build up.Well they might fix that in a update when their done with the mod. You also have to keep in mind this is a game. Even I lose track that this mod is still part of a game and not a simulation. Link to comment Share on other sites More sharing options...
fireballthefiredog Posted April 29, 2010 Report Share Posted April 29, 2010 Well they might fix that in a update when their done with the mod. You also have to keep in mind this is a game. Even I lose track that this mod is still part of a game and not a simulation.I know I am just wondering if thay have figured out a way to fix it Link to comment Share on other sites More sharing options...
Guest Francis Posted April 29, 2010 Report Share Posted April 29, 2010 They never said they would add such a feature so there is no need to debate on this any further unless proved that this will be part of the modification, which is, as ToaDster said, not a new game. Emergency 4 has its huge limitations and always will anyways. Stop being so much demanding regarding to the NY Mod team, they already added a lot more than what anybody could have expected a few years ago. Link to comment Share on other sites More sharing options...