Guest emergency captain Posted August 7, 2010 Report Share Posted August 7, 2010 No!!!Fall on nobody. This Mod will be the best in gaze history EM4 :cheers-mate:Got that right. Link to comment Share on other sites More sharing options...
search_destroy Posted August 7, 2010 Report Share Posted August 7, 2010 Got that right.You guys are right! There is so much detail in this mod I don't know how anybody could beat this. Link to comment Share on other sites More sharing options...
Unit 42 Posted August 7, 2010 Report Share Posted August 7, 2010 Dido. Will the EMS supervisor be able to call alarms? Link to comment Share on other sites More sharing options...
swatlord Posted August 7, 2010 Report Share Posted August 7, 2010 Dont mean to go OT but quick OT Post, I would have guessed you were police, not fire based on your user name. Haha, nah. I'm FD. I've just been using this username ever since I can remember. I think it's a cheat code to a SWAT game actually Link to comment Share on other sites More sharing options...
captonbob Posted August 8, 2010 Report Share Posted August 8, 2010 Will the police sargent or whoever is the top for the police if they arive on location can they pretty much call whatever they want? Link to comment Share on other sites More sharing options...
johanaland Posted August 8, 2010 Report Share Posted August 8, 2010 when is the reelese of this mod? Link to comment Share on other sites More sharing options...
Tom Posted August 8, 2010 Report Share Posted August 8, 2010 when is the reelese of this mod?Hi Johanaland and welcome to the forums of Emergency Planet (since this is your first post)! You better avoid these questions about release-dates, it's NOT ALLOWED here on the forum!You can read all about the rules here. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 8, 2010 Report Share Posted August 8, 2010 Will the police sargent or whoever is the top for the police if they arive on location can they pretty much call whatever they want?We dont even know if there will be "some one on top" to be fair. It may just be regular everyday officers. Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted August 8, 2010 Report Share Posted August 8, 2010 It would be cool if there was a police sargeant. He could kinda act like a Batt. Chief and call SWAT and stuff. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 8, 2010 Report Share Posted August 8, 2010 FF or Tim, you mention that things will not be very automated. Could you elaborate on this a bit? For example if, well when, you need to provide medical aid to a person, will you actually have to control the defib? Will you have to manually give some one say 15 chest compressions one at a time? Link to comment Share on other sites More sharing options...
Kookas Posted August 9, 2010 Report Share Posted August 9, 2010 I think the standard ratio of compressions to breaths for CPR is 30:2 now.But as for indepth medical roleplay, it would be difficult if you had a fire with lots of casualties. Link to comment Share on other sites More sharing options...
EM4life Posted August 9, 2010 Report Share Posted August 9, 2010 FF or Tim, you mention that things will not be very automated. Could you elaborate on this a bit? For example if, well when, you need to provide medical aid to a person, will you actually have to control the defib? Will you have to manually give some one say 15 chest compressions one at a time?Maybe that'd make a good optional setting but I'd hate to have to CPR on every victim if there was a massive explosion with like 15 injured... I think the standard ratio of compressions to breaths for CPR is 30:2 now.But as for indepth medical roleplay, it would be difficult if you had a fire with lots of casualties.And, yes, it is 30:2. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 9, 2010 Report Share Posted August 9, 2010 Yeah because RTS, from what I hear/remember, requires you to do CPR in a certain way. Something like you have to do 15 compressions and 2 breaths and I think you have to do them manually.FF, another question, in the videos you guys hadnt done any of the command icons yet. Can we get a preview of some of the new icons? Just a few to get the general idea to see if they look similar to the default icons? Link to comment Share on other sites More sharing options...
saxguitar Posted August 9, 2010 Report Share Posted August 9, 2010 Will the patrol the city command keep ambulances in certain areas or is it a free-for-all, same goes for PD? Link to comment Share on other sites More sharing options...
Tim Posted August 9, 2010 Report Share Posted August 9, 2010 FF or Tim, you mention that things will not be very automated. Could you elaborate on this a bit? For example if, well when, you need to provide medical aid to a person, will you actually have to control the defib? Will you have to manually give some one say 15 chest compressions one at a time?Of course the gameplay is not that detailed, it wouldn't work. Imagine there are 4 patients, and 2 of them need CPR, that would be way to much work. We do not have much automatic stuff, but it is enough to make life simple, but still challenging FF, another question, in the videos you guys hadnt done any of the command icons yet. Can we get a preview of some of the new icons? Just a few to get the general idea to see if they look similar to the default icons?The Icons will be designed to look like the default icons, regarding colour and design.Will the patrol the city command keep ambulances in certain areas or is it a free-for-all, same goes for PD?You can call any vehicle you want to have at the scene, there are no limitations. It just may be that there are differences regarding the ETA of different units. Link to comment Share on other sites More sharing options...
Kookas Posted August 9, 2010 Report Share Posted August 9, 2010 Yeah because RTS, from what I hear/remember, requires you to do CPR in a certain way. Something like you have to do 15 compressions and 2 breaths and I think you have to do them manually.I think RTS might be out of date then, because 30:2 is the international standard now (sorry for off-topic).Also, I like that you can call a vehicle and it won't just come instantly.. it will be great. I guess you take recordings from online FDNY & NYPD scanners and use them for audio? Link to comment Share on other sites More sharing options...
Guest New York City Posted August 9, 2010 Report Share Posted August 9, 2010 Can policemen also call also the fire brigade and also the rescue service??? Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted August 9, 2010 Report Share Posted August 9, 2010 Well, that would be cool, but there should be a certain officer, like a PD Supervisor, that can call in addtional units. Link to comment Share on other sites More sharing options...
Xplorer4x4 Posted August 9, 2010 Report Share Posted August 9, 2010 You can call any vehicle you want to have at the scene, there are no limitations. It just may be that there are differences regarding the ETA of different units.Will we know what there ETA is before calling them so we know who is the closest available unit?Well, that would be cool, but there should be a certain officer, like a PD Supervisor, that can call in addtional units. I disagree. If an officer needs fire,back up,ems or even tow, they dont need a supervisor to do it. They simply radio dispatch. Now perhaps for something like SWAT/ESU they may need a supervisors permission. Unsure on that. Link to comment Share on other sites More sharing options...
Kookas Posted August 9, 2010 Report Share Posted August 9, 2010 Maybe you shouldn't mark the injured people on the map until a unit spots them? that would be a nice challenge Link to comment Share on other sites More sharing options...
Guest emergency captain Posted August 9, 2010 Report Share Posted August 9, 2010 Pretty sure any NYPD officer can call in ESU. It would take to long on the situation if he or she needed permission. On the Climbing Ladders Preview for the mod, I saw some new icons at the front. Link to comment Share on other sites More sharing options...
Guest dm155 Posted August 10, 2010 Report Share Posted August 10, 2010 Maybe you shouldn't mark the injured people on the map until a unit spots them? that would be a nice challengeThat would be awesome! That way you could have like a multi car accident with unkown injuries. Also make it so there is not always someone injured. So like they dont have to be transported, and then make some people wih Trauma, or others with basic injuries. That would be really cool Link to comment Share on other sites More sharing options...
TacticalRooster22 Posted August 10, 2010 Report Share Posted August 10, 2010 I like the car accident idea. Like on the # of victims panel, it won't tell you. Link to comment Share on other sites More sharing options...
salvador.c Posted August 10, 2010 Report Share Posted August 10, 2010 If i can explain how mutch i want to play this mod... NY mod is a great idea!the police vheicles will apear at the start of the game or we need to call them like la mod?PS: sorry my bad english Link to comment Share on other sites More sharing options...
shadowzuziz Posted August 10, 2010 Report Share Posted August 10, 2010 Also make it so there is not always someone injured. So like they dont have to be transported, and then make some people wih Trauma, or others with basic injuries. just to tell you thats sort of giving suggestions Link to comment Share on other sites More sharing options...